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* Voyager: Redo keyboard layoutGravatar Tom Willemse2025-01-081-45/+20
| | | | | | | | | | | | I'm trying something new again. I tried using a row higher as the home row, but I can't get comfortable that way, my arms feel tired at the end of the day. The lower row was nicer and the thumb keys were easier to reach from there. This moves the keys back down a layer. The top row is taken from my Ergodox layout, the symbols layer is inspired by (but not the same as) the one from my Atreus. Hopefully I didn't miss any keys and this will be more comfortable.
* Ignore the .ccls-cacheGravatar Tom Willemse2025-01-031-0/+1
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* voyager: Move symbol keys up, move function keys to ↵Gravatar Tom Willemse2025-01-031-7/+32
| | | | different layer
* Redo keyboard keys for VoyagerGravatar Tom Willemse2024-12-191-14/+14
| | | | This should all help with making all the modifier keys symmetrical.
* Change the positions of the (back)space and tab keysGravatar Tom Willemse2024-12-191-3/+3
| | | | | This puts it in line with the Voyager keymap that has a similar layout for these keys.
* Fix line of keysGravatar Tom Willemse2024-11-261-1/+1
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* Remove homerow modifiers on AtreusGravatar Tom Willemse2024-11-251-2/+2
| | | | | They're not for me, I keep accidentally getting the wrong button. Modifier instead of letter, or letter instead of modifier.
* Swap some keys for Ergodox EZGravatar Tom Willemse2024-11-251-2/+2
| | | | | It makes more sense for the space and backspace keys to be on opposite sides of the thumb cluster like on both the Atreus and Voyager.
* Switch the backspace and enter keysGravatar Tom Willemse2024-10-291-1/+1
| | | | | | It was bugging my brain so much that the backspace was on the same side as the space. Having used the Atreus for a while I've gotten used to having the space and backspace keys on different sides of they keyboard under different hands.
* Change layout for the numpadGravatar Tom Willemse2024-10-291-7/+7
| | | | | I'm so used do the numpad being under my fingers while keeping my fingers on the base position that I couldn't function with the keys the way they were.
* [atreus] Use colemak[1] for the layoutGravatar Tom Willemse2024-10-241-4/+4
| | | | [1]: https://colemak.com/
* Fix thumbcluster diagram for voyager layer 0Gravatar Tom Willemse2024-10-191-5/+5
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* Add diagram for layer 1 of the VoyagerGravatar Tom Willemse2024-10-191-0/+18
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* Add diagramGravatar Tom Willemse2024-10-181-4/+22
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* Change voyager keys to colemak keysGravatar Tom Willemse2024-10-181-3/+5
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* Add ZSA Voyager ryuk keymapGravatar Tom Willemse2024-10-182-2/+33
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* Add 'keyboards/ergodox_ez/keymaps/ryuk/' from commit ↵Gravatar Tom Willemse2024-10-035-0/+301
|\ | | | | | | | | | | | | | | '9ff421c84c5892223ae5b88fd47b4f40b8dd6704' git-subtree-dir: keyboards/ergodox_ez/keymaps/ryuk git-subtree-mainline: ec9b234899dec159322328a7f000ed65fb4ec1cd git-subtree-split: 9ff421c84c5892223ae5b88fd47b4f40b8dd6704
| * Make backspace and delete symmetric keysGravatar Tom Willemse2023-10-101-5/+5
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| * Fix ‘.’ on symbols layerGravatar Tom Willemse2022-09-091-1/+1
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| * Bring back the modifier keys on symnum and movement layoutsGravatar Tom Willemse2022-06-271-16/+16
| | | | | | | | Having to press the buttons in the right order is annoying and gets in my way.
| * Move the GAME layer upGravatar Tom Willemse2022-02-141-36/+36
| | | | | | | | This way other layers can be used from the game layer.
| * Shrink the Movement layoutGravatar Tom Willemse2022-02-011-9/+8
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| * Shrink the Symbols and Numpad layoutGravatar Tom Willemse2022-02-011-9/+9
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| * Shrink the base layoutGravatar Tom Willemse2022-01-301-9/+15
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| * Replace “Hyper” key with right Gui keyGravatar Tom Willemse2022-01-301-2/+2
| | | | | | | | Xmodmap translates this to a “real” Hyper keypress.
| * Use US ANSI Shifted SymbolsGravatar Tom Willemse2021-04-061-25/+25
| | | | | | | | This makes the configuration a bit cleaner and easier to read.
| * Add ‘-’ and ‘_’ to the UPPER layoutGravatar Tom Willemse2021-03-261-8/+8
| | | | | | | | | | | | | | Since the UPPER layout is meant to help typing in CONSTANT_IDENTIFIERS_LIKE_THIS, and meta syntactic variables LIKE-THIS (mostly in Emacs Lisp docstrings), it’s important to have the ‘-’ and ‘_’ easily accessible on the layer.
| * Fix the accent grave character on the symbols layoutGravatar Tom Willemse2021-03-261-5/+5
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| * Fix 0 and . for symbols layerGravatar Tom Willemse2021-03-251-1/+1
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| * Update keyboard layoutGravatar Tom Willemse2021-03-251-42/+42
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| * Add clang-format settingsGravatar Tom Willemse2021-03-251-0/+3
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| * ReformatGravatar Tom Willemse2021-03-251-219/+221
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| * Fix indentationGravatar Tom Willemse2020-12-071-8/+8
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| * Add my game layerGravatar Tom Willemse2020-12-071-0/+32
| | | | | | | | | | | | | | This layer is layed out so that when using a colemak keymap it turns into a mirrored QWERTY, with the WASD mirrored a second time. This is so that I don’t have to keep rebinding all of my keyboard keys when playing games and can use my left-handed mouse.
| * Add my UPPER layerGravatar Tom Willemse2020-12-071-8/+40
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| * Set up 3rd layer the way I’m used toGravatar Tom Willemse2020-12-071-13/+13
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| * Update second layer to my usual keyboard layoutGravatar Tom Willemse2020-12-051-17/+17
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| * Update first layer to my usual keyboard layoutGravatar Tom Willemse2020-12-041-24/+26
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| * Initial commitGravatar Tom Willemse2020-12-044-0/+225
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* Add home row modifiers to keyboard layoutGravatar Tom Willemse2024-10-031-4/+4
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* Add comments to disable clang formattingGravatar Tom Willemse2024-10-031-0/+2
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* Add atreus-ryuk keyboard layoutGravatar Tom Willemse2024-10-031-0/+42
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* Add clangd-related entries to `.gitignore` (#31)Gravatar Sergey Vlasov2024-09-051-0/+5
| | | | | This is needed to support VS Code with clangd for userspace keymaps (in this case `compile_commands.json` and `.cache/clangd` are located in the `qmk_userspace` working copy).
* Removes duplicated word *with* in README.md (#29)Gravatar Chad Skeeters2024-08-301-1/+1
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* Add `qmk config user.overlay_dir` step to README.md (#23)Gravatar arisudesu2024-06-121-1/+2
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* use containerWorkspaceFolder var and pass it to setup.sh ↵Gravatar Vitaliy Zaytsev2024-05-022-3/+5
| | | | | | | | (#12) - folder name inside dev container is same as folder name on host so if it differs from qmk_userspace then setup.sh cannot be found and it sets incorrect user.overlay_dir - docs https://containers.dev/implementors/json_reference/
* Replicate qmk/qmk_firmware#23310Gravatar Nick Brassel2024-05-021-1/+1
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* Add support for devcontainers. (#6)Gravatar Nick Brassel2024-02-233-0/+66
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* Point workflows at `qmk/.github`s `main` branch (#1)Gravatar Nick Brassel2023-11-281-2/+2
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* Updated `.gitignore`.Gravatar Nick Brassel2023-11-221-1/+9
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