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+if(!dojo._hasResource["dojox.gfx.shape"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojox.gfx.shape"] = true;
+dojo.provide("dojox.gfx.shape");
+
+dojo.require("dojox.gfx._base");
+
+dojo.declare("dojox.gfx.Shape", null, {
+ // summary: a Shape object, which knows how to apply
+ // graphical attributes and transformations
+
+ constructor: function(){
+ // rawNode: Node: underlying node
+ this.rawNode = null;
+
+ // shape: Object: an abstract shape object
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+ this.shape = null;
+
+ // matrix: dojox.gfx.Matrix2D: a transformation matrix
+ this.matrix = null;
+
+ // fillStyle: Object: a fill object
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+ this.fillStyle = null;
+
+ // strokeStyle: Object: a stroke object
+ // (see dojox.gfx.defaultStroke)
+ this.strokeStyle = null;
+
+ // bbox: dojox.gfx.Rectangle: a bounding box of this shape
+ // (see dojox.gfx.defaultRect)
+ this.bbox = null;
+
+ // virtual group structure
+
+ // parent: Object: a parent or null
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ this.parent = null;
+
+ // parentMatrix: dojox.gfx.Matrix2D
+ // a transformation matrix inherited from the parent
+ this.parentMatrix = null;
+ },
+
+ // trivial getters
+
+ getNode: function(){
+ // summary: returns the current DOM Node or null
+ return this.rawNode; // Node
+ },
+ getShape: function(){
+ // summary: returns the current shape object or null
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+ return this.shape; // Object
+ },
+ getTransform: function(){
+ // summary: returns the current transformation matrix or null
+ return this.matrix; // dojox.gfx.Matrix2D
+ },
+ getFill: function(){
+ // summary: returns the current fill object or null
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+ return this.fillStyle; // Object
+ },
+ getStroke: function(){
+ // summary: returns the current stroke object or null
+ // (see dojox.gfx.defaultStroke)
+ return this.strokeStyle; // Object
+ },
+ getParent: function(){
+ // summary: returns the parent or null
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ return this.parent; // Object
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box or null
+ // (see dojox.gfx.defaultRect)
+ return this.bbox; // dojox.gfx.Rectangle
+ },
+ getTransformedBoundingBox: function(){
+ // summary: returns an array of four points or null
+ // four points represent four corners of the untransformed bounding box
+ var b = this.getBoundingBox();
+ if(!b){
+ return null; // null
+ }
+ var m = this._getRealMatrix();
+ var r = [];
+ var g = dojox.gfx.matrix;
+ r.push(g.multiplyPoint(m, b.x, b.y));
+ r.push(g.multiplyPoint(m, b.x + b.width, b.y));
+ r.push(g.multiplyPoint(m, b.x + b.width, b.y + b.height));
+ r.push(g.multiplyPoint(m, b.x, b.y + b.height));
+ return r; // Array
+ },
+ getEventSource: function(){
+ // summary: returns a Node, which is used as
+ // a source of events for this shape
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ return this.rawNode; // Node
+ },
+
+ // empty settings
+
+ setShape: function(shape){
+ // summary: sets a shape object
+ // (the default implementation simply ignores it)
+ // shape: Object: a shape object
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ this.shape = dojox.gfx.makeParameters(this.shape, shape);
+ this.bbox = null;
+ return this; // self
+ },
+ setFill: function(fill){
+ // summary: sets a fill object
+ // (the default implementation simply ignores it)
+ // fill: Object: a fill object
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ if(!fill){
+ // don't fill
+ this.fillStyle = null;
+ return this; // self
+ }
+ var f = null;
+ if(typeof(fill) == "object" && "type" in fill){
+ // gradient or pattern
+ switch(fill.type){
+ case "linear":
+ f = dojox.gfx.makeParameters(dojox.gfx.defaultLinearGradient, fill);
+ break;
+ case "radial":
+ f = dojox.gfx.makeParameters(dojox.gfx.defaultRadialGradient, fill);
+ break;
+ case "pattern":
+ f = dojox.gfx.makeParameters(dojox.gfx.defaultPattern, fill);
+ break;
+ }
+ }else{
+ // color object
+ f = dojox.gfx.normalizeColor(fill);
+ }
+ this.fillStyle = f;
+ return this; // self
+ },
+ setStroke: function(stroke){
+ // summary: sets a stroke object
+ // (the default implementation simply ignores it)
+ // stroke: Object: a stroke object
+ // (see dojox.gfx.defaultStroke)
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ if(!stroke){
+ // don't stroke
+ this.strokeStyle = null;
+ return this; // self
+ }
+ // normalize the stroke
+ if(typeof stroke == "string"){
+ stroke = {color: stroke};
+ }
+ var s = this.strokeStyle = dojox.gfx.makeParameters(dojox.gfx.defaultStroke, stroke);
+ s.color = dojox.gfx.normalizeColor(s.color);
+ return this; // self
+ },
+ setTransform: function(matrix){
+ // summary: sets a transformation matrix
+ // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ this.matrix = dojox.gfx.matrix.clone(matrix ? dojox.gfx.matrix.normalize(matrix) : dojox.gfx.matrix.identity);
+ return this._applyTransform(); // self
+ },
+
+ _applyTransform: function(){
+ // summary: physically sets a matrix
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ return this; // self
+ },
+
+ // z-index
+
+ moveToFront: function(){
+ // summary: moves a shape to front of its parent's list of shapes
+ var p = this.getParent();
+ if(p){
+ p._moveChildToFront(this);
+ this._moveToFront(); // execute renderer-specific action
+ }
+ return this; // self
+ },
+ moveToBack: function(){
+ // summary: moves a shape to back of its parent's list of shapes
+ var p = this.getParent();
+ if(p){
+ p._moveChildToBack(this);
+ this._moveToBack(); // execute renderer-specific action
+ }
+ return this;
+ },
+ _moveToFront: function(){
+ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ },
+ _moveToBack: function(){
+ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ },
+
+ // apply left & right transformation
+
+ applyRightTransform: function(matrix){
+ // summary: multiplies the existing matrix with an argument on right side
+ // (this.matrix * matrix)
+ // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
+ },
+ applyLeftTransform: function(matrix){
+ // summary: multiplies the existing matrix with an argument on left side
+ // (matrix * this.matrix)
+ // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([matrix, this.matrix]) : this; // self
+ },
+ applyTransform: function(matrix){
+ // summary: a shortcut for dojox.gfx.Shape.applyRightTransform
+ // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
+ },
+
+ // virtual group methods
+
+ removeShape: function(silently){
+ // summary: removes the shape from its parent's list of shapes
+ // silently: Boolean?: if true, do not redraw a picture yet
+ if(this.parent){
+ this.parent.remove(this, silently);
+ }
+ return this; // self
+ },
+ _setParent: function(parent, matrix){
+ // summary: sets a parent
+ // parent: Object: a parent or null
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ // matrix: dojox.gfx.Matrix2D:
+ // a 2D matrix or a matrix-like object
+ this.parent = parent;
+ return this._updateParentMatrix(matrix); // self
+ },
+ _updateParentMatrix: function(matrix){
+ // summary: updates the parent matrix with new matrix
+ // matrix: dojox.gfx.Matrix2D:
+ // a 2D matrix or a matrix-like object
+ this.parentMatrix = matrix ? dojox.gfx.matrix.clone(matrix) : null;
+ return this._applyTransform(); // self
+ },
+ _getRealMatrix: function(){
+ // summary: returns the cumulative ("real") transformation matrix
+ // by combining the shape's matrix with its parent's matrix
+ var m = this.matrix;
+ var p = this.parent;
+ while(p){
+ if(p.matrix){
+ m = dojox.gfx.matrix.multiply(p.matrix, m);
+ }
+ p = p.parent;
+ }
+ return m; // dojox.gfx.Matrix2D
+ }
+});
+
+dojox.gfx.shape._eventsProcessing = {
+ connect: function(name, object, method){
+ // summary: connects a handler to an event on this shape
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ return arguments.length > 2 ? // Object
+ dojo.connect(this.getEventSource(), name, object, method) :
+ dojo.connect(this.getEventSource(), name, object);
+ },
+ disconnect: function(token){
+ // summary: connects a handler by token from an event on this shape
+
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ dojo.disconnect(token);
+ }
+};
+
+dojo.extend(dojox.gfx.Shape, dojox.gfx.shape._eventsProcessing);
+
+dojox.gfx.shape.Container = {
+ // summary: a container of shapes, which can be used
+ // as a foundation for renderer-specific groups, or as a way
+ // to logically group shapes (e.g, to propagate matricies)
+
+ _init: function() {
+ // children: Array: a list of children
+ this.children = [];
+ },
+
+ // group management
+
+ add: function(shape){
+ // summary: adds a shape to the list
+ // shape: dojox.gfx.Shape: a shape
+ var oldParent = shape.getParent();
+ if(oldParent){
+ oldParent.remove(shape, true);
+ }
+ this.children.push(shape);
+ return shape._setParent(this, this._getRealMatrix()); // self
+ },
+ remove: function(shape, silently){
+ // summary: removes a shape from the list
+ // silently: Boolean?: if true, do not redraw a picture yet
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ if(silently){
+ // skip for now
+ }else{
+ shape._setParent(null, null);
+ }
+ this.children.splice(i, 1);
+ break;
+ }
+ }
+ return this; // self
+ },
+ clear: function(){
+ // summary: removes all shapes from a group/surface
+ this.children = [];
+ return this; // self
+ },
+
+ // moving child nodes
+
+ _moveChildToFront: function(shape){
+ // summary: moves a shape to front of the list of shapes
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ this.children.splice(i, 1);
+ this.children.push(shape);
+ break;
+ }
+ }
+ return this; // self
+ },
+ _moveChildToBack: function(shape){
+ // summary: moves a shape to back of the list of shapes
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ this.children.splice(i, 1);
+ this.children.unshift(shape);
+ break;
+ }
+ }
+ return this; // self
+ }
+};
+
+dojo.declare("dojox.gfx.shape.Surface", null, {
+ // summary: a surface object to be used for drawings
+ constructor: function(){
+ // underlying node
+ this.rawNode = null;
+ },
+ getEventSource: function(){
+ // summary: returns a node, which can be used to attach event listeners
+ return this.rawNode; // Node
+ },
+ _getRealMatrix: function(){
+ // summary: always returns the identity matrix
+ return null; // dojox.gfx.Matrix2D
+ }
+});
+
+dojo.extend(dojox.gfx.shape.Surface, dojox.gfx.shape._eventsProcessing);
+
+dojo.declare("dojox.gfx.Point", null, {
+ // summary: a hypothetical 2D point to be used for drawings - {x, y}
+ // description: This object is defined for documentation purposes.
+ // You should use the naked object instead: {x: 1, y: 2}.
+});
+
+dojo.declare("dojox.gfx.Rectangle", null, {
+ // summary: a hypothetical rectangle - {x, y, width, height}
+ // description: This object is defined for documentation purposes.
+ // You should use the naked object instead: {x: 1, y: 2, width: 100, height: 200}.
+});
+
+dojo.declare("dojox.gfx.shape.Rect", dojox.gfx.Shape, {
+ // summary: a generic rectangle
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultRect);
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box (its shape in this case)
+ return this.shape; // dojox.gfx.Rectangle
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Ellipse", dojox.gfx.Shape, {
+ // summary: a generic ellipse
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultEllipse);
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {x: shape.cx - shape.rx, y: shape.cy - shape.ry,
+ width: 2 * shape.rx, height: 2 * shape.ry};
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Circle", dojox.gfx.Shape, {
+ // summary: a generic circle
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultCircle);
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {x: shape.cx - shape.r, y: shape.cy - shape.r,
+ width: 2 * shape.r, height: 2 * shape.r};
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Line", dojox.gfx.Shape, {
+ // summary: a generic line
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultLine);
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {
+ x: Math.min(shape.x1, shape.x2),
+ y: Math.min(shape.y1, shape.y2),
+ width: Math.abs(shape.x2 - shape.x1),
+ height: Math.abs(shape.y2 - shape.y1)
+ };
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Polyline", dojox.gfx.Shape, {
+ // summary: a generic polyline/polygon
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultPolyline);
+ this.rawNode = rawNode;
+ },
+ setShape: function(points, closed){
+ // summary: sets a polyline/polygon shape object
+ // points: Object: a polyline/polygon shape object
+ // closed: Boolean: close the polyline to make a polygon
+ if(points && points instanceof Array){
+ // points: Array: an array of points
+ dojox.gfx.Shape.prototype.setShape.call(this, {points: points});
+ if(closed && this.shape.points.length){
+ this.shape.points.push(this.shape.points[0]);
+ }
+ }else{
+ dojox.gfx.Shape.prototype.setShape.call(this, points);
+ }
+ return this; // self
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox && this.shape.points.length){
+ var p = this.shape.points;
+ var l = p.length;
+ var t = p[0];
+ var bbox = {l: t.x, t: t.y, r: t.x, b: t.y};
+ for(var i = 1; i < l; ++i){
+ t = p[i];
+ if(bbox.l > t.x) bbox.l = t.x;
+ if(bbox.r < t.x) bbox.r = t.x;
+ if(bbox.t > t.y) bbox.t = t.y;
+ if(bbox.b < t.y) bbox.b = t.y;
+ }
+ this.bbox = {
+ x: bbox.l,
+ y: bbox.t,
+ width: bbox.r - bbox.l,
+ height: bbox.b - bbox.t
+ };
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Image", dojox.gfx.Shape, {
+ // summary: a generic image
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.shape = dojo.clone(dojox.gfx.defaultImage);
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box (its shape in this case)
+ return this.shape; // dojox.gfx.Rectangle
+ },
+ setStroke: function(){
+ // summary: ignore setting a stroke style
+ return this; // self
+ },
+ setFill: function(){
+ // summary: ignore setting a fill style
+ return this; // self
+ }
+});
+
+dojo.declare("dojox.gfx.shape.Text", dojox.gfx.Shape, {
+ // summary: a generic text
+ constructor: function(rawNode) {
+ // rawNode: Node: a DOM Node
+ this.fontStyle = null;
+ this.shape = dojo.clone(dojox.gfx.defaultText);
+ this.rawNode = rawNode;
+ },
+ getFont: function(){
+ // summary: returns the current font object or null
+ return this.fontStyle; // Object
+ },
+ setFont: function(newFont){
+ // summary: sets a font for text
+ // newFont: Object: a font object (see dojox.gfx.defaultFont) or a font string
+ this.fontStyle = typeof newFont == "string" ? dojox.gfx.splitFontString(newFont) :
+ dojox.gfx.makeParameters(dojox.gfx.defaultFont, newFont);
+ this._setFont();
+ return this; // self
+ }
+});
+
+dojox.gfx.shape.Creator = {
+ // summary: shape creators
+ createShape: function(shape){
+ // summary: creates a shape object based on its type; it is meant to be used
+ // by group-like objects
+ // shape: Object: a shape descriptor object
+ switch(shape.type){
+ case dojox.gfx.defaultPath.type: return this.createPath(shape);
+ case dojox.gfx.defaultRect.type: return this.createRect(shape);
+ case dojox.gfx.defaultCircle.type: return this.createCircle(shape);
+ case dojox.gfx.defaultEllipse.type: return this.createEllipse(shape);
+ case dojox.gfx.defaultLine.type: return this.createLine(shape);
+ case dojox.gfx.defaultPolyline.type: return this.createPolyline(shape);
+ case dojox.gfx.defaultImage.type: return this.createImage(shape);
+ case dojox.gfx.defaultText.type: return this.createText(shape);
+ case dojox.gfx.defaultTextPath.type: return this.createTextPath(shape);
+ }
+ return null;
+ },
+ createGroup: function(){
+ // summary: creates an SVG group shape
+ return this.createObject(dojox.gfx.Group); // dojox.gfx.Group
+ },
+ createRect: function(rect){
+ // summary: creates an SVG rectangle shape
+ // rect: Object: a path object (see dojox.gfx.defaultRect)
+ return this.createObject(dojox.gfx.Rect, rect); // dojox.gfx.Rect
+ },
+ createEllipse: function(ellipse){
+ // summary: creates an SVG ellipse shape
+ // ellipse: Object: an ellipse object (see dojox.gfx.defaultEllipse)
+ return this.createObject(dojox.gfx.Ellipse, ellipse); // dojox.gfx.Ellipse
+ },
+ createCircle: function(circle){
+ // summary: creates an SVG circle shape
+ // circle: Object: a circle object (see dojox.gfx.defaultCircle)
+ return this.createObject(dojox.gfx.Circle, circle); // dojox.gfx.Circle
+ },
+ createLine: function(line){
+ // summary: creates an SVG line shape
+ // line: Object: a line object (see dojox.gfx.defaultLine)
+ return this.createObject(dojox.gfx.Line, line); // dojox.gfx.Line
+ },
+ createPolyline: function(points){
+ // summary: creates an SVG polyline/polygon shape
+ // points: Object: a points object (see dojox.gfx.defaultPolyline)
+ // or an Array of points
+ return this.createObject(dojox.gfx.Polyline, points); // dojox.gfx.Polyline
+ },
+ createImage: function(image){
+ // summary: creates an SVG image shape
+ // image: Object: an image object (see dojox.gfx.defaultImage)
+ return this.createObject(dojox.gfx.Image, image); // dojox.gfx.Image
+ },
+ createText: function(text){
+ // summary: creates an SVG text shape
+ // text: Object: a text object (see dojox.gfx.defaultText)
+ return this.createObject(dojox.gfx.Text, text); // dojox.gfx.Text
+ },
+ createPath: function(path){
+ // summary: creates an SVG path shape
+ // path: Object: a path object (see dojox.gfx.defaultPath)
+ return this.createObject(dojox.gfx.Path, path); // dojox.gfx.Path
+ },
+ createTextPath: function(text){
+ // summary: creates an SVG text shape
+ // text: Object: a textpath object (see dojox.gfx.defaultTextPath)
+ return this.createObject(dojox.gfx.TextPath, {}).setText(text); // dojox.gfx.TextPath
+ },
+ createObject: function(shapeType, rawShape){
+ // summary: creates an instance of the passed shapeType class
+ // shapeType: Function: a class constructor to create an instance of
+ // rawShape: Object: properties to be passed in to the classes "setShape" method
+
+ // SHOULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ return null; // dojox.gfx.Shape
+ }
+};
+
+}