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authorGravatar mensonge2008-11-14 15:39:19 +0000
committerGravatar mensonge2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/gfx3d/tests/test_scene.html
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
scuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.zip
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
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-<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" >
-<head>
-<title>Scene test of dojox.gfx3d.</title>
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-<style type="text/css">
- @import "../../../dojo/resources/dojo.css";
- @import "../../../dijit/tests/css/dijitTests.css";
-</style>
-<script type="text/javascript" src="../../../dojo/dojo.js" djConfig="isDebug: true"></script>
-<script type="text/javascript">
-
-dojo.require("dojox.gfx3d");
-
-var view = null;
-
-makeObjects = function(){
- var surface = dojox.gfx.createSurface("test", 500, 500);
- view = surface.createViewport();
- var c = {bottom: {x: 0, y: 0, z: 0}, top: {x: 100, y: 100, z: 100}};
- var m = dojox.gfx3d.matrix;
-
- var sc1 = view.createScene();
- sc1.createCube(c).setStroke({color: "blue", width: 1});
-
- var sc2 = view.createScene();
- sc2.createCube(c).setStroke({color: "red", width: 1}).setFill("lime");
-
- var poly = [{x: 0, y: 0, z: 0}, {x: 0, y: 100, z: 0}, {x: 100, y: 100, z: 0}, {x: 100, y: 0, z: 0}];
- sc2.createPolygon(poly)
- .setStroke({color: "blue", width: 1})
- .setTransform(dojox.gfx3d.matrix.translate(50, 20, 30))
- .setFill("yellow");
-
- sc2.setTransform(dojox.gfx3d.matrix.translate(100, 200, 30))
-
- var camera = dojox.gfx3d.matrix.normalize([
- m.cameraRotateXg(30),
- m.cameraRotateYg(60),
- m.cameraTranslate(0, 0, 0)
- ]);
-
- view.applyCameraTransform(camera);
- view.render();
-
- // set up the click handlers.
- dojo.connect(dojo.byId("rotate"), "onclick", rotate);
-};
-
-rotate = function() {
- view.applyCameraTransform(dojox.gfx3d.matrix.rotateXg(10));
- view.invalidate();
- view.render();
-};
-
-dojo.addOnLoad(makeObjects);
-
-</script>
-</head>
-<body>
-<h1>Scene Test</h1>
-<p>Test the setTransform of the Scene. the lime cube and yellow polygon are grouped in one Scene, and they are moved in one shot.</p>
-<p>Test Viewport.invalidate with Scene. <input id="rotate" type="button" value="Rotate around Z-Axis"/></p>
-<div id="test" style="width: 500px; height: 500px;"></div>
-<p>That's all Folks!</p>
-</body>
-</html>