Swap some keys for Ergodox EZ
It makes more sense for the space and backspace keys to be on opposite sides of the thumb cluster like on both the Atreus and Voyager.
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1 changed files with 2 additions and 2 deletions
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@ -52,11 +52,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_ESC, KC_LBRC, KC_LCBR, KC_RCBR, KC_LPRN, KC_EQL, TG_GAME, TG_UPPER, KC_ASTR, KC_RPRN, KC_PLUS, KC_RBRC, KC_EXLM, KC_APP,
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KC_NO, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_BSPC, KC_DEL, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_NO,
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KC_MEH, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_MEH,
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KC_RGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TAB, KC_BSPC, KC_K, KC_M, KC_COMM, KC_DOT, KC_QUOT, KC_RGUI,
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KC_RGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TAB, KC_ENT, KC_K, KC_M, KC_COMM, KC_DOT, KC_QUOT, KC_RGUI,
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MO_MOV, MO_SYM, KC_LALT, KC_LSFT, KC_LCTL, KC_RCTL, KC_RSFT, KC_LALT, MO_SYM, MO_MOV,
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KC_HOME, KC_END, KC_LEFT, KC_RGHT,
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KC_PGUP, KC_UP,
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KC_SPC, KC_LGUI, KC_PGDN, KC_DOWN, KC_LGUI, KC_ENT
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KC_BSPC, KC_LGUI, KC_PGDN, KC_DOWN, KC_LGUI, KC_SPC
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),
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/* Keymap 1: Game layer
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*
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