Tom Willemse
db423b3ce2
To become more familiar with the physical placement of evil's keybindings I've written a new layout. This is basically the same as the default except that it's mapped out over a colemak layout and hjkl has become jkl; and ; has become h. I did this because I feel jkl; is more comfortable.
222 lines
10 KiB
EmacsLisp
222 lines
10 KiB
EmacsLisp
;;; evil-colemak.el --- My keybindings for Colemak -*- lexical-binding: t; -*-
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;; Copyright (C) 2014 Tom Willemse
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;; Author: Tom Willemse <tom@ryuslash.org>
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;; Keywords: convenience
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;; This program is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; This program is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Only the keybindings that are different from normal QWERTY bindings
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;; are put in here.
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;; Some of the code is copied from colemak-evil.
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;;; Code:
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(require 'evil)
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(require 'undo-tree)
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;; Remove all keybindings from the insert-state keymap.
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(setcdr evil-insert-state-map nil)
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;; ESC and C-g should switch back to normal state.
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(define-key evil-insert-state-map (kbd "<escape>") 'evil-normal-state)
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(define-key evil-insert-state-map (kbd "C-g") 'evil-normal-state)
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(define-key evil-normal-state-map (kbd "d") nil)
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(define-key evil-normal-state-map (kbd "i") nil)
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(define-key evil-normal-state-map (kbd "g") nil)
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(define-key evil-normal-state-map (kbd "o") nil)
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;;; Normal state
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(define-key evil-normal-state-map "s" 'evil-delete)
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(define-key evil-normal-state-map "S" 'evil-delete-line)
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(define-key evil-normal-state-map "u" 'evil-insert)
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(define-key evil-normal-state-map "U" 'evil-insert-line)
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(define-key evil-normal-state-map "N" 'evil-join)
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(define-key evil-normal-state-map "y" 'evil-open-below)
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(define-key evil-normal-state-map "Y" 'evil-open-above)
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(define-key evil-normal-state-map ";" 'evil-paste-after)
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(define-key evil-normal-state-map ":" 'evil-paste-before)
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(define-key evil-normal-state-map "p" 'evil-replace)
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(define-key evil-normal-state-map "P" 'evil-replace-state)
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(define-key evil-normal-state-map "r" 'evil-substitute)
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(define-key evil-normal-state-map "R" 'evil-change-whole-line)
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(define-key evil-normal-state-map "j" 'evil-yank)
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(define-key evil-normal-state-map "J" 'evil-yank-line)
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(define-key evil-normal-state-map "d&" 'evil-ex-repeat-global-substitute)
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(define-key evil-normal-state-map "d8" 'what-cursor-position)
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(define-key evil-normal-state-map "da" 'what-cursor-position)
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(define-key evil-normal-state-map "du" 'evil-insert-resume)
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(define-key evil-normal-state-map "dN" 'evil-join-whitespace)
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(define-key evil-normal-state-map "dq" 'evil-fill-and-move)
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(define-key evil-normal-state-map "dw" 'evil-fill)
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(define-key evil-normal-state-map "dl" 'evil-downcase)
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(define-key evil-normal-state-map "dL" 'evil-upcase)
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(define-key evil-normal-state-map "dt" 'find-file-at-point)
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(define-key evil-normal-state-map "dT" 'evil-find-file-at-point-with-line)
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(define-key evil-normal-state-map "d?" 'evil-rot13)
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(define-key evil-normal-state-map "d~" 'evil-invert-case)
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(define-key evil-normal-state-map "zy" 'evil-open-fold)
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(define-key evil-normal-state-map "zp" 'evil-open-folds)
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(define-key evil-normal-state-map "\C-k" 'evil-paste-pop-next)
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(define-key evil-normal-state-map (kbd "C-;") 'evil-paste-pop)
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(define-key evil-normal-state-map "\C-g" 'pop-tag-mark)
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;; go to last change
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(define-key evil-normal-state-map "do" 'goto-last-change)
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(define-key evil-normal-state-map "d," 'goto-last-change-reverse)
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;; undo
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(define-key evil-normal-state-map "l" 'undo)
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(define-key evil-normal-state-map "\C-p" 'redo)
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;; window commands
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(define-key evil-window-map "e" 'evil-window-down)
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(define-key evil-window-map "E" 'evil-window-move-very-bottom)
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(define-key evil-window-map "i" 'evil-window-up)
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(define-key evil-window-map "I" 'evil-window-move-very-top)
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(define-key evil-window-map "o" 'evil-window-right)
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(define-key evil-window-map "O" 'evil-window-move-far-right)
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(define-key evil-window-map "k" 'evil-window-new)
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(define-key evil-window-map "y" 'delete-other-windows)
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(define-key evil-window-map ";" 'evil-window-mru)
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(define-key evil-window-map "p" 'evil-window-rotate-downwards)
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(define-key evil-window-map "P" 'evil-window-rotate-upwards)
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(define-key evil-window-map "r" 'evil-window-split)
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(define-key evil-window-map "R" 'evil-window-split)
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(define-key evil-window-map "g" 'evil-window-top-left)
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(define-key evil-window-map (kbd "C-S-n") 'evil-window-move-very-bottom)
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(define-key evil-window-map "\C-n" 'evil-window-down)
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(define-key evil-window-map (kbd "C-S-e") 'evil-window-move-very-top)
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(define-key evil-window-map "\C-e" 'evil-window-up)
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(define-key evil-window-map (kbd "C-S-i") 'evil-window-move-far-right)
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(define-key evil-window-map "\C-i" 'evil-window-right)
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(define-key evil-window-map "\C-k" 'evil-window-new)
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(define-key evil-window-map "\C-y" 'delete-other-windows)
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(define-key evil-window-map (kbd "C-;") 'evil-window-mru)
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(define-key evil-window-map "\C-p" 'evil-window-rotate-downwards)
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(define-key evil-window-map (kbd "C-S-p") 'evil-window-rotate-upwards)
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(define-key evil-window-map "\C-r" 'evil-window-split)
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(define-key evil-window-map (kbd "C-S-r") 'evil-window-split)
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(define-key evil-window-map "\C-g" 'evil-window-top-left)
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(define-key evil-window-map "\C-t" 'ffap-other-window)
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;;; Motion state
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;; "0" is a special command when called first
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(define-key evil-motion-state-map "f" 'evil-forward-word-end)
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(define-key evil-motion-state-map "F" 'evil-forward-WORD-end)
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(define-key evil-motion-state-map "t" 'evil-find-char)
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(define-key evil-motion-state-map "T" 'evil-find-char-backward)
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(define-key evil-motion-state-map "D" 'evil-goto-line)
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(define-key evil-motion-state-map "n" 'evil-backward-char)
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(define-key evil-motion-state-map "e" 'evil-next-line)
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(define-key evil-motion-state-map "i" 'evil-previous-line)
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(define-key evil-motion-state-map "o" 'evil-forward-char)
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(define-key evil-motion-state-map "E" 'evil-lookup)
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(define-key evil-motion-state-map "I" 'evil-window-bottom)
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(define-key evil-motion-state-map "k" 'evil-search-next)
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(define-key evil-motion-state-map "K" 'evil-search-previous)
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(define-key evil-motion-state-map "g" 'evil-find-char-to)
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(define-key evil-motion-state-map "G" 'evil-find-char-to-backward)
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(define-key evil-motion-state-map "ds" 'evil-goto-definition)
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(define-key evil-motion-state-map "df" 'evil-backward-word-end)
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(define-key evil-motion-state-map "dF" 'evil-backward-WORD-end)
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(define-key evil-motion-state-map "dd" 'evil-goto-first-line)
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(define-key evil-motion-state-map "dn" 'evil-next-visual-line)
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(define-key evil-motion-state-map "de" 'evil-previous-visual-line)
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(define-key evil-motion-state-map "d0" 'evil-beginning-of-visual-line)
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(define-key evil-motion-state-map "d_" 'evil-last-non-blank)
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(define-key evil-motion-state-map "d^" 'evil-first-non-blank-of-visual-line)
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(define-key evil-motion-state-map "dm" 'evil-middle-of-visual-line)
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(define-key evil-motion-state-map "d$" 'evil-end-of-visual-line)
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(define-key evil-motion-state-map "d\C-]" 'find-tag)
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(define-key evil-motion-state-map "d#" 'evil-search-unbounded-word-backward)
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(define-key evil-motion-state-map "d*" 'evil-search-unbounded-word-forward)
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(define-key evil-motion-state-map "h" 'evil-repeat-find-char)
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(define-key evil-motion-state-map (kbd "C-t") 'evil-scroll-down)
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(define-key evil-motion-state-map (kbd "C-f") 'evil-scroll-line-down)
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(define-key evil-motion-state-map (kbd "C-t") 'evil-scroll-page-down)
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(define-key evil-motion-state-map (kbd "C-y") 'evil-jump-backward)
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(define-key evil-motion-state-map (kbd "C-j") 'evil-scroll-line-up)
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;; (define-key evil-motion-state-map "zg" 'evil-scroll-line-to-top)
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;; TODO: z RET has an advanced form taking an count before the RET
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;; but this requires again a special state with a single command
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;; bound to RET
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;; (define-key evil-motion-state-map (vconcat "z" [return]) "zg^")
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(define-key evil-motion-state-map "dv" 'evil-visual-restore)
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;; (define-key evil-motion-state-map "zi" 'evil-scroll-column-right)
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;; (define-key evil-motion-state-map [?z right] "zi")
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;; (define-key evil-motion-state-map "zI" 'evil-scroll-right)
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;; text objects
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(define-key evil-outer-text-objects-map "r" 'evil-a-sentence)
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(define-key evil-outer-text-objects-map ";" 'evil-a-paragraph)
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(define-key evil-outer-text-objects-map "g" 'evil-a-tag)
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(define-key evil-outer-text-objects-map "y" 'evil-a-symbol)
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(define-key evil-inner-text-objects-map "r" 'evil-inner-sentence)
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(define-key evil-inner-text-objects-map ";" 'evil-inner-paragraph)
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(define-key evil-inner-text-objects-map "g" 'evil-inner-tag)
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(define-key evil-inner-text-objects-map "y" 'evil-inner-symbol)
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(define-key evil-motion-state-map "dk" 'evil-next-match)
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(define-key evil-motion-state-map "dK" 'evil-previous-match)
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(when evil-want-C-i-jump
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(define-key evil-motion-state-map (kbd "C-u") 'evil-jump-forward))
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(when evil-want-C-u-scroll
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(define-key evil-motion-state-map (kbd "C-l") 'evil-scroll-up))
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;;; Visual state
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(define-key evil-visual-state-map "U" 'evil-insert)
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(define-key evil-visual-state-map "y" 'exchange-point-and-mark)
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(define-key evil-visual-state-map "Y" 'evil-visual-exchange-corners)
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(define-key evil-visual-state-map "p" 'evil-change)
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(define-key evil-visual-state-map "l" 'evil-downcase)
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(define-key evil-visual-state-map "L" 'evil-upcase)
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(define-key evil-visual-state-map "u" evil-inner-text-objects-map)
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;;; Operator-Pending state
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(define-key evil-operator-state-map "u" evil-inner-text-objects-map)
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;; Ex
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(define-key evil-motion-state-map "O" 'evil-ex)
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;; search command line
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(define-key evil-ex-search-keymap "\C-p" 'evil-paste-from-register)
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;; ex command line
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(define-key evil-ex-completion-map "\C-s" 'evil-ex-completion)
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(define-key evil-ex-completion-map "\C-d" 'abort-recursive-edit)
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(define-key evil-ex-completion-map "\C-e" 'evil-insert-digraph)
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(define-key evil-ex-completion-map "\C-i" 'evil-ex-completion)
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(define-key evil-ex-completion-map (kbd "C-;") #'next-complete-history-element)
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(define-key evil-ex-completion-map "\C-p" 'evil-paste-from-register)
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(define-key evil-ex-completion-map "\C-k" #'next-complete-history-element)
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(define-key evil-ex-completion-map "\C-l" 'evil-delete-whole-line)
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;; evil-read-key
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(define-key evil-read-key-map (kbd "C-e") #'evil-read-digraph-char)
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;;; Non-evil keymaps
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;; (define-key undo-tree-map (kbd "l") 'undo-tree-undo)
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(provide 'evil-colemak)
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;;; evil-colemak.el ends here
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