Reset awesome config

This commit is contained in:
Tom Willemse 2014-08-20 23:42:09 +02:00
parent 88997bfd63
commit 9116ea1bb4
57 changed files with 330 additions and 1226 deletions

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-- -*- coding: utf-8 -*-
--------------------------------------------------------------------------------
-- @author Nicolas Berthier <nberthier@gmail.com>
-- @copyright 2010 Nicolas Berthier
--------------------------------------------------------------------------------
--
-- Bowls are kind of helpers that can be drawn (at the bottom --- for now) of an
-- area, and displaying the current key prefix. It is inspired by emacs'
-- behavior, that prints prefix keys in the minibuffer after a certain time.
--
-- I call it `bowl' as a reference to the bowl that one might have at home,
-- where one puts its actual keys... A more serious name would be `hint' or
-- `tooltip' (but they do not fit well for this usage).
--
-- Example usage: see `rc.lua' file.
--
--------------------------------------------------------------------------------
--{{{ Grab environment (mostly aliases)
local setmetatable = setmetatable
local ipairs = ipairs
local type = type
local pairs = pairs
local string = string
local print = print
local error = error
local capi = capi
local client = client
local awesome = awesome
local root = root
local timer = timer
local infoline = require ("infoline")
--}}}
module ("bowl")
-- Privata data: we use weak keys in order to allow collection of private data
-- if keys (clients) are collected (i.e., no longer used, after having been
-- killed for instance)
local data = setmetatable ({}, { __mode = 'k' })
--{{{ Default values
--- Default modifier filter
local modfilter = {
["Mod1"] = "M",
["Mod4"] = "S",
["Control"] = "C",
["Shift"] = string.upper,
}
-- Timers configuration
local use_timers = true
local timeout = 2.0
--}}}
--{{{ Keychain pretty-printing
function mod_to_string (mods, k)
local ret, k = "", k
for _, mod in ipairs (mods) do
if modfilter[mod] then
local t = type (modfilter[mod])
if t == "function" then
k = modfilter[mod](k)
elseif t == "string" then
ret = ret .. modfilter[mod] .. "-"
else
error ("Invalid modifier key filter: got a " .. t)
end
else
ret = ret .. mod .. "-"
end
end
return ret, k
end
function ks_to_string (m, k)
local m, k = mod_to_string (m, k)
return m .. k
end
--}}}
--{{{ Timer management
local function delete_timer_maybe (d)
if d.timer then -- stop and remove the timer
d.timer:remove_signal ("timeout", d.timer_function)
d.timer:stop ()
d.timer = nil
d.timer_expired = true
end
end
local function delayed_call_maybe (d, f)
if use_timers then
if not d.timer_expired and not d.timer then
-- create and start the timer
d.timer = timer ({ timeout = timeout })
d.timer_function = function () f (); delete_timer_maybe (d) end
d.timer:add_signal ("timeout", d.timer_function)
d.timer:start ()
d.timer_expired = false
elseif not d.timer_expired then
-- restart the timer...
-- XXX: What is the actual semantics of the call to `start' (ie,
-- does it restart the timer with the initial timeout)?
d.timer:stop ()
d.timer.timeout = timeout -- reset timeout
d.timer:start ()
end
else -- timers disabled
f () -- call the given function directly
end
end
--}}}
--{{{ Infoline management
function dispose (w)
local d = data[w]
if d.bowl then -- if bowl was enabled... (should always be true...)
infoline.dispose (d.bowl)
d.bowl = nil
end
delete_timer_maybe (d)
data[w] = nil
end
function append (w, m, k)
local d = data[w]
local pretty_ks = ks_to_string (m, k) .. " "
infoline.set_text (d.bowl, infoline.get_text (d.bowl) .. pretty_ks)
local function enable_bowl ()
-- XXX: is there a possible bad interleaving that could make
-- this function execute while the bowl has already been
-- disposed of? in which case the condition should be checked
-- first...
-- if d.bowl then
infoline.attach (d.bowl, w)
-- end
end
delayed_call_maybe (d, enable_bowl)
end
function create (w)
-- XXX: Note the prefix text could be customizable...
data[w] = { bowl = infoline.new (" ") }
end
--}}}
--- Initializes the bowl module, with given properties; should be called before
--- ANY other function of this module.
-- Configurations fields include:
--
-- `use_timers', `timeout': A boolean defining whether bowls drawing should be
-- delayed, along with a number being this time shift, in seconds (Default
-- values are `true' and `2').
--
-- `modfilter': A table associating modifiers (Mod1, Mod4, Control, Shift, etc.)
-- with either a string (in this case it will replace the modifier when printed
-- in heplers) or functions (in this case the key string will be repaced by a
-- call to this function with the key string as parameter). Default value is:
-- { ["Mod1"] = "M", ["Mod4"] = "S", ["Control"] = "C", ["Shift"] =
-- string.upper }
--
-- @param c The table of properties.
function init (c)
local c = c or { }
modfilter = c.modfilter and c.modfilter or modfilter
if c.use_timers ~= nil then use_timers = c.use_timers end
if use_timers then
timeout = c.timeout ~= nil and c.timeout or timeout
end
end
--- Setup signal listeners, that trigger appropriate functions for a default
--- behavior.
function default_setup ()
local function to_root (f) return function (...) f (root, ...) end end
client.add_signal ("keychain::enter", create)
client.add_signal ("keychain::append", append)
client.add_signal ("keychain::leave", dispose)
awesome.add_signal ("keychain::enter", to_root (create))
awesome.add_signal ("keychain::append", to_root (append))
awesome.add_signal ("keychain::leave", to_root (dispose))
end
-- Local variables:
-- indent-tabs-mode: nil
-- fill-column: 80
-- lua-indent-level: 4
-- End:
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

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local client=client
local awful=awful
local pairs=pairs
local table=table
module("ext")
-- Returns true if all pairs in table1 are present in table2
function match(table1, table2)
for k, v in pairs(table1) do
if table[k] ~= v and not table2[k]:find(v) then
return false
end
end
return true
end
--- Spawns cmd if no client can be found matching properties
-- If such a client can be found, pop to first tag where it is
-- visible, and give it focus
function run_or_raise(cmd, properties)
local clients = client.get()
local focused = awful.client.next(0)
local findex = 0
local matched_clients = { }
local n = 0
for i, c in pairs(clients) do
-- make an array of matched clients
if match(properties, c) then
n = n + 1
matched_clients[n] = c
if n == focused then
findex = n
end
end
end
if n > 0 then
local c = matched_clients[1]
-- if the focused window matched switch focus to next in list
if 0 < findex and findex < n then
c = matched_clients[findex + 1]
end
local ctags = c:tags()
if table.getn(ctags) == 0 then
-- ctags is empty, show client on current tag
local curtag = awful.tag.selected()
awful.client.movetotag(curtag, c)
else
-- Otherwise, pop to first tag client is visible on
awful.tag.viewonly(ctags[1])
end
-- And then focus the client
client.focus = c
c:raise()
awful.screen.focus(c.screen)
return
end
awful.util.spawn(cmd)
end
function prev_client()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end
function next_client()
awful.client.focus.byidx(1)
if client.focus then
client.focus:raise()
end
end

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-- -*- coding: utf-8 -*-
--------------------------------------------------------------------------------
-- @author Nicolas Berthier &lt;nberthier@gmail.com&gt;
-- @copyright 2010 Nicolas Berthier
--------------------------------------------------------------------------------
--
-- This is a module for defining infolines in awesome. An infoline is a wibox
-- attached to a region (typically, a client or the root window).
--
-- Remarks:
--
-- - It has not been tested with multiple screens yet.
--
-- Example usage: (TODO --- read the comments for now, there are not many
-- functions)
--
--------------------------------------------------------------------------------
--{{{ Grab environment (mostly aliases)
local setmetatable = setmetatable
local ipairs = ipairs
local type = type
local pairs = pairs
local string = string
local print = print
local error = error
local io = io
local client = client
local awesome = awesome
local wibox = wibox
local widget = widget
local root = root
local screen = screen
local mouse = mouse
--}}}
module ("infoline")
-- Privata data: we use weak keys in order to allow collection of private data
-- if keys (clients) are collected (i.e., no longer used, after having been
-- killed for instance).
--
-- XXX: For now, we have at most one infoline per client, but it could be
-- interesting to create several types of infolines (identified by indexes to be
-- allocated by this module), and associated to, e.g., different configuration
-- flags and positioning routine...
local data = setmetatable ({}, { __mode = 'k' })
--{{{ Infoline positioning
-- XXX: this is a hack that positions an infoline at the bottom of a given area.
local function setup_position (wb, geom)
local b = wb:geometry ()
b.x = geom.x
b.width = geom.width
b.y = geom.y + geom.height - awesome.font_height
b.height = awesome.font_height
wb:geometry (b)
end
--}}}
--{{{ Configurations:
-- When true, this flag indicates that an infoline is hidden if its attached
-- client loses its focus. Otherwise, it remains always visible.
follow_focus = true
--}}}
--{{{ Infoline updates
function get_text (il) return il.wb.widgets[1].text end
function set_text (il, text) il.wb.widgets[1].text = text end
-- Forces a refresh of the given infoline.
function update (il)
local wb = il.wb
local c = il.cli
if il.enabled then
-- XXX: Note this could be much better if we had some sort of root and
-- client interface unification: the following involves a priori useless
-- code duplication...
if c == root then
wb.screen = mouse.screen -- XXX: is this the behavior we need?
wb.visible = true
setup_position (wb, screen[mouse.screen].workarea)
else
if c:isvisible () and (not follow_focus or client.focus == c) then
wb.screen = c.screen
wb.visible = true
setup_position (wb, c:geometry ())
else -- do we have to hide it?
wb.visible = false
end
end
elseif wb.visible then --otherwise we need to hide it.
wb.visible = false
end
end
local function update_from_client (c)
-- Note that we may not have an infoline for this client, hence the
-- conditional...
if data[c] then update (data[c]) end
end
-- Force execution of the above function on client state modification.
client.add_signal ("focus", update_from_client)
client.add_signal ("unfocus", update_from_client)
client.add_signal ("unmanage", update_from_client)
--}}}
--{{{ Infoline management
--- Creates a new infoline, with the given initial text. Note it is not visible
--- by default, and not attached to any client.
function new (text)
local il = {
wb = wibox ({
ontop = true, -- XXX: setting a depth when attaching to
--a client would be much better
widgets = {
widget ({ type = "textbox", align="left" })
},
})
}
-- these will remain false until the infoline is attached to a client.
il.wb.visible = false
il.enabled = false
set_text (il, text or "")
return il
end
-- Attached infolines will react to the following client-related signals, and
-- automatically setup their position according to the client's geometry.
local csignals = { "property::geometry", "property::minimized",
"property::visible", "property::focus", "property::screen", }
-- Attaches an infoline to a client. Note the infoline becomes visible at that
-- time, if the client is currently visible (and if it has focus, when
-- `follow_focus' holds).
function attach (il, c)
data[c] = il
il.cli = c
il.enabled = true
update (il)
if c ~= root then
-- subscribe to client-related signals
for _, s in ipairs (csignals) do
c:add_signal (s, update_from_client)
end
end
end
--- Detach the given infoline from its client, if any.
function dispose (il)
local c = il.cli
if c then -- note c can be nil here, if the given infoline has not been
--attached to any client...
il.enabled = false
update (il) -- a shortcut here would be: `il.wb.visible = false'
data[c] = nil
if c ~= root then
-- unsubscribe from client-related signals
for _, s in ipairs (csignals) do
c:remove_signal (s, update_from_client)
end
end
end
end
--}}}
-- Local variables:
-- indent-tabs-mode: nil
-- fill-column: 80
-- lua-indent-level: 4
-- End:
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

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-- -*- coding: utf-8 -*-
--------------------------------------------------------------------------------
-- @author Nicolas Berthier &lt;nberthier@gmail.com&gt;
-- @copyright 2010 Nicolas Berthier
--------------------------------------------------------------------------------
--
-- This is a module for defining keychains à la emacs in awesome. I was also
-- inspired by ion3 behavior when designing it.
--
-- Remarks:
--
-- - This module does not handle `release' key bindings, but is it useful for
-- keychains?
--
-- - It has not been tested with multiple screens yet.
--
-- - There might (... must) be incompatibilities with the shifty module. Also,
-- defining global and per-client keychains with the same prefix is not
-- allowed (or leads to unspecified behaviors... --- in practice: the
-- per-client ones are ignored). However, I do think separation of per-client
-- and global keys is a bad idea if client keys do not have a higher priority
-- than the global ones...
--
-- Example usage: see `rc.lua' file.
--
--------------------------------------------------------------------------------
--{{{ Grab environment (mostly aliases)
local setmetatable = setmetatable
local ipairs = ipairs
local type = type
local pairs = pairs
local string = string
local print = print
local error = error
local io = io
local capi = capi
local client = client
local awesome = awesome
local root = root
local akey = require ("awful.key")
local join = awful.util.table.join
local clone = awful.util.table.clone
--}}}
module ("keychain")
-- Privata data: we use weak keys in order to allow collection of private data
-- if keys (clients) are collected (i.e., no longer used, after having been
-- killed for instance)
local data = setmetatable ({}, { __mode = 'k' })
--{{{ Functional Tuples
-- see http://lua-users.org/wiki/FunctionalTuples for details
--- Creates a keystroke representation to fill the `escape' table configuration
--- property.
-- @param m Modifiers table.
-- @param k The key itself.
-- @return A keystroke representation (only for the escape sequence, for now?).
function keystroke (m, k)
if type (m) ~= "table" then
error ("Keystroke modifiers must be given a table (got a "..
type (m)..")")
end
if type (k) ~= "string" then
error ("Keystroke key must be given a string (got a "..
type (m)..")")
end
return function (fn) return fn (m, k) end
end
-- keystroke accessors
local function ks_mod (_m, _k) return _m end
local function ks_key (_m, _k) return _k end
-- ---
--- Creates a final keychain binding to fill the keychain binding tables,
--- meaning that the given function will be executed at the end of the keychain.
-- @param m Modifiers table.
-- @param k The key.
-- @param cont The function to be bound to the given keys.
-- @return A "final" key binding.
function key (m, k, cont)
if type (cont) ~= "function" then
error ("Final binding must be given a function (got a "..
type (cont)..")")
end
return function (fn) return fn (keystroke (m, k), cont, true) end
end
--- Creates an intermediate (prefix) keychain binding.
-- @param m Modifiers table.
-- @param k The key.
-- @param sub The subchain description table to be bound to the given keys.
-- @return An "intermediate" key binding.
function subchain (m, k, sub)
if type (sub) ~= "table" then
error ("Subchain binding must be given a table (got a "..
type (sub)..")")
end
return function (fn) return fn (keystroke (m, k), sub, false) end
end
-- key/subchain binding accessors
local function binding_ks (ks, cont, leaf) return ks end
local function binding_cont (ks, cont, leaf) return cont end
local function binding_leaf (ks, cont, leaf) return leaf end
--- Creates an intermediate keychain if sub is a table, or a final key binding
--- otherwise (and then sub must be a function).
-- @param m Modifiers table.
-- @param k The key.
-- @param sub Either the subchain description table, or the function, to be
-- bound to the given keys.
function sub (m, k, sub)
if type (sub) == "table" then
return subchain (m, k, sub)
else
return key (m, k, sub)
end
end
--}}}
--{{{ Default values
--- Default escape sequences (S-g is inspired by emacs...)
local escape_keystrokes = {
keystroke ( { }, "Escape" ),
keystroke ( { "Mod4" }, "g" ),
}
--}}}
--{{{ Key table management facilities
local function set_keys (c, k)
if c == root then root.keys (k) else c:keys (k) end
end
local function keys_of (c)
if c == root then return root.keys () else return c:keys () end
end
--}}}
--{{{ Signal emission helper
local function notif (sig, w, ...)
if w ~= root then
client.emit_signal (sig, w, ...)
else -- we use global signals otherwise
awesome.emit_signal (sig, ...)
end
end
--}}}
--{{{ Client/Root-related state management
local function init_client_state_maybe (w)
if data[w] == nil then
local d = { }
d.keys = keys_of (w) -- save client keys
data[w] = d -- register client
notif ("keychain::enter", w)
end
end
local function restore_client_state (c)
local w = c or root
local d = data[w]
-- XXX: Turns out that `d' can be nil already here, in case the keyboard has
-- been grabbed since the previous call to this funtion... (that also seems
-- to be called again upon release…)
if d then
set_keys (w, d.keys) -- restore client keys
data[w] = nil -- unregister client
end
end
local function leave (c)
local w = c or root
-- Destroy notifier structures if needed
if data[w] then -- XXX: necessary test?
notif ("keychain::leave", w)
end
end
-- force disposal of resources when clients are killed
client.add_signal ("unmanage", leave)
--}}}
--{{{ Key binding tree access helpers
local function make_on_entering (m, k, subchain) return
function (c)
local w = c or root
-- Register and initialize client state, if not already in a keychain
init_client_state_maybe (w)
-- Update notifier text, and trigger its drawing if necessary
notif ("keychain::append", w, m, k)
-- Setup subchain
set_keys (w, subchain)
end
end
local function on_leaving (c)
-- Trigger disposal routine
leave (c)
-- Restore initial key mapping of client
restore_client_state (c)
end
--}}}
--{{{ Configuration
-- Flag to detect late initialization error
local already_used = false
-- Escape binding table built once upon initialization
local escape_bindings = { }
--- Fills the escape bindings table with actual `awful.key' elements triggering
--- execution of `on_leaving'.
local function init_escape_bindings ()
escape_bindings = { }
for _, e in ipairs (escape_keystrokes) do
escape_bindings = join (escape_bindings,
akey (e (ks_mod), e (ks_key), on_leaving))
end
end
-- Call it once upon module loading to initialize escape_bindings (in case
-- `init' is not called).
init_escape_bindings ()
--- Initializes the keychain module, with given properties; to be called before
--- ANY other function of this module.
-- Configurations fields include:
--
-- `escapes': A table of keystrokes (@see keychain.keystroke) escaping keychains
-- (defaults are `Mod4-g' and `Escape').
--
-- @param c The table of properties.
function init (c)
local c = c or { }
if already_used then
-- heum... just signal the error: "print" or "error"?
return print ("E: keychain: Call to `init' AFTER having bound keys!")
end
escape_keystrokes = c.escapes and c.escapes or escape_keystrokes
-- Now, fill the escape bindings table again with actual `awful.key'
-- elements triggering `on_leaving' executions, in case escape keys has
-- changed.
init_escape_bindings ()
end
--}}}
--{{{ Keychain creation
--- Creates a new keychain binding.
-- @param m Modifiers table.
-- @param k The key.
-- @param chains A table of keychains, describing either final bindings (see
-- key constructor) or subchains (see subchain constructor). If arg is not a
-- table, then `awful.key' is called directly with the arguments.
-- @return A key binding for the `awful.key' module.
-- @see awful.key
function new (m, k, chains)
-- If the argument is a function, then we need to return an actual awful.key
-- directly.
if type (chains) ~= "table" then
return akey (m, k, chains)
end
-- This table will contain the keys to be mapped upon <m, k> keystroke. It
-- initially contains the escape bindings, so that one can still rebind them
-- differently in `chains'.
local subchain = clone (escape_bindings)
already_used = true -- subsequent init avoidance flag...
-- For each entry of the given chains, add a corresponding `awful.key'
-- element in the subchain
for _, e in ipairs (chains) do
local ks = e (binding_ks)
if e (binding_leaf) then
-- We encountered a leaf in the chains.
local function on_leaf (c) on_leaving (c); e (binding_cont) (c) end
subchain = join (subchain, akey (ks (ks_mod), ks (ks_key), on_leaf))
else
-- Recursively call subchain creation. "Funny" detail: I think there
-- is no way of creating ill-structured keychain descriptors that
-- would produce infinite recursive calls here, since we control
-- their creation with functional tuples, that cannot lead to cyclic
-- structures...
local subch = new (ks (ks_mod), ks (ks_key), e (binding_cont))
subchain = join (subchain, subch)
end
end
-- Then return an actual `awful.key', triggering the `on_entering' routine
return akey (m, k, make_on_entering (m, k, subchain))
end
--}}}
-- Setup `__call' entry in module's metatable so that we can create new prefix
-- binding using `keychain (m, k, ...)' directly.
setmetatable (_M, { __call = function (_, ...) return new (...) end })
-- Local variables:
-- indent-tabs-mode: nil
-- fill-column: 80
-- lua-indent-level: 4
-- End:
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

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@ -1,73 +0,0 @@
local awful = awful
local beautiful = beautiful
local client = client
local ext = require("ext")
local lfs = require("lfs")
local pairs = pairs
local string = string
local table = table
local widget = widget
module("oni")
local maildirfmt = "/home/slash/documents/mail/%s/inbox/new/"
function mailcount(account)
local i = 0
local dir = string.format(maildirfmt, account)
for file in lfs.dir(dir) do
if file ~= "." and file ~= ".." then
i = i + 1
end
end
return i
end
local function showmail(name)
awful.util.spawn("emacsclient -e '(oni:view-mail \"" .. name .. "\")'")
end
function mailcount_widgets(label, account, name)
widgets = {}
widgets.label = widget({ type = "textbox" })
widgets.label.text = string.format(" %s: ", label)
widgets.count = widget({ type = "textbox" })
widgets.count.text = string.format(" %d ", mailcount(account))
widgets.count.bg = beautiful.bg_focus
widgets.count:buttons(
awful.util.table.join(
awful.button({ }, 1, function (c) showmail(name) end)))
return widgets
end
function focus_raise(direction)
awful.client.focus.bydirection(direction)
if client.focus then client.focus:raise() end
end
function ror_browser()
ext.run_or_raise("conkeror", { class = "Conkeror" })
end
function ror_editor()
ext.run_or_raise("emacsclient -c -a emacs", { class = "Emacs" })
end
function ror_term()
ext.run_or_raise("urxvt", { class = "URxvt" })
end
function run_browser()
awful.util.spawn("conkeror")
end
function run_editor()
awful.util.spawn("emacsclient -c -a emacs")
end
function run_term()
awful.util.spawn("urxvt")
end

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@ -1,6 +1,8 @@
-- Standard awesome library -- Standard awesome library
local gears = require("gears") local gears = require("gears")
local awful = require("awful") local awful = require("awful")
awful.rules = require("awful.rules")
require("awful.autofocus")
-- Widget and layout library -- Widget and layout library
local wibox = require("wibox") local wibox = require("wibox")
-- Theme handling library -- Theme handling library
@ -10,30 +12,13 @@ local naughty = require("naughty")
local menubar = require("menubar") local menubar = require("menubar")
local lfs = require("lfs") local lfs = require("lfs")
awful.rules = require("awful.rules") package.path =
require("awful.autofocus") '/home/slash/projects/avandu-lua/lua/?.lua;' .. package.path
local avandu = require 'avandu'
local maildir_base = os.getenv("HOME") .. "/documents/mail/" local maildir_base = os.getenv("HOME") .. "/documents/mail/"
function ror(program, cls)
local rorfunc = function ()
local matcher = function (c)
return awful.rules.match(c, { class = cls })
end
awful.client.run_or_raise(program, matcher)
end
return rorfunc
end
function ror_combo(mod, key, program, class)
return awful.util.table.join(
awful.key(mod, key, ror(program, class)),
awful.key(awful.util.table.join(mod, { "Shift" }), key,
function () awful.util.spawn(program) end))
end
function new_mail(maildir) function new_mail(maildir)
local count = 0 local count = 0
@ -53,10 +38,9 @@ function new_mail(maildir)
return count return count
end end
----- Error handling -- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back -- Check if awesome encountered an error during startup and fell back to
-- to another config (This code will only ever execute for the -- another config (This code will only ever execute for the fallback config)
-- fallback config)
if awesome.startup_errors then if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical, naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!", title = "Oops, there were errors during startup!",
@ -77,57 +61,58 @@ do
in_error = false in_error = false
end) end)
end end
-- }}}
----- Variable definitions
-- Themes define colours, icons, and wallpapers -- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init("/usr/share/awesome/themes/default/theme.lua") beautiful.init("/usr/share/awesome/themes/default/theme.lua")
avandu.ttrss_url = "https://ryuslash.org/tt-rss/api/"
-- This is used later as the default terminal and editor to run. -- This is used later as the default terminal and editor to run.
terminal = "urxvt" terminal = "urxvt"
editor = os.getenv("EDITOR") or "nano" editor = "emacsclient -c"
editor_cmd = terminal .. " -e " .. editor editor_cmd = editor
----- Default modkey. -- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt. If -- Usually, Mod4 is the key with a logo between Control and Alt.
-- you do not like this or do not have such a key, I suggest you to -- If you do not like this or do not have such a key,
-- remap Mod4 to another key using xmodmap or other tools. However, -- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- you can use another modifier like Mod1, but it may interact with -- However, you can use another modifier like Mod1, but it may interact with others.
-- others.
modkey = "Mod4" modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters. -- Table of layouts to cover with awful.layout.inc, order matters.
local layouts = local layouts =
{ {
awful.layout.suit.tile, awful.layout.suit.tile,
awful.layout.suit.tile.left, -- awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom, -- awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top, -- awful.layout.suit.tile.top,
awful.layout.suit.fair, -- awful.layout.suit.fair,
awful.layout.suit.fair.horizontal, -- awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral, -- awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle, -- awful.layout.suit.spiral.dwindle,
awful.layout.suit.max, awful.layout.suit.max,
awful.layout.suit.max.fullscreen, -- awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier, -- awful.layout.suit.magnifier,
awful.layout.suit.floating -- awful.layout.suit.floating,
} }
-- }}}
----- Wallpaper
if beautiful.wallpaper then -- {{{ Wallpaper
for s = 1, screen.count() do -- gears.wallpaper.tiled("/home/slash/pictures/wallpaper-962650.jpg")
gears.wallpaper.maximized(beautiful.wallpaper, s, true) gears.wallpaper.tiled("/home/slash/pictures/wallpaper-2311191.jpg")
end -- }}}
end
-- {{{ Tags
----- Tags
-- Define a tag table which hold all screen tags. -- Define a tag table which hold all screen tags.
tags = {} tags = {}
for s = 1, screen.count() do for s = 1, screen.count() do
-- Each screen has its own tag table. -- Each screen has its own tag table.
tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1]) tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1])
end end
-- }}}
----- Menu
-- {{{ Menu
-- Create a laucher widget and a main menu -- Create a laucher widget and a main menu
myawesomemenu = { myawesomemenu = {
{ "manual", terminal .. " -e man awesome" }, { "manual", terminal .. " -e man awesome" },
@ -136,18 +121,19 @@ myawesomemenu = {
{ "quit", awesome.quit } { "quit", awesome.quit }
} }
mymainmenu = awful.menu( mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal }
{ "open terminal", terminal } } }) }
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu }) menu = mymainmenu })
-- Menubar configuration -- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- that require it -- }}}
----- Wibox -- {{{ Wibox
-- Create a textclock widget -- Create a textclock widget
mytextclock = awful.widget.textclock() mytextclock = awful.widget.textclock()
@ -156,61 +142,89 @@ mywibox = {}
mypromptbox = {} mypromptbox = {}
mylayoutbox = {} mylayoutbox = {}
mytaglist = {} mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, function(t) awful.tag.viewnext(awful.tag.getscreen(t)) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(awful.tag.getscreen(t)) end)
)
mytasklist = {} mytasklist = {}
mytasklist.buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if c ~= client.focus then
client.focus = c
c:raise()
end
end),
awful.button({ }, 3, function ()
if instance then
instance:hide()
instance = nil
else
instance = awful.menu.clients({
theme = { width = 250 }
})
end
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
if client.focus then client.focus:raise() end
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end))
mymaillist = wibox.widget.textbox() mymaillist = wibox.widget.textbox()
mymaillist:set_text( mymaillist:set_text(
string.format(" ryu: %d gmail: %d aethon: %d 9f: %d", string.format(" ryu: %d gmail: %d 9f: %d ",
new_mail('ryuslash.org/inbox'), new_mail('ryuslash.org/inbox'),
new_mail('gmail/inbox'), new_mail('gmail/inbox'),
new_mail('aethon/inbox'),
new_mail('ninthfloor/inbox'))) new_mail('ninthfloor/inbox')))
mymaillisttimer = timer({ timeout = 60 }) mymaillisttimer = timer({ timeout = 60 })
mymaillisttimer:connect_signal( mymaillisttimer:connect_signal(
"timeout", "timeout",
function () function ()
mymaillist:set_text( mymaillist:set_text(
string.format(" ryu: %d gmail: %d aethon: %d 9f: %d", string.format(" ryu: %d gmail: %d 9f: %d ",
new_mail('ryuslash.org/inbox'), new_mail('ryuslash.org/inbox'),
new_mail('gmail/inbox'), new_mail('gmail/inbox'),
new_mail('aethon/inbox'),
new_mail('ninthfloor/inbox'))) new_mail('ninthfloor/inbox')))
end) end)
mymaillisttimer:start() mymaillisttimer:start()
mytodolist = wibox.widget.textbox() -- myrsslist = wibox.widget.textbox()
mytodolist:set_text( -- myrsslist:set_text(" rss: " .. (avandu.unread() or '?'))
string.format(" ptodo: %d wtodo: %d", -- myrsslisttimer = timer({ timeout = 60 })
awful.util.pread("todo-count t"), -- myrsslisttimer:connect_signal(
awful.util.pread("todo-count w"))) -- "timeout",
mytodolisttimer = timer({ timeout = 60 * 60 }) -- function ()
mytodolisttimer:connect_signal( -- myrsslist:set_text(" rss: " .. (avandu.unread() or '?'))
"timeout", -- end
function () -- )
mytodolist:set_text( -- myrsslisttimer:start()
string.format(" pers: %d work: %d",
awful.util.pread("todo-count t"),
awful.util.pread("todo-count w")))
end)
mytodolisttimer:start()
for s = 1, screen.count() do for s = 1, screen.count() do
-- Create a promptbox for each screen -- Create a promptbox for each screen
mypromptbox[s] = awful.widget.prompt() mypromptbox[s] = awful.widget.prompt()
-- Create an imagebox widget which will contains an icon -- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- indicating which layout we're using. We need one layoutbox per -- We need one layoutbox per screen.
-- screen.
mylayoutbox[s] = awful.widget.layoutbox(s) mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget -- Create a taglist widget
mytaglist[s] = awful.widget.taglist( mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons)
s, awful.widget.taglist.filter.all, mytaglist.buttons)
-- Create a tasklist widget -- Create a tasklist widget
mytasklist[s] = awful.widget.tasklist( mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
-- Create the wibox -- Create the wibox
mywibox[s] = awful.wibox({ position = "top", screen = s }) mywibox[s] = awful.wibox({ position = "bottom", screen = s })
-- Widgets that are aligned to the left -- Widgets that are aligned to the left
local left_layout = wibox.layout.fixed.horizontal() local left_layout = wibox.layout.fixed.horizontal()
@ -221,7 +235,7 @@ for s = 1, screen.count() do
-- Widgets that are aligned to the right -- Widgets that are aligned to the right
local right_layout = wibox.layout.fixed.horizontal() local right_layout = wibox.layout.fixed.horizontal()
if s == 1 then if s == 1 then
right_layout:add(mytodolist) -- right_layout:add(myrsslist)
right_layout:add(mymaillist) right_layout:add(mymaillist)
right_layout:add(wibox.widget.systray()) right_layout:add(wibox.widget.systray())
end end
@ -236,189 +250,254 @@ for s = 1, screen.count() do
mywibox[s]:set_widget(layout) mywibox[s]:set_widget(layout)
end end
-- }}}
----- Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "Left", awful.tag.viewprev),
awful.key({ modkey, }, "Right", awful.tag.viewnext),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
awful.key({ modkey, }, "n", -- {{{ Mouse bindings
function () root.buttons(awful.util.table.join(
awful.client.focus.byidx(1) awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
function fraise (idx)
awful.client.focus.byidx(idx)
if client.focus then client.focus:raise() end if client.focus then client.focus:raise() end
end), end
awful.key({ modkey, }, "p",
function () function hpraise ()
awful.client.focus.byidx(-1) awful.client.focus.history.previous()
if client.focus then client.focus:raise() end if client.focus then client.focus:raise() end
end), end
function ror (prog, class)
function inner ()
local matcher = function (c)
return awful.rules.match(c, { class = class })
end
awful.client.run_or_raise(prog, matcher)
end
return inner
end
-- {{{ Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "l", awful.tag.viewprev),
awful.key({ modkey, }, "y", awful.tag.viewnext),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
awful.key({ modkey, }, "n", function () fraise(1) end),
awful.key({ modkey, }, "p", function () fraise(-1) end),
-- awful.key({ modkey, }, "w", function () mymainmenu:show() end),
awful.key({ }, "Print", function () awful.util.spawn("scrot") end),
-- awful.key({ "Control", }, "Print", function () awful.util.spawn("scrot -s") end),
awful.key({ modkey, }, "c", ror("urxvt", "URxvt")),
awful.key({ modkey, }, "e", ror("emacsclient -c", "Emacs")),
awful.key({ modkey, }, "w", ror("conkeror", "Conkeror")),
-- Layout manipulation -- Layout manipulation
awful.key({ modkey, "Shift" }, "n", awful.key({ modkey, "Shift" }, "n", function () awful.client.swap.byidx( 1) end),
function () awful.client.swap.byidx(1) end), awful.key({ modkey, "Shift" }, "p", function () awful.client.swap.byidx( -1) end),
awful.key({ modkey, "Shift" }, "p", awful.key({ modkey, }, ".", function () awful.screen.focus_relative( 1) end),
function () awful.client.swap.byidx(-1) end), awful.key({ modkey, }, ",", function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, "Control" }, "n",
function () awful.screen.focus_relative(1) end),
awful.key({ modkey, "Control" }, "p",
function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
awful.key({ modkey, }, "Tab", awful.key({ modkey, }, "Tab", hpraise),
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
-- Standard program -- Standard program
awful.key({ modkey, }, "Return", awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
function () awful.util.spawn(terminal) end),
awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Control" }, "r", awesome.restart),
awful.key({ modkey, "Shift" }, "q", awesome.quit), awful.key({ modkey, "Shift" }, "q", awesome.quit),
awful.key({ modkey, }, "l", awful.key({ modkey, }, "j", function () awful.tag.incmwfact( 0.05) end),
function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, }, "h", awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "j", function () awful.tag.incnmaster(-1) end),
awful.key({ modkey, "Shift" }, "h", awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
function () awful.tag.incnmaster(1) end), awful.key({ modkey, "Control" }, "j", function () awful.tag.incncol(-1) end),
awful.key({ modkey, "Shift" }, "l", awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
awful.key({ modkey, "Control" }, "h",
function () awful.tag.incncol(1) end),
awful.key({ modkey, "Control" }, "l",
function () awful.tag.incncol(-1) end),
awful.key({ modkey, }, "space",
function () awful.layout.inc(layouts, 1) end),
awful.key({ modkey, "Shift" }, "space",
function () awful.layout.inc(layouts, -1) end),
awful.key({ modkey, "Control" }, "j", awful.client.restore),
-- Prompt -- Prompt
awful.key({ modkey }, "r", awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
function () mypromptbox[mouse.screen]:run() end),
awful.key({ modkey }, "x", awful.key({ modkey }, "x",
function () function ()
awful.prompt.run( awful.prompt.run({ prompt = "Run Lua code: " },
{ prompt = "Run Lua code: " },
mypromptbox[mouse.screen].widget, mypromptbox[mouse.screen].widget,
awful.util.eval, nil, awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval") awful.util.getdir("cache") .. "/history_eval")
end), end),
-- Menubar
awful.key({ modkey }, "k", function() menubar.show() end),
ror_combo({ modkey }, "e", 'emacsclient -ca emacs', 'Emacs'), awful.key({ "Control", "Mod1" }, "l", function () awful.util.spawn('i3lock -c000000') end)
ror_combo({ modkey }, "c", 'urxvt', 'URxvt'), )
ror_combo({ modkey }, "w", 'conkeror', 'Conkeror'),
awful.key({ "Control", "Mod1" }, "l",
function () awful.util.spawn('i3lock -c 000000') end))
clientkeys = awful.util.table.join( clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
awful.key({ modkey, "Shift" }, "c", awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
function (c) c:kill() end), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, "Control" }, "space", awful.key({ modkey, }, "o", awful.client.movetoscreen ),
awful.client.floating.toggle),
awful.key({ modkey, "Control" }, "Return",
function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o",
function () awful.screen.focus_relative(1) end),
awful.key({ modkey, "Shift" }, "o", awful.client.movetoscreen),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end), awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
awful.key({ modkey, }, "m", awful.key({ modkey, }, "m",
function (c) function (c)
c.maximized_horizontal = not c.maximized_horizontal c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical c.maximized_vertical = not c.maximized_vertical
end)) end)
)
-- Compute the maximum number of digit we need, limited to 9 -- Bind all key numbers to tags.
keynumber = 0 -- Be careful: we use keycodes to make it works on any keyboard layout.
for s = 1, screen.count() do -- This should map on the top row of your keyboard, usually 1 to 9.
keynumber = math.min(9, math.max(#tags[s], keynumber)) for i = 1, 9 do
end globalkeys = awful.util.table.join(globalkeys,
-- View tag only.
-- Bind all key numbers to tags. Be careful: we use keycodes to make
-- it works on any keyboard layout. This should map on the top row of
-- your keyboard, usually 1 to 9.
for i = 1, keynumber do
globalkeys = awful.util.table.join(
globalkeys,
awful.key({ modkey }, "#" .. i + 9, awful.key({ modkey }, "#" .. i + 9,
function () function ()
local screen = mouse.screen local screen = mouse.screen
if tags[screen][i] then local tag = awful.tag.gettags(screen)[i]
awful.tag.viewonly(tags[screen][i]) if tag then
awful.tag.viewonly(tag)
end end
end), end),
-- Toggle tag.
awful.key({ modkey, "Control" }, "#" .. i + 9, awful.key({ modkey, "Control" }, "#" .. i + 9,
function () function ()
local screen = mouse.screen local screen = mouse.screen
if tags[screen][i] then local tag = awful.tag.gettags(screen)[i]
awful.tag.viewtoggle(tags[screen][i]) if tag then
awful.tag.viewtoggle(tag)
end end
end), end),
-- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9, awful.key({ modkey, "Shift" }, "#" .. i + 9,
function () function ()
if client.focus and tags[client.focus.screen][i] then if client.focus then
awful.client.movetotag(tags[client.focus.screen][i]) local tag = awful.tag.gettags(client.focus.screen)[i]
if tag then
awful.client.movetotag(tag)
end
end end
end), end),
-- Toggle tag.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function () function ()
if client.focus and tags[client.focus.screen][i] then if client.focus then
awful.client.toggletag(tags[client.focus.screen][i]) local tag = awful.tag.gettags(client.focus.screen)[i]
if tag then
awful.client.toggletag(tag)
end
end end
end)) end))
end end
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Set keys -- Set keys
root.keys(globalkeys) root.keys(globalkeys)
-- }}}
----- Rules
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = { awful.rules.rules = {
-- All clients will match this rule. -- All clients will match this rule.
{ rule = { }, { rule = { },
properties = { border_width = beautiful.border_width, properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal, border_color = beautiful.border_normal,
focus = awful.client.focus.filter, focus = awful.client.focus.filter,
keys = clientkeys } }, raise = true,
keys = clientkeys,
buttons = clientbuttons } },
{ rule = { class = "MPlayer" },
properties = { floating = true } },
{ rule = { class = "pinentry" }, { rule = { class = "pinentry" },
properties = { floating = true } }, properties = { floating = true } },
{ rule = { class = "gimp" }, { rule = { class = "gimp" },
properties = { floating = true } }, properties = { floating = true } },
{ rule = { instance = "SteamWorldDig.exe" },
properties = { fullscreen = true } },
{ rule = { instance = "RogueLegacy.exe" },
properties = { fullscreen = true } },
{ rule = { class = "Conkeror" }, { rule = { class = "Conkeror" },
properties = { floating = false, properties = { tag = tags[2][1] } },
tag = tags[2][1] } }, { rule = { class = "Emacs" },
properties = { tag = tags[1][1] } },
-- Set Firefox to always map on tags number 2 of screen 1. -- Set Firefox to always map on tags number 2 of screen 1.
-- { rule = { class = "Firefox" }, -- { rule = { class = "Firefox" },
-- properties = { tag = tags[1][2] } }, -- properties = { tag = tags[1][2] } },
} }
-- }}}
----- Signals
-- Signal function to execute when a new client appears.
client.connect_signal(
"manage",
function (c, startup)
if not startup then
-- Set the windows at the slave, i.e. put it at the end of
-- others instead of setting it master.
-- awful.client.setslave(c)
-- Put windows in a smart way, only if they does not set an -- {{{ Signals
-- initial position. -- Signal function to execute when a new client appears.
if not c.size_hints.user_position client.connect_signal("manage", function (c, startup)
and not c.size_hints.program_position then if not startup then
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
if not awful.rules.match(c, { class = "Emacs" }) then
awful.client.setslave(c)
end
-- Put windows in a smart way, only if they does not set an initial position.
if not c.size_hints.user_position and not c.size_hints.program_position then
awful.placement.no_overlap(c) awful.placement.no_overlap(c)
awful.placement.no_offscreen(c) awful.placement.no_offscreen(c)
end end
end end
local titlebars_enabled = false
if titlebars_enabled and (c.type == "normal" or c.type == "dialog") then
-- buttons for the titlebar
local buttons = awful.util.table.join(
awful.button({ }, 1, function()
client.focus = c
c:raise()
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
client.focus = c
c:raise()
awful.mouse.client.resize(c)
end)
)
-- Widgets that are aligned to the left
local left_layout = wibox.layout.fixed.horizontal()
left_layout:add(awful.titlebar.widget.iconwidget(c))
left_layout:buttons(buttons)
-- Widgets that are aligned to the right
local right_layout = wibox.layout.fixed.horizontal()
right_layout:add(awful.titlebar.widget.floatingbutton(c))
right_layout:add(awful.titlebar.widget.maximizedbutton(c))
right_layout:add(awful.titlebar.widget.stickybutton(c))
right_layout:add(awful.titlebar.widget.ontopbutton(c))
right_layout:add(awful.titlebar.widget.closebutton(c))
-- The title goes in the middle
local middle_layout = wibox.layout.flex.horizontal()
local title = awful.titlebar.widget.titlewidget(c)
title:set_align("center")
middle_layout:add(title)
middle_layout:buttons(buttons)
-- Now bring it all together
local layout = wibox.layout.align.horizontal()
layout:set_left(left_layout)
layout:set_right(right_layout)
layout:set_middle(middle_layout)
awful.titlebar(c):set_widget(layout)
end
end) end)
client.connect_signal( client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
"focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
client.connect_signal( -- }}}
"unfocus", function(c) c.border_color = beautiful.border_normal end)
awful.tag.setmwfact(0.586, nil);

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@ -1,3 +0,0 @@
Background images:
Mikael Eriksson <mikael_eriksson@miffe.org>
Licensed under CC-BY-SA-3.0

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@ -1,96 +0,0 @@
---------------------------
-- Default awesome theme --
---------------------------
theme = {}
theme.font = "osaka_unicode 10"
theme.bg_normal = "#222222"
theme.bg_focus = "#535d6c"
theme.bg_urgent = "#ff0000"
theme.bg_minimize = "#444444"
theme.fg_normal = "#aaaaaa"
theme.fg_focus = "#ffffff"
theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
theme.border_width = "1"
theme.border_normal = "#000000"
theme.border_focus = "#535d6c"
theme.border_marked = "#91231c"
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- [taglist|tasklist]_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Display the taglist squares
theme.taglist_squares_sel = "/home/slash/.config/awesome/themes/custom/taglist/squarefw.png"
theme.taglist_squares_unsel = "/home/slash/.config/awesome/themes/custom/taglist/squarew.png"
theme.tasklist_floating_icon = "/home/slash/.config/awesome/themes/custom/tasklist/floatingw.png"
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = "/home/slash/.config/awesome/themes/custom/submenu.png"
theme.menu_height = "15"
theme.menu_width = "100"
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Define the image to load
theme.titlebar_close_button_normal = "/home/slash/.config/awesome/themes/custom/titlebar/close_normal.png"
theme.titlebar_close_button_focus = "/home/slash/.config/awesome/themes/custom/titlebar/close_focus.png"
theme.titlebar_ontop_button_normal_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/ontop_normal_inactive.png"
theme.titlebar_ontop_button_focus_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_active = "/home/slash/.config/awesome/themes/custom/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_active = "/home/slash/.config/awesome/themes/custom/titlebar/ontop_focus_active.png"
theme.titlebar_sticky_button_normal_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/sticky_normal_inactive.png"
theme.titlebar_sticky_button_focus_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_active = "/home/slash/.config/awesome/themes/custom/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_active = "/home/slash/.config/awesome/themes/custom/titlebar/sticky_focus_active.png"
theme.titlebar_floating_button_normal_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/floating_normal_inactive.png"
theme.titlebar_floating_button_focus_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_active = "/home/slash/.config/awesome/themes/custom/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_active = "/home/slash/.config/awesome/themes/custom/titlebar/floating_focus_active.png"
theme.titlebar_maximized_button_normal_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/maximized_normal_inactive.png"
theme.titlebar_maximized_button_focus_inactive = "/home/slash/.config/awesome/themes/custom/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_active = "/home/slash/.config/awesome/themes/custom/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_active = "/home/slash/.config/awesome/themes/custom/titlebar/maximized_focus_active.png"
-- You can use your own command to set your wallpaper
theme.wallpaper_cmd = { "awsetbg -u feh -c /usr/share/archlinux/wallpaper/archlinux-simplyblack.png" }
-- You can use your own layout icons like this:
theme.layout_fairh = "/home/slash/.config/awesome/themes/custom/layouts/fairhw.png"
theme.layout_fairv = "/home/slash/.config/awesome/themes/custom/layouts/fairvw.png"
theme.layout_floating = "/home/slash/.config/awesome/themes/custom/layouts/floatingw.png"
theme.layout_magnifier = "/home/slash/.config/awesome/themes/custom/layouts/magnifierw.png"
theme.layout_max = "/home/slash/.config/awesome/themes/custom/layouts/maxw.png"
theme.layout_fullscreen = "/home/slash/.config/awesome/themes/custom/layouts/fullscreenw.png"
theme.layout_tilebottom = "/home/slash/.config/awesome/themes/custom/layouts/tilebottomw.png"
theme.layout_tileleft = "/home/slash/.config/awesome/themes/custom/layouts/tileleftw.png"
theme.layout_tile = "/home/slash/.config/awesome/themes/custom/layouts/tilew.png"
theme.layout_tiletop = "/home/slash/.config/awesome/themes/custom/layouts/tiletopw.png"
theme.layout_spiral = "/home/slash/.config/awesome/themes/custom/layouts/spiralw.png"
theme.layout_dwindle = "/home/slash/.config/awesome/themes/custom/layouts/dwindlew.png"
theme.awesome_icon = "/usr/share/awesome/icons/awesome16.png"
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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