legacy-dotfiles/config/awesome/rc.lua

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-- Standard awesome library
require("awful")
require("awful.autofocus")
require("awful.rules")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
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require("vicious")
require("functions")
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-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
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beautiful.init(os.getenv("HOME") .. "/.config/awesome/themes/custom/theme.lua")
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theme.border_width = "0"
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theme.font = "terminus 8"
awesome.font = theme.font
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-- This is used later as the default terminal and editor to run.
terminal = "urxvt"
editor = "emacs"
editor_cmd = editor
locker = "i3lock -c 000000"
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
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-- However, you can use another modifier like Mod1, but it may interact with
-- others.
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modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.floating
}
-- }}}
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
-- Each screen has its own tag table.
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tags[s] = awful.tag({ "Q", "W", "E", "A", "S", "D", "Z", "X", "C" },
s,
layouts[1])
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end
-- }}}
-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
{ "restart", awesome.restart },
{ "quit", awesome.quit }
}
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mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu },
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{ "open terminal", terminal }
}
})
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mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
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menu = mymainmenu })
-- }}}
-- {{{ Wibox
-- Create a textclock widget
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mytextclock = awful.widget.textclock()
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-- Create Network usage widget
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netwidget = wibox.widget.textbox()
vicious.register(netwidget, vicious.widgets.net,
function (widget, args)
return string.format(" down: %03dkb/s | up: %03dkb/s ",
args["{eth0 down_kb}"],
args["{eth0 up_kb}"])
end)
-- Create Package widget
pkgwidget = wibox.widget.textbox()
vicious.register(pkgwidget, vicious.widgets.pkg, " updates: $1 |", 60*60, "Arch")
-- Create mpd widget
mpdwidget = wibox.widget.textbox()
vicious.register(mpdwidget, vicious.widgets.mpd,
function (widget, args)
if args["{state}"] == "Stop" then return ""
else return '<span color="white">MPD:</span> '..
args["{Artist}"]..' - '.. args["{Title}"] .. " "
end
end)
-- Create a cpu usage widget
cpuwidget = wibox.widget.textbox()
vicious.register(cpuwidget, vicious.widgets.cpu, " cpu: $1% |")
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-- Create a wibox for each screen and add it
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mytopwibox = {}
mybottomwibox = {}
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mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev))
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mytasklist = {}
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mytasklist.buttons =
awful.util.table.join(awful.button({ }, 1,
function (c)
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
client.focus = c
c:raise()
end),
awful.button({ }, 3,
function ()
if instance then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ width=250 })
end
end),
awful.button({ }, 4,
function ()
awful.client.focus.byidx(1)
if client.focus then client.focus:raise() end
end),
awful.button({ }, 5,
function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end))
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for s = 1, screen.count() do
-- Create a promptbox for each screen
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mypromptbox[s] = awful.widget.prompt()
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-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget
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mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons)
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-- Create a tasklist widget
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mytasklist[s] =
awful.widget.tasklist(s,
awful.widget.tasklist.filter.currenttags,
mytasklist.buttons)
-- Create the top wibox
mytopwibox[s] = awful.wibox({ position = "top", screen = s })
-- Create the bottom wibox
mybottomwibox[s] = awful.wibox({ position = "bottom", screen = s })
-- Add widgets to the top wibox - order matters
local left_layout = wibox.layout.fixed.horizontal()
left_layout:add(mylauncher)
left_layout:add(mytaglist[s])
left_layout:add(mypromptbox[s])
local right_layout = wibox.layout.fixed.horizontal()
right_layout:add(mpdwidget)
if s == 1 then right_layout:add(wibox.widget.systray()) end
right_layout:add(mylayoutbox[s])
local layout = wibox.layout.align.horizontal()
layout:set_left(left_layout)
layout:set_right(right_layout)
mytopwibox[s]:set_widget(layout)
left_layout = wibox.layout.fixed.horizontal()
left_layout:add(pkgwidget)
left_layout:add(netwidget)
right_layout = wibox.layout.fixed.horizontal()
right_layout:add(cpuwidget)
right_layout:add(mytextclock)
layout = wibox.layout.align.horizontal()
layout:set_left(left_layout)
layout:set_middle(mytasklist[s])
layout:set_right(right_layout)
mybottomwibox[s]:set_widget(layout)
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end
-- }}}
-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "Left", awful.tag.viewprev ),
awful.key({ modkey, }, "Right", awful.tag.viewnext ),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
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end),
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awful.key({ modkey, "Mod1" }, "w", function () mymainmenu:show(true) end),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
-- Standard program
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awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
awful.key({ modkey, "Control" }, "r", awesome.restart),
awful.key({ modkey, "Mod1" }, "q", awesome.quit),
awful.key({ "Mod1", "Control" }, "l", function () awful.util.spawn(locker) end),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
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-- Extra tag bindings
awful.key({ modkey, }, "q", function () switch_tag(1) end),
awful.key({ modkey, }, "w", function () switch_tag(2) end),
awful.key({ modkey, }, "e", function () switch_tag(3) end),
awful.key({ modkey, }, "a", function () switch_tag(4) end),
awful.key({ modkey, }, "s", function () switch_tag(5) end),
awful.key({ modkey, }, "d", function () switch_tag(6) end),
awful.key({ modkey, }, "z", function () switch_tag(7) end),
awful.key({ modkey, }, "x", function () switch_tag(8) end),
awful.key({ modkey, }, "c", function () switch_tag(9) end),
awful.key({ modkey, "Control" }, "q", function () toggle_tag(1) end),
awful.key({ modkey, "Control" }, "w", function () toggle_tag(2) end),
awful.key({ modkey, "Control" }, "e", function () toggle_tag(3) end),
awful.key({ modkey, "Control" }, "a", function () toggle_tag(4) end),
awful.key({ modkey, "Control" }, "s", function () toggle_tag(5) end),
awful.key({ modkey, "Control" }, "d", function () toggle_tag(6) end),
awful.key({ modkey, "Control" }, "z", function () toggle_tag(7) end),
awful.key({ modkey, "Control" }, "x", function () toggle_tag(8) end),
awful.key({ modkey, "Control" }, "c", function () toggle_tag(9) end),
awful.key({ modkey, "Shift" }, "q", function () move_to_tag(1) end),
awful.key({ modkey, "Shift" }, "w", function () move_to_tag(2) end),
awful.key({ modkey, "Shift" }, "e", function () move_to_tag(3) end),
awful.key({ modkey, "Shift" }, "a", function () move_to_tag(4) end),
awful.key({ modkey, "Shift" }, "s", function () move_to_tag(5) end),
awful.key({ modkey, "Shift" }, "d", function () move_to_tag(6) end),
awful.key({ modkey, "Shift" }, "z", function () move_to_tag(7) end),
awful.key({ modkey, "Shift" }, "x", function () move_to_tag(8) end),
awful.key({ modkey, "Shift" }, "c", function () move_to_tag(9) end),
awful.key({ modkey, "Control", "Shift" }, "q", function () toggle_client_tag(1) end),
awful.key({ modkey, "Control", "Shift" }, "w", function () toggle_client_tag(2) end),
awful.key({ modkey, "Control", "Shift" }, "e", function () toggle_client_tag(3) end),
awful.key({ modkey, "Control", "Shift" }, "a", function () toggle_client_tag(4) end),
awful.key({ modkey, "Control", "Shift" }, "s", function () toggle_client_tag(5) end),
awful.key({ modkey, "Control", "Shift" }, "d", function () toggle_client_tag(6) end),
awful.key({ modkey, "Control", "Shift" }, "z", function () toggle_client_tag(7) end),
awful.key({ modkey, "Control", "Shift" }, "x", function () toggle_client_tag(8) end),
awful.key({ modkey, "Control", "Shift" }, "c", function () toggle_client_tag(9) end),
-- Prompt
awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
awful.key({ modkey, "Mod1" }, "x",
function ()
awful.prompt.run({ prompt = "Run Lua code: " },
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval")
end)
)
clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
awful.key({ modkey, "Mod1" }, "c", function (c) c:kill() end),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
awful.key({ modkey, }, "n", function (c) c.minimized = not c.minimized end),
awful.key({ modkey, }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
end)
)
-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
keynumber = math.min(9, math.max(#tags[s], keynumber));
end
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = true,
keys = clientkeys,
buttons = clientbuttons,
size_hints_honor = false } },
{ rule = { class = "MPlayer" },
properties = { floating = true } },
{ rule = { class = "pinentry" },
properties = { floating = true } },
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{ rule = { class = "Gimp", machine ~= "raphael" },
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properties = { floating = true } },
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{ rule = { class = "Gwibber" },
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properties = { floating = true } },
{ rule = { class = "Xsane" },
properties = { floating = true } },
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-- { rule = { floating = true },
-- properties = { callback = function(c)
-- io.stdout:write("it's floating")
-- end
-- }
-- },
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-- Set Firefox to always map on tags number 2 of screen 1.
-- { rule = { class = "Firefox" },
-- properties = { tag = tags[1][2] } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
-- Add a titlebar
-- awful.titlebar.add(c, { modkey = modkey })
-- Enable sloppy focus
c:add_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
end
end)
if not startup then
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- awful.client.setslave(c)
-- Put windows in a smart way, only if they does not set an initial position.
if not c.size_hints.user_position and not c.size_hints.program_position then
awful.placement.no_overlap(c)
awful.placement.no_offscreen(c)
end
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end
-- floating windows need borders
if awful.client.floating.get(c) then
c.border_width = 1
end
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end)
client.add_signal("focus", function(c)
c.border_color = beautiful.border_focus
-- c.opacity = 1
end)
client.add_signal("unfocus", function(c)
c.border_color = beautiful.border_normal
-- c.opacity = 0.7
end)
-- }}}
if fexists(os.getenv("HOME") .. "/.config/awesome/local_rc.lua") then
dofile(os.getenv("HOME") .. "/.config/awesome/local_rc.lua")
end