Chapter 24.7
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@ -23,6 +23,9 @@ static void freeObject(Obj *object) {
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FREE(ObjFunction, object);
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FREE(ObjFunction, object);
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break;
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break;
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}
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}
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case OBJ_NATIVE:
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FREE(ObjNative, object);
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break;
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case OBJ_STRING: {
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case OBJ_STRING: {
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ObjString *string = (ObjString *)object;
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ObjString *string = (ObjString *)object;
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FREE_ARRAY(char, string->chars, string->length + 1);
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FREE_ARRAY(char, string->chars, string->length + 1);
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@ -27,6 +27,12 @@ ObjFunction *newFunction() {
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return function;
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return function;
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}
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}
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ObjNative *newNative(NativeFn function) {
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ObjNative *native = ALLOCATE_OBJ(ObjNative, OBJ_NATIVE);
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native->function = function;
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return native;
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}
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static ObjString *allocateString(char *chars, int length, uint32_t hash) {
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static ObjString *allocateString(char *chars, int length, uint32_t hash) {
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ObjString *string = ALLOCATE_OBJ(ObjString, OBJ_STRING);
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ObjString *string = ALLOCATE_OBJ(ObjString, OBJ_STRING);
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string->length = length;
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string->length = length;
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@ -81,6 +87,9 @@ void printObject(Value value) {
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case OBJ_FUNCTION:
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case OBJ_FUNCTION:
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printFunction(AS_FUNCTION(value));
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printFunction(AS_FUNCTION(value));
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break;
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break;
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case OBJ_NATIVE:
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printf("<native fn>");
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break;
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case OBJ_STRING:
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case OBJ_STRING:
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printf("%s", AS_CSTRING(value));
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printf("%s", AS_CSTRING(value));
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break;
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break;
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@ -8,14 +8,17 @@
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#define OBJ_TYPE(value) (AS_OBJ(value)->type)
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#define OBJ_TYPE(value) (AS_OBJ(value)->type)
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#define IS_FUNCTION(value) isObjType(value, OBJ_FUNCTION)
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#define IS_FUNCTION(value) isObjType(value, OBJ_FUNCTION)
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#define IS_NATIVE(value) isObjType(value, OBJ_NATIVE)
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#define IS_STRING(value) isObjType(value, OBJ_STRING)
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#define IS_STRING(value) isObjType(value, OBJ_STRING)
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#define AS_FUNCTION(value) ((ObjFunction *)AS_OBJ(value))
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#define AS_FUNCTION(value) ((ObjFunction *)AS_OBJ(value))
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#define AS_NATIVE(value) (((ObjNative *)AS_OBJ(value))->function)
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#define AS_STRING(value) ((ObjString *)AS_OBJ(value))
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#define AS_STRING(value) ((ObjString *)AS_OBJ(value))
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#define AS_CSTRING(value) (((ObjString *)AS_OBJ(value))->chars)
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#define AS_CSTRING(value) (((ObjString *)AS_OBJ(value))->chars)
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typedef enum {
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typedef enum {
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OBJ_FUNCTION,
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OBJ_FUNCTION,
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OBJ_NATIVE,
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OBJ_STRING,
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OBJ_STRING,
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} ObjType;
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} ObjType;
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@ -31,6 +34,13 @@ typedef struct {
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ObjString *name;
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ObjString *name;
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} ObjFunction;
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} ObjFunction;
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typedef Value (*NativeFn)(int argCount, Value *args);
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typedef struct {
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Obj obj;
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NativeFn function;
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} ObjNative;
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struct ObjString {
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struct ObjString {
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Obj obj;
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Obj obj;
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int length;
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int length;
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@ -39,6 +49,7 @@ struct ObjString {
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};
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};
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ObjFunction *newFunction();
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ObjFunction *newFunction();
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ObjNative *newNative(NativeFn function);
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ObjString *takeString(char *chars, int length);
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ObjString *takeString(char *chars, int length);
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ObjString *copyString(const char *chars, int length);
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ObjString *copyString(const char *chars, int length);
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void printObject(Value value);
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void printObject(Value value);
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@ -1,6 +1,7 @@
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#include <stdarg.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <time.h>
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#include "common.h"
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#include "common.h"
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#include "compiler.h"
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#include "compiler.h"
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@ -11,6 +12,10 @@
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VM vm;
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VM vm;
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static Value clockNative(int argCount, Value *args) {
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return NUMBER_VAL((double)clock() / CLOCKS_PER_SEC);
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}
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static void resetStack() {
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static void resetStack() {
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vm.stackTop = vm.stack;
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vm.stackTop = vm.stack;
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vm.frameCount = 0;
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vm.frameCount = 0;
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@ -38,12 +43,22 @@ static void runtimeError(const char *format, ...) {
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resetStack();
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resetStack();
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}
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}
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static void defineNative(const char *name, NativeFn function) {
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push(OBJ_VAL(copyString(name, (int)strlen(name))));
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push(OBJ_VAL(newNative(function)));
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tableSet(&vm.globals, AS_STRING(vm.stack[0]), vm.stack[1]);
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pop();
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pop();
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}
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void initVM() {
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void initVM() {
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resetStack();
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resetStack();
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vm.objects = NULL;
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vm.objects = NULL;
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initTable(&vm.globals);
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initTable(&vm.globals);
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initTable(&vm.strings);
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initTable(&vm.strings);
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defineNative("clock", clockNative);
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}
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}
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void freeVM() {
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void freeVM() {
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@ -88,6 +103,13 @@ static bool callValue(Value callee, int argCount) {
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switch (OBJ_TYPE(callee)) {
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switch (OBJ_TYPE(callee)) {
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case OBJ_FUNCTION:
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case OBJ_FUNCTION:
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return call(AS_FUNCTION(callee), argCount);
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return call(AS_FUNCTION(callee), argCount);
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case OBJ_NATIVE: {
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NativeFn native = AS_NATIVE(callee);
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Value result = native(argCount, vm.stackTop - argCount);
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vm.stackTop -= argCount + 1;
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push(result);
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return true;
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}
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default:
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default:
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break;
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break;
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}
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}
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