SemanticScuttle/includes/js/dojox/gfx/shape.js

691 lines
21 KiB
JavaScript

if(!dojo._hasResource["dojox.gfx.shape"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojox.gfx.shape"] = true;
dojo.provide("dojox.gfx.shape");
dojo.require("dojox.gfx._base");
dojo.declare("dojox.gfx.Shape", null, {
// summary: a Shape object, which knows how to apply
// graphical attributes and transformations
constructor: function(){
// rawNode: Node: underlying node
this.rawNode = null;
// shape: Object: an abstract shape object
// (see dojox.gfx.defaultPath,
// dojox.gfx.defaultPolyline,
// dojox.gfx.defaultRect,
// dojox.gfx.defaultEllipse,
// dojox.gfx.defaultCircle,
// dojox.gfx.defaultLine,
// or dojox.gfx.defaultImage)
this.shape = null;
// matrix: dojox.gfx.Matrix2D: a transformation matrix
this.matrix = null;
// fillStyle: Object: a fill object
// (see dojox.gfx.defaultLinearGradient,
// dojox.gfx.defaultRadialGradient,
// dojox.gfx.defaultPattern,
// or dojo.Color)
this.fillStyle = null;
// strokeStyle: Object: a stroke object
// (see dojox.gfx.defaultStroke)
this.strokeStyle = null;
// bbox: dojox.gfx.Rectangle: a bounding box of this shape
// (see dojox.gfx.defaultRect)
this.bbox = null;
// virtual group structure
// parent: Object: a parent or null
// (see dojox.gfx.Surface,
// dojox.gfx.shape.VirtualGroup,
// or dojox.gfx.Group)
this.parent = null;
// parentMatrix: dojox.gfx.Matrix2D
// a transformation matrix inherited from the parent
this.parentMatrix = null;
},
// trivial getters
getNode: function(){
// summary: returns the current DOM Node or null
return this.rawNode; // Node
},
getShape: function(){
// summary: returns the current shape object or null
// (see dojox.gfx.defaultPath,
// dojox.gfx.defaultPolyline,
// dojox.gfx.defaultRect,
// dojox.gfx.defaultEllipse,
// dojox.gfx.defaultCircle,
// dojox.gfx.defaultLine,
// or dojox.gfx.defaultImage)
return this.shape; // Object
},
getTransform: function(){
// summary: returns the current transformation matrix or null
return this.matrix; // dojox.gfx.Matrix2D
},
getFill: function(){
// summary: returns the current fill object or null
// (see dojox.gfx.defaultLinearGradient,
// dojox.gfx.defaultRadialGradient,
// dojox.gfx.defaultPattern,
// or dojo.Color)
return this.fillStyle; // Object
},
getStroke: function(){
// summary: returns the current stroke object or null
// (see dojox.gfx.defaultStroke)
return this.strokeStyle; // Object
},
getParent: function(){
// summary: returns the parent or null
// (see dojox.gfx.Surface,
// dojox.gfx.shape.VirtualGroup,
// or dojox.gfx.Group)
return this.parent; // Object
},
getBoundingBox: function(){
// summary: returns the bounding box or null
// (see dojox.gfx.defaultRect)
return this.bbox; // dojox.gfx.Rectangle
},
getTransformedBoundingBox: function(){
// summary: returns an array of four points or null
// four points represent four corners of the untransformed bounding box
var b = this.getBoundingBox();
if(!b){
return null; // null
}
var m = this._getRealMatrix();
var r = [];
var g = dojox.gfx.matrix;
r.push(g.multiplyPoint(m, b.x, b.y));
r.push(g.multiplyPoint(m, b.x + b.width, b.y));
r.push(g.multiplyPoint(m, b.x + b.width, b.y + b.height));
r.push(g.multiplyPoint(m, b.x, b.y + b.height));
return r; // Array
},
getEventSource: function(){
// summary: returns a Node, which is used as
// a source of events for this shape
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
return this.rawNode; // Node
},
// empty settings
setShape: function(shape){
// summary: sets a shape object
// (the default implementation simply ignores it)
// shape: Object: a shape object
// (see dojox.gfx.defaultPath,
// dojox.gfx.defaultPolyline,
// dojox.gfx.defaultRect,
// dojox.gfx.defaultEllipse,
// dojox.gfx.defaultCircle,
// dojox.gfx.defaultLine,
// or dojox.gfx.defaultImage)
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
this.shape = dojox.gfx.makeParameters(this.shape, shape);
this.bbox = null;
return this; // self
},
setFill: function(fill){
// summary: sets a fill object
// (the default implementation simply ignores it)
// fill: Object: a fill object
// (see dojox.gfx.defaultLinearGradient,
// dojox.gfx.defaultRadialGradient,
// dojox.gfx.defaultPattern,
// or dojo.Color)
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
if(!fill){
// don't fill
this.fillStyle = null;
return this; // self
}
var f = null;
if(typeof(fill) == "object" && "type" in fill){
// gradient or pattern
switch(fill.type){
case "linear":
f = dojox.gfx.makeParameters(dojox.gfx.defaultLinearGradient, fill);
break;
case "radial":
f = dojox.gfx.makeParameters(dojox.gfx.defaultRadialGradient, fill);
break;
case "pattern":
f = dojox.gfx.makeParameters(dojox.gfx.defaultPattern, fill);
break;
}
}else{
// color object
f = dojox.gfx.normalizeColor(fill);
}
this.fillStyle = f;
return this; // self
},
setStroke: function(stroke){
// summary: sets a stroke object
// (the default implementation simply ignores it)
// stroke: Object: a stroke object
// (see dojox.gfx.defaultStroke)
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
if(!stroke){
// don't stroke
this.strokeStyle = null;
return this; // self
}
// normalize the stroke
if(typeof stroke == "string"){
stroke = {color: stroke};
}
var s = this.strokeStyle = dojox.gfx.makeParameters(dojox.gfx.defaultStroke, stroke);
s.color = dojox.gfx.normalizeColor(s.color);
return this; // self
},
setTransform: function(matrix){
// summary: sets a transformation matrix
// matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
// (see an argument of dojox.gfx.Matrix2D
// constructor for a list of acceptable arguments)
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
this.matrix = dojox.gfx.matrix.clone(matrix ? dojox.gfx.matrix.normalize(matrix) : dojox.gfx.matrix.identity);
return this._applyTransform(); // self
},
_applyTransform: function(){
// summary: physically sets a matrix
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
return this; // self
},
// z-index
moveToFront: function(){
// summary: moves a shape to front of its parent's list of shapes
var p = this.getParent();
if(p){
p._moveChildToFront(this);
this._moveToFront(); // execute renderer-specific action
}
return this; // self
},
moveToBack: function(){
// summary: moves a shape to back of its parent's list of shapes
var p = this.getParent();
if(p){
p._moveChildToBack(this);
this._moveToBack(); // execute renderer-specific action
}
return this;
},
_moveToFront: function(){
// summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
},
_moveToBack: function(){
// summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
},
// apply left & right transformation
applyRightTransform: function(matrix){
// summary: multiplies the existing matrix with an argument on right side
// (this.matrix * matrix)
// matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
// (see an argument of dojox.gfx.Matrix2D
// constructor for a list of acceptable arguments)
return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
},
applyLeftTransform: function(matrix){
// summary: multiplies the existing matrix with an argument on left side
// (matrix * this.matrix)
// matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
// (see an argument of dojox.gfx.Matrix2D
// constructor for a list of acceptable arguments)
return matrix ? this.setTransform([matrix, this.matrix]) : this; // self
},
applyTransform: function(matrix){
// summary: a shortcut for dojox.gfx.Shape.applyRightTransform
// matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object
// (see an argument of dojox.gfx.Matrix2D
// constructor for a list of acceptable arguments)
return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
},
// virtual group methods
removeShape: function(silently){
// summary: removes the shape from its parent's list of shapes
// silently: Boolean?: if true, do not redraw a picture yet
if(this.parent){
this.parent.remove(this, silently);
}
return this; // self
},
_setParent: function(parent, matrix){
// summary: sets a parent
// parent: Object: a parent or null
// (see dojox.gfx.Surface,
// dojox.gfx.shape.VirtualGroup,
// or dojox.gfx.Group)
// matrix: dojox.gfx.Matrix2D:
// a 2D matrix or a matrix-like object
this.parent = parent;
return this._updateParentMatrix(matrix); // self
},
_updateParentMatrix: function(matrix){
// summary: updates the parent matrix with new matrix
// matrix: dojox.gfx.Matrix2D:
// a 2D matrix or a matrix-like object
this.parentMatrix = matrix ? dojox.gfx.matrix.clone(matrix) : null;
return this._applyTransform(); // self
},
_getRealMatrix: function(){
// summary: returns the cumulative ("real") transformation matrix
// by combining the shape's matrix with its parent's matrix
var m = this.matrix;
var p = this.parent;
while(p){
if(p.matrix){
m = dojox.gfx.matrix.multiply(p.matrix, m);
}
p = p.parent;
}
return m; // dojox.gfx.Matrix2D
}
});
dojox.gfx.shape._eventsProcessing = {
connect: function(name, object, method){
// summary: connects a handler to an event on this shape
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
return arguments.length > 2 ? // Object
dojo.connect(this.getEventSource(), name, object, method) :
dojo.connect(this.getEventSource(), name, object);
},
disconnect: function(token){
// summary: connects a handler by token from an event on this shape
// COULD BE RE-IMPLEMENTED BY THE RENDERER!
dojo.disconnect(token);
}
};
dojo.extend(dojox.gfx.Shape, dojox.gfx.shape._eventsProcessing);
dojox.gfx.shape.Container = {
// summary: a container of shapes, which can be used
// as a foundation for renderer-specific groups, or as a way
// to logically group shapes (e.g, to propagate matricies)
_init: function() {
// children: Array: a list of children
this.children = [];
},
// group management
add: function(shape){
// summary: adds a shape to the list
// shape: dojox.gfx.Shape: a shape
var oldParent = shape.getParent();
if(oldParent){
oldParent.remove(shape, true);
}
this.children.push(shape);
return shape._setParent(this, this._getRealMatrix()); // self
},
remove: function(shape, silently){
// summary: removes a shape from the list
// silently: Boolean?: if true, do not redraw a picture yet
for(var i = 0; i < this.children.length; ++i){
if(this.children[i] == shape){
if(silently){
// skip for now
}else{
shape._setParent(null, null);
}
this.children.splice(i, 1);
break;
}
}
return this; // self
},
clear: function(){
// summary: removes all shapes from a group/surface
this.children = [];
return this; // self
},
// moving child nodes
_moveChildToFront: function(shape){
// summary: moves a shape to front of the list of shapes
for(var i = 0; i < this.children.length; ++i){
if(this.children[i] == shape){
this.children.splice(i, 1);
this.children.push(shape);
break;
}
}
return this; // self
},
_moveChildToBack: function(shape){
// summary: moves a shape to back of the list of shapes
for(var i = 0; i < this.children.length; ++i){
if(this.children[i] == shape){
this.children.splice(i, 1);
this.children.unshift(shape);
break;
}
}
return this; // self
}
};
dojo.declare("dojox.gfx.shape.Surface", null, {
// summary: a surface object to be used for drawings
constructor: function(){
// underlying node
this.rawNode = null;
},
getEventSource: function(){
// summary: returns a node, which can be used to attach event listeners
return this.rawNode; // Node
},
_getRealMatrix: function(){
// summary: always returns the identity matrix
return null; // dojox.gfx.Matrix2D
}
});
dojo.extend(dojox.gfx.shape.Surface, dojox.gfx.shape._eventsProcessing);
dojo.declare("dojox.gfx.Point", null, {
// summary: a hypothetical 2D point to be used for drawings - {x, y}
// description: This object is defined for documentation purposes.
// You should use the naked object instead: {x: 1, y: 2}.
});
dojo.declare("dojox.gfx.Rectangle", null, {
// summary: a hypothetical rectangle - {x, y, width, height}
// description: This object is defined for documentation purposes.
// You should use the naked object instead: {x: 1, y: 2, width: 100, height: 200}.
});
dojo.declare("dojox.gfx.shape.Rect", dojox.gfx.Shape, {
// summary: a generic rectangle
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultRect);
this.rawNode = rawNode;
},
getBoundingBox: function(){
// summary: returns the bounding box (its shape in this case)
return this.shape; // dojox.gfx.Rectangle
}
});
dojo.declare("dojox.gfx.shape.Ellipse", dojox.gfx.Shape, {
// summary: a generic ellipse
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultEllipse);
this.rawNode = rawNode;
},
getBoundingBox: function(){
// summary: returns the bounding box
if(!this.bbox){
var shape = this.shape;
this.bbox = {x: shape.cx - shape.rx, y: shape.cy - shape.ry,
width: 2 * shape.rx, height: 2 * shape.ry};
}
return this.bbox; // dojox.gfx.Rectangle
}
});
dojo.declare("dojox.gfx.shape.Circle", dojox.gfx.Shape, {
// summary: a generic circle
// (this is a helper object, which is defined for convenience)
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultCircle);
this.rawNode = rawNode;
},
getBoundingBox: function(){
// summary: returns the bounding box
if(!this.bbox){
var shape = this.shape;
this.bbox = {x: shape.cx - shape.r, y: shape.cy - shape.r,
width: 2 * shape.r, height: 2 * shape.r};
}
return this.bbox; // dojox.gfx.Rectangle
}
});
dojo.declare("dojox.gfx.shape.Line", dojox.gfx.Shape, {
// summary: a generic line
// (this is a helper object, which is defined for convenience)
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultLine);
this.rawNode = rawNode;
},
getBoundingBox: function(){
// summary: returns the bounding box
if(!this.bbox){
var shape = this.shape;
this.bbox = {
x: Math.min(shape.x1, shape.x2),
y: Math.min(shape.y1, shape.y2),
width: Math.abs(shape.x2 - shape.x1),
height: Math.abs(shape.y2 - shape.y1)
};
}
return this.bbox; // dojox.gfx.Rectangle
}
});
dojo.declare("dojox.gfx.shape.Polyline", dojox.gfx.Shape, {
// summary: a generic polyline/polygon
// (this is a helper object, which is defined for convenience)
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultPolyline);
this.rawNode = rawNode;
},
setShape: function(points, closed){
// summary: sets a polyline/polygon shape object
// points: Object: a polyline/polygon shape object
// closed: Boolean: close the polyline to make a polygon
if(points && points instanceof Array){
// points: Array: an array of points
dojox.gfx.Shape.prototype.setShape.call(this, {points: points});
if(closed && this.shape.points.length){
this.shape.points.push(this.shape.points[0]);
}
}else{
dojox.gfx.Shape.prototype.setShape.call(this, points);
}
return this; // self
},
getBoundingBox: function(){
// summary: returns the bounding box
if(!this.bbox && this.shape.points.length){
var p = this.shape.points;
var l = p.length;
var t = p[0];
var bbox = {l: t.x, t: t.y, r: t.x, b: t.y};
for(var i = 1; i < l; ++i){
t = p[i];
if(bbox.l > t.x) bbox.l = t.x;
if(bbox.r < t.x) bbox.r = t.x;
if(bbox.t > t.y) bbox.t = t.y;
if(bbox.b < t.y) bbox.b = t.y;
}
this.bbox = {
x: bbox.l,
y: bbox.t,
width: bbox.r - bbox.l,
height: bbox.b - bbox.t
};
}
return this.bbox; // dojox.gfx.Rectangle
}
});
dojo.declare("dojox.gfx.shape.Image", dojox.gfx.Shape, {
// summary: a generic image
// (this is a helper object, which is defined for convenience)
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.shape = dojo.clone(dojox.gfx.defaultImage);
this.rawNode = rawNode;
},
getBoundingBox: function(){
// summary: returns the bounding box (its shape in this case)
return this.shape; // dojox.gfx.Rectangle
},
setStroke: function(){
// summary: ignore setting a stroke style
return this; // self
},
setFill: function(){
// summary: ignore setting a fill style
return this; // self
}
});
dojo.declare("dojox.gfx.shape.Text", dojox.gfx.Shape, {
// summary: a generic text
constructor: function(rawNode) {
// rawNode: Node: a DOM Node
this.fontStyle = null;
this.shape = dojo.clone(dojox.gfx.defaultText);
this.rawNode = rawNode;
},
getFont: function(){
// summary: returns the current font object or null
return this.fontStyle; // Object
},
setFont: function(newFont){
// summary: sets a font for text
// newFont: Object: a font object (see dojox.gfx.defaultFont) or a font string
this.fontStyle = typeof newFont == "string" ? dojox.gfx.splitFontString(newFont) :
dojox.gfx.makeParameters(dojox.gfx.defaultFont, newFont);
this._setFont();
return this; // self
}
});
dojox.gfx.shape.Creator = {
// summary: shape creators
createShape: function(shape){
// summary: creates a shape object based on its type; it is meant to be used
// by group-like objects
// shape: Object: a shape descriptor object
switch(shape.type){
case dojox.gfx.defaultPath.type: return this.createPath(shape);
case dojox.gfx.defaultRect.type: return this.createRect(shape);
case dojox.gfx.defaultCircle.type: return this.createCircle(shape);
case dojox.gfx.defaultEllipse.type: return this.createEllipse(shape);
case dojox.gfx.defaultLine.type: return this.createLine(shape);
case dojox.gfx.defaultPolyline.type: return this.createPolyline(shape);
case dojox.gfx.defaultImage.type: return this.createImage(shape);
case dojox.gfx.defaultText.type: return this.createText(shape);
case dojox.gfx.defaultTextPath.type: return this.createTextPath(shape);
}
return null;
},
createGroup: function(){
// summary: creates an SVG group shape
return this.createObject(dojox.gfx.Group); // dojox.gfx.Group
},
createRect: function(rect){
// summary: creates an SVG rectangle shape
// rect: Object: a path object (see dojox.gfx.defaultRect)
return this.createObject(dojox.gfx.Rect, rect); // dojox.gfx.Rect
},
createEllipse: function(ellipse){
// summary: creates an SVG ellipse shape
// ellipse: Object: an ellipse object (see dojox.gfx.defaultEllipse)
return this.createObject(dojox.gfx.Ellipse, ellipse); // dojox.gfx.Ellipse
},
createCircle: function(circle){
// summary: creates an SVG circle shape
// circle: Object: a circle object (see dojox.gfx.defaultCircle)
return this.createObject(dojox.gfx.Circle, circle); // dojox.gfx.Circle
},
createLine: function(line){
// summary: creates an SVG line shape
// line: Object: a line object (see dojox.gfx.defaultLine)
return this.createObject(dojox.gfx.Line, line); // dojox.gfx.Line
},
createPolyline: function(points){
// summary: creates an SVG polyline/polygon shape
// points: Object: a points object (see dojox.gfx.defaultPolyline)
// or an Array of points
return this.createObject(dojox.gfx.Polyline, points); // dojox.gfx.Polyline
},
createImage: function(image){
// summary: creates an SVG image shape
// image: Object: an image object (see dojox.gfx.defaultImage)
return this.createObject(dojox.gfx.Image, image); // dojox.gfx.Image
},
createText: function(text){
// summary: creates an SVG text shape
// text: Object: a text object (see dojox.gfx.defaultText)
return this.createObject(dojox.gfx.Text, text); // dojox.gfx.Text
},
createPath: function(path){
// summary: creates an SVG path shape
// path: Object: a path object (see dojox.gfx.defaultPath)
return this.createObject(dojox.gfx.Path, path); // dojox.gfx.Path
},
createTextPath: function(text){
// summary: creates an SVG text shape
// text: Object: a textpath object (see dojox.gfx.defaultTextPath)
return this.createObject(dojox.gfx.TextPath, {}).setText(text); // dojox.gfx.TextPath
},
createObject: function(shapeType, rawShape){
// summary: creates an instance of the passed shapeType class
// shapeType: Function: a class constructor to create an instance of
// rawShape: Object: properties to be passed in to the classes "setShape" method
// SHOULD BE RE-IMPLEMENTED BY THE RENDERER!
return null; // dojox.gfx.Shape
}
};
}