468 lines
14 KiB
HTML
468 lines
14 KiB
HTML
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<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office">
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<head>
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<title>dojox.gfx: Career Aptitude Test</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<style type="text/css">
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@import "../../../dojo/resources/dojo.css";
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@import "../../../dijit/tests/css/dijitTests.css";
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</style>
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<!--
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The next line should include Microsoft's Silverligth.js, if you plan to use the silverlight backend
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<script type="text/javascript" src="Silverlight.js"></script>
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-->
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<script type="text/javascript" src="../../../dojo/dojo.js"></script>
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<!--
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<script type="text/javascript" src="../Mover.js"></script>
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<script type="text/javascript" src="../Moveable.js"></script>
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<script type="text/javascript" src="../move.js"></script>
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<script type="text/javascript" src="../fx.js"></script>
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<script type="text/javascript" src="../shape.js"></script>
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-->
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<script type="text/javascript">
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dojo.require("dojox.gfx");
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dojo.require("dojox.gfx.move");
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dojo.require("dojox.gfx.fx");
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dojo.require("dojo.colors");
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dojo.require("dojo.fx");
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var g = dojox.gfx, m = g.matrix;
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var container, surface, surface_size,
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vat, freezer, broiler, score, startTime, endTime;
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var totalItems = 10, goodItems = 0, badItems = 0;
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var radius = 30, // pixels
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slowRate = 10, // speed in ms per pixel
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fastRate = 2, // speed in ms per pixel
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freezeTime = 5000, // ms
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frostTime = 2000, // ms
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broilTime = 5000, // ms
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burnTime = 2000, // ms
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pulseTime = 200; // ms
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function getRand(from, to){
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return Math.random() * (to - from) + from;
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}
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function inRect(rect, crd){
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return rect.x <= crd.x && crd.x < rect.x + rect.width &&
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rect.y <= crd.y && crd.y < rect.y + rect.height;
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}
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function getCenter(circle){
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var shape = circle.getShape(), matrix = circle.getTransform();
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return m.multiplyPoint(matrix ? matrix : m.identity, shape.cx, shape.cy);
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}
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function getDuration(x1, y1, x2, y2, rate){
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return Math.floor(Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)) * rate);
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}
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function updateScore(){
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var shape = score.getShape();
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endTime = (new Date()).getTime();
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shape.text = goodItems + " item" + (goodItems != 1 ? "s" : "") +
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" in " + ((endTime - startTime) / 1000) + "s"
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score.setShape(shape);
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if(goodItems + badItems != totalItems){ return; }
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var rating = goodItems / (endTime - startTime) * 60000 * (40 - radius) / 10;
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dojo.byId("result_pass").style.display = badItems || rating < 5 ? "none" : "";
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dojo.byId("result_dollar").innerHTML = rating.toFixed(2);
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dojo.byId("result_but").style.display = badItems ? "" : "none";
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dojo.byId("result_waste").innerHTML = (badItems * 5).toFixed(2);
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dojo.byId("result_and").style.display = badItems ? "none" : "";
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dojo.byId("result_fail").style.display = badItems ? "" : "none";
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if(!badItems){
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var pos;
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if(rating < 1){
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pos = "Junior Speciment Flipper";
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}else if(rating < 2){
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pos = "Senior Speciment Flipper";
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}else if(rating < 4){
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pos = "Shift Supervisor";
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}else if(rating < 6){
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pos = "Joint Manager";
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}else if(rating < 8){
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pos = "Night Director";
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}else if(rating < 10){
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pos = "Morning Director";
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}else if(rating < 12){
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pos = "Vice President";
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}else if(rating < 14){
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pos = "Senior Vice President";
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}else if(rating < 16){
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pos = "Chief of Something";
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}else{
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pos = "Nominal President";
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}
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dojo.byId("result_pos").innerHTML = pos;
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}
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var anim1 = dojo.fx.wipeOut({
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node: "gfx_holder",
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duration: 500,
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delay: 1000
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}),
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anim2 = dojo.fx.wipeIn({
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node: "result",
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duration: 500,
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delay: 1000
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});
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anim1.play();
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anim2.play();
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}
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function showStatus(circle, text){
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var c = getCenter(circle),
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status = surface.createText({});
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status.moveToBack().setFill(new dojo.Color([0, 0, 0, 0.5]))
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.setFont({family: "serif", variant: "small-caps", weight: "bold"})
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.setShape({x: c.x, y: c.y, text: text, align: "middle"});
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var anim = dojo.fx.combine([
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g.fx.animateFill({
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shape: status,
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duration: 3000,
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color: {end: "transparent"}
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}),
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g.fx.animateTransform({
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shape: status,
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duration: 3000,
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transform: [
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{name: "translate", start: [0, 0], end: [0, 300]},
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{name: "original"}
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]
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})
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]);
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dojo.connect(anim, "onEnd", function(){ status.removeShape(); });
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anim.play();
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}
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function moveToPile(shape, bad){
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if(shape.moveable){
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shape.moveable.destroy();
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delete shape.moveable;
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}
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var oldColor = shape.getFill(), c = getCenter(shape),
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newX = 80 + (bad ? badItems++ : goodItems++) * 2.25 * 10,
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newY = bad ? 445 : 415,
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duration = getDuration(newX, newY, c.x, c.y, fastRate),
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anim = dojo.fx.chain([
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g.fx.animateFill({
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shape: shape,
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duration: 250,
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color: {end: "transparent"}
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}),
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g.fx.animateTransform({
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shape: shape,
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duration: duration,
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transform: [
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{name: "translate", start: [0, 0], end: [newX - c.x, newY - c.y]},
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{name: "original"}
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]
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}),
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g.fx.animateFill({
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shape: shape,
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duration: 250,
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color: {end: oldColor}
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}),
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g.fx.animateTransform({
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shape: shape,
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duration: duration,
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transform: [
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{name: "scaleAt", start: [1, newX, newY], end: [10 / radius, newX, newY]},
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{name: "original"}
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]
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})
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]);
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dojo.connect(anim, "onEnd", updateScore);
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anim.play();
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}
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function repeatMove(){
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var rect = vat.getShape(), c = getCenter(this),
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x = getRand(rect.x + radius, rect.x + rect.width - radius),
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y = getRand(rect.y + radius, rect.y + rect.height - radius),
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duration = getDuration(x, y, c.x, c.y, slowRate);
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this.anim = g.fx.animateTransform({
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duration: duration,
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shape: this,
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transform: [
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{name: "translate", start: [0, 0], end: [x - c.x, y - c.y]},
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{name: "original"}
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]
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});
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dojo.connect(this.anim, "onEnd", this, repeatMove);
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this.anim.play();
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}
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function repeatFrost(){
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this.status = "frozen";
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this.setStroke({color: "orange", width: 3});
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showStatus(this, "Ready");
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this.anim = g.fx.animateFill({
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duration: frostTime,
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shape: this,
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color: {end: "white"}
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});
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// calculate a shift
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var dx = getRand(-radius, radius) / 2, dy = getRand(-radius, radius) / 2, sign = 1;
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this.applyLeftTransform({dx: -dx / 2, dy: -dy / 2});
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dojo.connect(this.anim, "onAnimate", this, function(){
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this.applyLeftTransform({dx: sign * dx, dy: sign * dy});
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sign = -sign;
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});
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dojo.connect(this.anim, "onEnd", this, function(){
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showStatus(this, "Frozen");
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moveToPile(this, true);
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});
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this.anim.play();
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}
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function repeatFreeze(){
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this.status = "freezing";
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this.setStroke({color: "black", width: 3});
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this.anim = g.fx.animateFill({
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duration: freezeTime,
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shape: this,
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color: {end: "blue"}
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});
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// calculate a shift
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var dx = getRand(-radius, radius) / 2, dy = getRand(-radius, radius) / 2, sign = 1;
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this.applyLeftTransform({dx: -dx / 2, dy: -dy / 2});
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dojo.connect(this.anim, "onAnimate", this, function(){
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this.applyLeftTransform({dx: sign * dx, dy: sign * dy});
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sign = -sign;
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});
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dojo.connect(this.anim, "onEnd", this, repeatFrost);
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this.anim.play();
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}
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function repeatBurn(){
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this.status = "burnt";
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this.setStroke({color: "orange", width: 3});
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showStatus(this, "Done");
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var anim1 = g.fx.animateFill({
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duration: burnTime,
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shape: this,
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color: {end: "black"}
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});
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var anim2 = new dojo._Animation({
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duration: freezeTime,
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curve: [0, freezeTime]
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});
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var matrix = this.getTransform(), c = getCenter(this);
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dojo.connect(anim2, "onAnimate", this, function(val){
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var scale = (val % pulseTime) / pulseTime / 4 + 1;
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this.setTransform([m.scaleAt(scale, c), matrix]);
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});
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this.anim = dojo.fx.combine([anim1, anim2]);
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dojo.connect(this.anim, "onEnd", this, function(){
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showStatus(this, "Burnt");
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moveToPile(this, true);
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});
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this.anim.play();
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}
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function repeatBroil(){
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this.status = "broiling";
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this.setStroke({color: "black", width: 3});
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var anim1 = g.fx.animateFill({
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duration: broilTime,
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shape: this,
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color: {end: "red"}
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});
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var anim2 = new dojo._Animation({
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duration: freezeTime,
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curve: [0, freezeTime]
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});
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var matrix = this.getTransform(), c = getCenter(this);
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dojo.connect(anim2, "onAnimate", this, function(val){
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var scale = (val % pulseTime) / pulseTime / 4 + 1;
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this.setTransform([m.scaleAt(scale, c), matrix]);
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});
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this.anim = dojo.fx.combine([anim1, anim2]);
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dojo.connect(this.anim, "onEnd", this, repeatBurn);
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this.anim.play();
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}
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function drag(mover){
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var shape = mover.shape;
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shape.anim.stop();
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shape.anim = null;
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}
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function drop(mover){
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var c = getCenter(mover.shape);
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do{ // break block
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if(inRect(vat.getShape(), c)){
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if(mover.shape.status == "fresh"){
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repeatMove.call(mover.shape);
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return;
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}
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break;
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}
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if(inRect(freezer.getShape(), c)){
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if(mover.shape.status == "fresh"){
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repeatFreeze.call(mover.shape);
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return;
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}
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break;
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}
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if(inRect(broiler.getShape(), c)){
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if(mover.shape.status == "frozen"){
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repeatBroil.call(mover.shape);
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return;
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}
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break;
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}
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if(mover.shape.status == "burnt"){
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moveToPile(mover.shape, false); // good
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return;
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}
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}while(false);
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moveToPile(mover.shape, true); // bad
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}
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function makePatties(n){
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var rect = vat.getShape();
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for(var i = 0; i < n; ++i){
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var cx = getRand(rect.x + radius, rect.x + rect.width - radius),
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cy = getRand(rect.y + radius, rect.y + rect.height - radius),
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patty = surface.createCircle({
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cx: cx, cy: cy, r: radius
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}).setFill("green").setStroke({
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color: "black",
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width: 3
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});
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patty.status = "fresh";
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patty.moveable = new g.Moveable(patty);
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repeatMove.call(patty);
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}
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}
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function initGfx(){
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container = dojo.byId("gfx_holder");
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surface = g.createSurface(container, 500, 500);
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surface_size = {width: 500, height: 500};
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vat = surface.createRect({x: 10, y: 210, width: 480, height: 180})
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.setStroke({color: "black", width: 7, join: "round"});
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surface.createText({x: 15, y: 230, text: "Ye Olde Vat v3.2"})
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.setFill("black");
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freezer = surface.createRect({x: 10, y: 10, width: 230, height: 180})
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.setStroke({color: "blue", width: 7, join: "round"});
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surface.createText({x: 15, y: 30, text: "Deep Freeze 7000"})
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.setFill("blue");
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broiler = surface.createRect({x: 260, y: 10, width: 230, height: 180})
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.setStroke({color: "red", width: 7, join: "round"});
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surface.createText({x: 265, y: 30, text: "Hellfire Broiler A4"})
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.setFill("red");
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surface.createText({x: 15, y: 420, text: "Good:"})
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.setFont({weight: "bold"}).setFill("green");
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surface.createText({x: 15, y: 450, text: "Bad:"})
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.setFont({weight: "bold"}).setFill("red");
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surface.createText({x: 15, y: 480, text: "Total:"})
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.setFont({weight: "bold"}).setFill("black");
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score = surface.createText({x: 80, y: 485, text: "0"})
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.setFont({weight: "bold", size: "24pt"}).setFill("black");
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surface.createText({x: 120, y: 460, text: "DROP HERE!"})
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.setFont({size: "50px"})
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.setFill(new dojo.Color([0, 0, 0, 0.1])).moveToBack();
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dojo.subscribe("/gfx/move/start", drag);
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dojo.subscribe("/gfx/move/stop", drop);
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makePatties(totalItems);
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startTime = (new Date()).getTime();
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// cancel text selection and text dragging
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dojo.connect(container, "ondragstart", dojo, "stopEvent");
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dojo.connect(container, "onselectstart", dojo, "stopEvent");
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}
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//dojo.addOnLoad(initGfx);
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function startTest(level){
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radius = level;
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var anim = dojo.fx.wipeOut({
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node: "explanation",
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duration: 500
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});
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dojo.connect(anim, "onEnd", function(){
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dojo.byId("gfx_holder").style.display = "";
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initGfx();
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});
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anim.play();
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}
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</script>
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<style type="text/css">
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.movable { cursor: pointer; }
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</style>
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</head>
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<body>
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<h1>dojox.gfx: Career Aptitude Test</h1>
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<p>Warning: Canvas renderer doesn't implement event handling.</p>
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<div id="explanation">
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<p>Thank you for your interest in <em>"I can't believe it's manure" Eateries™</em>
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and for submitting your resume for our review. While this is an automated response,
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please be assured that every resume is reviewed by us, and forwarded to the hiring
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managers if the skills fit our needs.</p>
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<p>In order order to evaluate your skills we ask you to take a career aptitude test.
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You will have an exciting chance to operate one of our state-of-the-art workstations
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remotely. Don't forget:
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</p>
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<ol>
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<li>Fish out a live speciment of <em>dung-42</em> from the container.</li>
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<li>Freeze it until you see an orange glow to kill the elements and make it less green.</li>
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<li>Broil it until you see the orange glow again, and drop it on the table below.</li>
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<li>You have to process all items without wasting resources and in minimal time.</li>
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||
|
</ol>
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<p>Warnings: don't overfreeze, don't overheat, don't drop the speciment, don't change the sequence,
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don't touch the speciment in heating and freezing chambers until it is's ready.</p>
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<p>Use your head and your mouse!</p>
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<p>Please select the desired position:</p>
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|
<table>
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||
|
<tr>
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||
|
<td>Workstation Supervisor </td>
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<td><button onclick="startTest(30);">Apply</button></td>
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||
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</tr>
|
||
|
<tr>
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||
|
<td>Shift Director </td>
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||
|
<td><button onclick="startTest(20);">Apply</button></td>
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||
|
</tr>
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||
|
<tr>
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||
|
<td>Vice President #49653 </td>
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||
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<td><button onclick="startTest(10);">Apply</button></td>
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||
|
</tr>
|
||
|
</table>
|
||
|
</div>
|
||
|
|
||
|
<div id="gfx_holder" style="width: 500px; height: 500px; display: none;"></div>
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||
|
|
||
|
<div id="result" style="display: none;">
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||
|
<p id="result_pass"><strong>Impressive! Please contact us immediately.</strong></p>
|
||
|
<p>You have made $<span id="result_dollar"></span> per minute for us.
|
||
|
<span id="result_but">But you wasted $<span id="result_waste"></span> in materials.</span>
|
||
|
<span id="result_and">It qualifies you to be a <em id="result_pos"></em>.</span>
|
||
|
</p>
|
||
|
<p id="result_fail">Should our hiring managers have an interest in your skills and
|
||
|
capabilities, they will contact you directly. In addition, we will keep
|
||
|
your resume on file for one year.</p>
|
||
|
</div>
|
||
|
|
||
|
</body>
|
||
|
</html>
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