394 lines
12 KiB
JavaScript
394 lines
12 KiB
JavaScript
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if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
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dojo._hasResource["dojo.dnd.Source"] = true;
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dojo.provide("dojo.dnd.Source");
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dojo.require("dojo.dnd.Selector");
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dojo.require("dojo.dnd.Manager");
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/*
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Container property:
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"Horizontal"- if this is the horizontal container
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Source states:
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"" - normal state
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"Moved" - this source is being moved
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"Copied" - this source is being copied
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Target states:
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"" - normal state
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"Disabled" - the target cannot accept an avatar
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Target anchor state:
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"" - item is not selected
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"Before" - insert point is before the anchor
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"After" - insert point is after the anchor
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*/
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/*=====
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dojo.dnd.__SourceArgs = function(){
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// summary:
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// a dict of parameters for DnD Source configuration. Note that any
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// property on Source elements may be configured, but this is the
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// short-list
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// isSource: Boolean?
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// can be used as a DnD source. Defaults to true.
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// accept: Array?
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// list of accepted types (text strings) for a target; defaults to
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// ["text"]
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// horizontal: Boolean?
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// a horizontal container, if true, vertical otherwise or when omitted
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// copyOnly: Boolean?
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// always copy items, if true, use a state of Ctrl key otherwise
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// withHandles: Boolean?
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// allows dragging only by handles
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this.isSource = isSource;
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this.accept = accept;
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this.horizontal = horizontal;
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this.copyOnly = copyOnly;
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this.withHandles = withHandles;
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}
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=====*/
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dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
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// summary: a Source object, which can be used as a DnD source, or a DnD target
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// object attributes (for markup)
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isSource: true,
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horizontal: false,
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copyOnly: false,
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skipForm: false,
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withHandles: false,
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accept: ["text"],
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constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
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// summary:
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// a constructor of the Source
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// node:
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// node or node's id to build the source on
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// params:
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// any property of this class may be configured via the params
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// object which is mixed-in to the `dojo.dnd.Source` instance
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dojo.mixin(this, dojo.mixin({}, params));
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var type = this.accept;
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if(type.length){
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this.accept = {};
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for(var i = 0; i < type.length; ++i){
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this.accept[type[i]] = 1;
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}
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}
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// class-specific variables
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this.isDragging = false;
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this.mouseDown = false;
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this.targetAnchor = null;
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this.targetBox = null;
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this.before = true;
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// states
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this.sourceState = "";
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if(this.isSource){
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dojo.addClass(this.node, "dojoDndSource");
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}
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this.targetState = "";
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if(this.accept){
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dojo.addClass(this.node, "dojoDndTarget");
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}
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if(this.horizontal){
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dojo.addClass(this.node, "dojoDndHorizontal");
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}
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// set up events
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this.topics = [
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dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
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dojo.subscribe("/dnd/start", this, "onDndStart"),
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dojo.subscribe("/dnd/drop", this, "onDndDrop"),
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dojo.subscribe("/dnd/cancel", this, "onDndCancel")
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];
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},
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// methods
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checkAcceptance: function(source, nodes){
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// summary: checks, if the target can accept nodes from this source
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// source: Object: the source which provides items
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// nodes: Array: the list of transferred items
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if(this == source){ return true; }
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for(var i = 0; i < nodes.length; ++i){
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var type = source.getItem(nodes[i].id).type;
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// type instanceof Array
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var flag = false;
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for(var j = 0; j < type.length; ++j){
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if(type[j] in this.accept){
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flag = true;
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break;
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}
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}
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if(!flag){
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return false; // Boolean
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}
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}
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return true; // Boolean
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},
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copyState: function(keyPressed){
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// summary: Returns true, if we need to copy items, false to move.
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// It is separated to be overwritten dynamically, if needed.
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// keyPressed: Boolean: the "copy" was pressed
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return this.copyOnly || keyPressed; // Boolean
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},
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destroy: function(){
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// summary: prepares the object to be garbage-collected
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dojo.dnd.Source.superclass.destroy.call(this);
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dojo.forEach(this.topics, dojo.unsubscribe);
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this.targetAnchor = null;
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},
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// markup methods
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markupFactory: function(params, node){
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params._skipStartup = true;
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return new dojo.dnd.Source(node, params);
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},
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// mouse event processors
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onMouseMove: function(e){
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// summary: event processor for onmousemove
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// e: Event: mouse event
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if(this.isDragging && this.targetState == "Disabled"){ return; }
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dojo.dnd.Source.superclass.onMouseMove.call(this, e);
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var m = dojo.dnd.manager();
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if(this.isDragging){
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// calculate before/after
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var before = false;
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if(this.current){
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if(!this.targetBox || this.targetAnchor != this.current){
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this.targetBox = {
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xy: dojo.coords(this.current, true),
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w: this.current.offsetWidth,
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h: this.current.offsetHeight
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};
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}
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if(this.horizontal){
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before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2);
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}else{
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before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2);
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}
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}
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if(this.current != this.targetAnchor || before != this.before){
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this._markTargetAnchor(before);
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m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
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}
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}else{
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if(this.mouseDown && this.isSource){
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var nodes = this.getSelectedNodes();
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if(nodes.length){
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m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e)));
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}
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}
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}
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},
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onMouseDown: function(e){
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// summary: event processor for onmousedown
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// e: Event: mouse event
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if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
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this.mouseDown = true;
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this.mouseButton = e.button;
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dojo.dnd.Source.superclass.onMouseDown.call(this, e);
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}
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},
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onMouseUp: function(e){
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// summary: event processor for onmouseup
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// e: Event: mouse event
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if(this.mouseDown){
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this.mouseDown = false;
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dojo.dnd.Source.superclass.onMouseUp.call(this, e);
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}
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},
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// topic event processors
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onDndSourceOver: function(source){
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// summary: topic event processor for /dnd/source/over, called when detected a current source
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// source: Object: the source which has the mouse over it
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if(this != source){
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this.mouseDown = false;
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if(this.targetAnchor){
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this._unmarkTargetAnchor();
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}
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}else if(this.isDragging){
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var m = dojo.dnd.manager();
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m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
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}
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},
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onDndStart: function(source, nodes, copy){
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// summary: topic event processor for /dnd/start, called to initiate the DnD operation
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// source: Object: the source which provides items
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// nodes: Array: the list of transferred items
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// copy: Boolean: copy items, if true, move items otherwise
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if(this.isSource){
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this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
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}
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var accepted = this.accept && this.checkAcceptance(source, nodes);
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this._changeState("Target", accepted ? "" : "Disabled");
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if(accepted && this == source){
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dojo.dnd.manager().overSource(this);
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}
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this.isDragging = true;
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},
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onDndDrop: function(source, nodes, copy){
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// summary: topic event processor for /dnd/drop, called to finish the DnD operation
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// source: Object: the source which provides items
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// nodes: Array: the list of transferred items
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// copy: Boolean: copy items, if true, move items otherwise
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do{ //break box
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if(this.containerState != "Over"){ break; }
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var oldCreator = this._normalizedCreator;
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if(this != source){
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// transferring nodes from the source to the target
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if(this.creator){
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// use defined creator
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this._normalizedCreator = function(node, hint){
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return oldCreator.call(this, source.getItem(node.id).data, hint);
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};
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}else{
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// we have no creator defined => move/clone nodes
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if(copy){
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// clone nodes
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this._normalizedCreator = function(node, hint){
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var t = source.getItem(node.id);
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var n = node.cloneNode(true);
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n.id = dojo.dnd.getUniqueId();
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return {node: n, data: t.data, type: t.type};
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};
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}else{
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// move nodes
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this._normalizedCreator = function(node, hint){
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var t = source.getItem(node.id);
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source.delItem(node.id);
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return {node: node, data: t.data, type: t.type};
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};
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}
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}
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}else{
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// transferring nodes within the single source
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if(this.current && this.current.id in this.selection){ break; }
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if(this.creator){
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// use defined creator
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if(copy){
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// create new copies of data items
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this._normalizedCreator = function(node, hint){
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return oldCreator.call(this, source.getItem(node.id).data, hint);
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};
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}else{
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// move nodes
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if(!this.current){ break; }
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this._normalizedCreator = function(node, hint){
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var t = source.getItem(node.id);
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return {node: node, data: t.data, type: t.type};
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};
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}
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}else{
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// we have no creator defined => move/clone nodes
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if(copy){
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// clone nodes
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this._normalizedCreator = function(node, hint){
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var t = source.getItem(node.id);
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var n = node.cloneNode(true);
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n.id = dojo.dnd.getUniqueId();
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return {node: n, data: t.data, type: t.type};
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};
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}else{
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// move nodes
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if(!this.current){ break; }
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this._normalizedCreator = function(node, hint){
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var t = source.getItem(node.id);
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return {node: node, data: t.data, type: t.type};
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};
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}
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}
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}
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this._removeSelection();
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if(this != source){
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this._removeAnchor();
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}
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if(this != source && !copy && !this.creator){
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source.selectNone();
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}
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this.insertNodes(true, nodes, this.before, this.current);
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if(this != source && !copy && this.creator){
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source.deleteSelectedNodes();
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}
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this._normalizedCreator = oldCreator;
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}while(false);
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this.onDndCancel();
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},
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onDndCancel: function(){
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// summary: topic event processor for /dnd/cancel, called to cancel the DnD operation
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if(this.targetAnchor){
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this._unmarkTargetAnchor();
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this.targetAnchor = null;
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}
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this.before = true;
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this.isDragging = false;
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this.mouseDown = false;
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delete this.mouseButton;
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this._changeState("Source", "");
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this._changeState("Target", "");
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},
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// utilities
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onOverEvent: function(){
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// summary: this function is called once, when mouse is over our container
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dojo.dnd.Source.superclass.onOverEvent.call(this);
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dojo.dnd.manager().overSource(this);
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},
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onOutEvent: function(){
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// summary: this function is called once, when mouse is out of our container
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dojo.dnd.Source.superclass.onOutEvent.call(this);
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dojo.dnd.manager().outSource(this);
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},
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_markTargetAnchor: function(before){
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// summary: assigns a class to the current target anchor based on "before" status
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// before: Boolean: insert before, if true, after otherwise
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if(this.current == this.targetAnchor && this.before == before){ return; }
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if(this.targetAnchor){
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this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
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}
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this.targetAnchor = this.current;
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this.targetBox = null;
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this.before = before;
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if(this.targetAnchor){
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this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
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}
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},
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_unmarkTargetAnchor: function(){
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// summary: removes a class of the current target anchor based on "before" status
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if(!this.targetAnchor){ return; }
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this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
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this.targetAnchor = null;
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this.targetBox = null;
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this.before = true;
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},
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_markDndStatus: function(copy){
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// summary: changes source's state based on "copy" status
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this._changeState("Source", copy ? "Copied" : "Moved");
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},
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_legalMouseDown: function(e){
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// summary: checks if user clicked on "approved" items
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// e: Event: mouse event
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if(!this.withHandles){ return true; }
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for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){
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if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
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}
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return false; // Boolean
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}
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});
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dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
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// summary: a Target object, which can be used as a DnD target
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constructor: function(node, params){
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// summary: a constructor of the Target --- see the Source constructor for details
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this.isSource = false;
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dojo.removeClass(this.node, "dojoDndSource");
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},
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// markup methods
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markupFactory: function(params, node){
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params._skipStartup = true;
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return new dojo.dnd.Target(node, params);
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}
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});
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}
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