SemanticScuttle/includes/js/dojo/NodeList-fx.js

138 lines
4.1 KiB
JavaScript
Raw Normal View History

if(!dojo._hasResource["dojo.NodeList-fx"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojo.NodeList-fx"] = true;
dojo.provide("dojo.NodeList-fx");
dojo.require("dojo.fx");
/*=====
dojo["NodeList-fx"] = {
// summary: Adds dojo.fx animation support to dojo.query()
};
=====*/
dojo.extend(dojo.NodeList, {
_anim: function(obj, method, args){
args = args||{};
return dojo.fx.combine(
this.map(function(item){
var tmpArgs = { node: item };
dojo.mixin(tmpArgs, args);
return obj[method](tmpArgs);
})
); // dojo._Animation
},
wipeIn: function(args){
// summary:
// wipe in all elements of this NodeList. Returns an instance of dojo._Animation
// example:
// Fade in all tables with class "blah":
// | dojo.query("table.blah").wipeIn().play();
return this._anim(dojo.fx, "wipeIn", args); // dojo._Animation
},
wipeOut: function(args){
// summary:
// wipe out all elements of this NodeList. Returns an instance of dojo._Animation
// example:
// Wipe out all tables with class "blah":
// | dojo.query("table.blah").wipeOut().play();
return this._anim(dojo.fx, "wipeOut", args); // dojo._Animation
},
slideTo: function(args){
// summary:
// slide all elements of the node list to the specified place.
// Returns an instance of dojo._Animation
// example:
// | Move all tables with class "blah" to 300/300:
// | dojo.query("table.blah").slideTo({
// | left: 40,
// | top: 50
// | }).play();
return this._anim(dojo.fx, "slideTo", args); // dojo._Animation
},
fadeIn: function(args){
// summary:
// fade in all elements of this NodeList. Returns an instance of dojo._Animation
// example:
// Fade in all tables with class "blah":
// | dojo.query("table.blah").fadeIn().play();
return this._anim(dojo, "fadeIn", args); // dojo._Animation
},
fadeOut: function(args){
// summary:
// fade out all elements of this NodeList. Returns an instance of dojo._Animation
// example:
// Fade out all elements with class "zork":
// | dojo.query(".zork").fadeOut().play();
// example:
// Fade them on a delay and do something at the end:
// | var fo = dojo.query(".zork").fadeOut();
// | dojo.connect(fo, "onEnd", function(){ /*...*/ });
// | fo.play();
return this._anim(dojo, "fadeOut", args); // dojo._Animation
},
animateProperty: function(args){
// summary:
// see dojo.animateProperty(). Animate all elements of this
// NodeList across the properties specified.
// example:
// | dojo.query(".zork").animateProperty({
// | duration: 500,
// | properties: {
// | color: { start: "black", end: "white" },
// | left: { end: 300 }
// | }
// | }).play();
return this._anim(dojo, "animateProperty", args); // dojo._Animation
},
anim: function( /*Object*/ properties,
/*Integer?*/ duration,
/*Function?*/ easing,
/*Function?*/ onEnd,
/*Integer?*/ delay){
// summary:
// Animate one or more CSS properties for all nodes in this list.
// The returned animation object will already be playing when it
// is returned. See the docs for `dojo.anim` for full details.
// properties: Object
// the properties to animate
// duration: Integer?
// Optional. The time to run the animations for
// easing: Function?
// Optional. The easing function to use.
// onEnd: Function?
// A function to be called when the animation ends
// delay:
// how long to delay playing the returned animation
// example:
// Another way to fade out:
// | dojo.query(".thinger").anim({ opacity: 0 });
// example:
// animate all elements with the "thigner" class to a width of 500
// pixels over half a second
// | dojo.query(".thinger").anim({ width: 500 }, 700);
var canim = dojo.fx.combine(
this.map(function(item){
return dojo.animateProperty({
node: item,
properties: properties,
duration: duration||350,
easing: easing
});
})
);
if(onEnd){
dojo.connect(canim, "onEnd", onEnd);
}
return canim.play(delay||0); // dojo._Animation
}
});
}