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-rw-r--r--packages/x11-wm/stumpwm/files/stumpwm-hex-colours.patch132
1 files changed, 132 insertions, 0 deletions
diff --git a/packages/x11-wm/stumpwm/files/stumpwm-hex-colours.patch b/packages/x11-wm/stumpwm/files/stumpwm-hex-colours.patch
new file mode 100644
index 0000000..c1f5929
--- /dev/null
+++ b/packages/x11-wm/stumpwm/files/stumpwm-hex-colours.patch
@@ -0,0 +1,132 @@
+diff --git a/color.lisp b/color.lisp
+index 2085fbc..5ada58a 100644
+--- a/color.lisp
++++ b/color.lisp
+@@ -66,31 +66,38 @@ then call (update-color-map).")
+ (xlib:alloc-color (xlib:screen-default-colormap (screen-number screen)) color))
+
+ (defun lookup-color (screen color)
+- (cond
+- ((typep color 'xlib:color) color)
+- (t (xlib:lookup-color (xlib:screen-default-colormap (screen-number screen)) color))))
++ (flet ((hex ()
++ (apply #'xlib:make-color
++ (loop for (x y) in '((:red 16) (:green 8) (:blue 0))
++ nconcing (list x (/ (ldb (byte 8 y) color)
++ 256))))))
++ (cond ((integerp color) (hex))
++ ((typep color 'xlib:color) color)
++ (t (xlib:lookup-color (xlib:screen-default-colormap (screen-number screen)) color)))))
+
+ ;; Normal colors are dimmed and bright colors are intensified in order
+ ;; to more closely resemble the VGA pallet.
+ (defun update-color-map (screen)
+ "Read *colors* and cache their pixel colors for use when rendering colored text."
+- (let ((scm (xlib:screen-default-colormap (screen-number screen))))
+- (labels ((map-colors (amt)
+- (loop for c in *colors*
+- as color = (lookup-color screen c)
+- do (adjust-color color amt)
+- collect (xlib:alloc-color scm color))))
+- (setf (screen-color-map-normal screen) (apply #'vector (map-colors -0.25))
+- (screen-color-map-bright screen) (apply #'vector (map-colors 0.25))))))
++ (labels ((map-colors (amt)
++ (loop for c in *colors*
++ as color = (lookup-color screen c)
++ do (adjust-color color amt)
++ collect (alloc-color screen color))))
++ (let ((amt (if *bright-colors*
++ '(-0.25 . 0.25)
++ '(0.0 . 0.0))))
++ (setf (screen-color-map-normal screen) (apply #'vector (map-colors (car amt)))
++ (screen-color-map-bright screen) (apply #'vector (map-colors (cdr amt)))))))
+
+ (defun update-screen-color-context (screen)
+- (let* ((cc (screen-message-cc screen))
+- (bright (lookup-color screen *text-color*)))
+- (setf
+- (ccontext-default-fg cc) (screen-fg-color screen)
+- (ccontext-default-bg cc) (screen-bg-color screen))
+- (adjust-color bright 0.25)
+- (setf (ccontext-default-bright cc) (alloc-color screen bright))))
++ (let ((cc (screen-message-cc screen))
++ (bright (lookup-color screen *text-color*)))
++ (when *bright-colors*
++ (adjust-color bright 0.25))
++ (setf (ccontext-default-fg cc) (screen-fg-color screen)
++ (ccontext-default-bg cc) (screen-bg-color screen)
++ (ccontext-default-bright cc) (alloc-color screen bright))))
+
+ (defun get-bg-color (screen cc color)
+ (setf *background* color)
+diff --git a/mode-line.lisp b/mode-line.lisp
+index d30dfb9..42c3bc2 100644
+--- a/mode-line.lisp
++++ b/mode-line.lisp
+@@ -282,8 +282,8 @@ critical."
+ (xlib:create-window
+ :parent parent
+ :x 0 :y 0 :width 1 :height 1
+- :background (alloc-color screen *mode-line-background-color*)
+- :border (alloc-color screen *mode-line-border-color*)
++ :background (alloc-color screen (lookup-color screen *mode-line-background-color*))
++ :border (alloc-color screen (lookup-color screen *mode-line-border-color*))
+ :border-width *mode-line-border-width*
+ ;; You can click the modeline
+ :event-mask (xlib:make-event-mask :button-press :exposure)
+@@ -350,15 +350,16 @@ critical."
+ (defun make-mode-line-gc (window screen)
+ (xlib:create-gcontext :drawable window
+ :font (screen-font screen)
+- :foreground (alloc-color screen *mode-line-foreground-color*)
+- :background (alloc-color screen *mode-line-background-color*)))
++ :foreground (alloc-color screen (lookup-color screen *mode-line-foreground-color*))
++ :background (alloc-color screen (lookup-color screen *mode-line-background-color*))))
+
+
+ (defun update-mode-line-color-context (ml)
+ (let* ((cc (mode-line-cc ml))
+ (screen (mode-line-screen ml))
+ (bright (lookup-color screen *mode-line-foreground-color*)))
+- (adjust-color bright 0.25)
++ (when *bright-colors*
++ (adjust-color bright 0.25))
+ (setf (ccontext-default-bright cc) (alloc-color screen bright))))
+
+ (defun make-head-mode-line (screen head format)
+diff --git a/primitives.lisp b/primitives.lisp
+index 50d062e..c37a028 100644
+--- a/primitives.lisp
++++ b/primitives.lisp
+@@ -109,6 +109,7 @@
+ *default-group-name*
+ *window-border-style*
+ *data-dir*
++ *bright-colors*
+ add-hook
+ clear-window-placement-rules
+ concat
+@@ -153,6 +154,9 @@ be an integer.")
+ (defvar *grab-pointer-count* 0
+ "The number of times the pointer has been grabbed")
+
++(defvar *bright-colors* t
++ "Make colors brighter. This is the default.")
++
+ ;;; Hooks
+
+ (defvar *command-mode-start-hook* '(command-mode-start-message)
+diff --git a/screen.lisp b/screen.lisp
+index ab708c3..562dbf4 100644
+--- a/screen.lisp
++++ b/screen.lisp
+@@ -249,7 +249,7 @@ identity with a range check."
+
+ (defmacro set-any-color (val color)
+ `(progn (dolist (s *screen-list*)
+- (setf (,val s) (alloc-color s ,color)))
++ (setf (,val s) (alloc-color s (lookup-color s ,color))))
+ (update-colors-all-screens)))
+
+ ;; FIXME: I don't like any of this. Isn't there a way to define
+