#include QMK_KEYBOARD_H #include "version.h" #define TG_GAME TG(GAME) #define TG_UPPER TG(UPPER) #define MO_MOV MO(MOVEMENT) #define MO_SYM MO(SYMNUM) enum layers { BASE, // Default layer GAME, /* Flipped for games */ SYMNUM, // Symbols and numbers MOVEMENT, // Movement/Navigation keys UPPER, /* Fake capslock */ }; enum custom_keycodes { #ifdef ORYX_CONFIGURATOR VRSN = EZ_SAFE_RANGE, #else VRSN = SAFE_RANGE, #endif RGB_SLD }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // clang-format off /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | [ | { | } | ( | = | L4 | | L3 | * | ) | + | ] | ! | APP | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | Q | W | F | P | G | Back | | DEL | J | L | U | Y | ; | | * |--------+------+------+------+------+------| space| | |------+------+------+------+------+--------| * | Meh | A | R | S | T | D |------| |------| H | N | E | I | O | Meh | * |--------+------+------+------+------+------| TAB | | Back |------+------+------+------+------+--------| * | Hyper | Z | X | C | V | B | | | space| K | M | , | . | ' | Hyper | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | ~L1 | ~L2 | LAlt |LShift| LCtrl| | RCtrl|RShift| LAlt | ~L1 | ~L2 | * `----------------------------------' `----------------------------------' * ,-------------. ,--------------. * | Home | End | | Left | Right | * ,------|------|------| |------+--------+------. * | | | PgUp | | Up | | | * | Space| LGui |------| |------| RGui |Enter | * | | | PgDn | | Down | | | * `--------------------' `----------------------' */ [BASE] = LAYOUT_ergodox_pretty( // left hand \\ // right hand KC_ESC, KC_LBRC, KC_LCBR, KC_RCBR, KC_LPRN, KC_EQL, TG_GAME, TG_UPPER, KC_ASTR, KC_RPRN, KC_PLUS, KC_RBRC, KC_EXLM, KC_APP, KC_NO, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_BSPC, KC_DEL, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_NO, KC_MEH, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_MEH, KC_RGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TAB, KC_ENT, KC_K, KC_M, KC_COMM, KC_DOT, KC_QUOT, KC_RGUI, MO_MOV, MO_SYM, KC_LALT, KC_LSFT, KC_LCTL, KC_RCTL, KC_RSFT, KC_LALT, MO_SYM, MO_MOV, KC_HOME, KC_END, KC_LEFT, KC_RGHT, KC_PGUP, KC_UP, KC_BSPC, KC_LGUI, KC_PGDN, KC_DOWN, KC_LGUI, KC_SPC ), /* Keymap 1: Game layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | P | O | I | U | Y | | | | T | R | E | W | Q | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | H | J | K | L | ; |------| |------| G | F | A | S | D | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | N | M | , | . | ' | | | | B | V | C | X | Z | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,--------------. * | | | | | | * ,------|------|------| |------+--------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `----------------------' */ [GAME] = LAYOUT_ergodox_pretty( // left hand KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG(GAME), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P, KC_O, KC_I, KC_U, KC_Y, KC_TRNS, KC_TRNS, KC_T, KC_R, KC_E, KC_W, KC_Q, KC_TRNS, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_G, KC_F, KC_A, KC_S, KC_D, KC_TRNS, KC_TRNS, KC_N, KC_M, KC_COMMA, KC_DOT, KC_QUOT, KC_TRNS, KC_TRNS, KC_B, KC_V, KC_C, KC_X, KC_Z, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO_SYM, KC_TRNS ), /* Keymap 2: Symbol and numbers layer * * ,---------------------------------------------------. ,--------------------------------------------------. * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 | * |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------| * | | # | @ | | | & | ^ | | | | | 7 | 8 | 9 | * | | * |---------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | ` | ? | $ | - | |------| |------| , | 4 | 5 | 6 | + | | * |---------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | ~ | \ | / | _ | % | | | | & | 1 | 2 | 3 | \ | | * `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | . | 0 | = | | * `-----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ [SYMNUM] = LAYOUT_ergodox_pretty( // left hand \\ // right hand KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_HASH, KC_AT, KC_PIPE, KC_AMPR, KC_CIRC, KC_NO, KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_ASTR, KC_NO, KC_NO, KC_GRV, KC_QUES, KC_DLR, KC_MINS, KC_NO, KC_COMM, KC_4, KC_5, KC_6, KC_PLUS, KC_NO, KC_NO, KC_TILD, KC_BSLS, KC_SLSH, KC_UNDS, KC_PERC, KC_NO, KC_NO, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_0, KC_EQL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO ), /* Keymap 3: Movement mouse keys * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | | Lclk | MsUp | Rclk | WhUp | | | | PgUp | Home | Up | End | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | |MsLeft|MsDown|MsRght| WhDn |------| |------| PgDn | Left | Down | Right| | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | | | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | |Brwser| * | | |------| |------| |Back | * | | | | | | | | * `--------------------' `--------------------' */ [MOVEMENT] = LAYOUT_ergodox_pretty( // left hand KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, KC_NO, KC_NO, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_WBAK ), /* Keymap 4: UPPER layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | Q | W | F | P | G | - | | | J | L | U | Y | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | A | R | S | T | D |------| |------| H | N | E | I | O | | * |--------+------+------+------+------+------| _ | | |------+------+------+------+------+--------| * | | Z | X | C | V | B | | | | K | M | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,--------------. * | | | | | | * ,------|------|------| |------+--------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `----------------------' */ [UPPER] = LAYOUT_ergodox_pretty( // left hand KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS, KC_TRNS, S(KC_Q), S(KC_W), S(KC_F), S(KC_P), S(KC_G), KC_MINUS, KC_TRNS, S(KC_J), S(KC_L), S(KC_U), S(KC_Y), KC_TRNS, KC_TRNS, KC_TRNS, S(KC_A), S(KC_R), S(KC_S), S(KC_T), S(KC_D), S(KC_H), S(KC_N), S(KC_E), S(KC_I), S(KC_O), KC_TRNS, KC_TRNS, S(KC_Z), S(KC_X), S(KC_C), S(KC_V), S(KC_B), KC_UNDERSCORE, KC_TRNS, S(KC_K), S(KC_M), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), // clang-format on }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { case VRSN: SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION); return false; #ifdef RGBLIGHT_ENABLE case RGB_SLD: rgblight_mode(1); return false; #endif } } return true; } // Runs just one time when the keyboard initializes. void keyboard_post_init_user(void) { #ifdef RGBLIGHT_COLOR_LAYER_0 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0); #endif }; // Runs whenever there is a layer state change. layer_state_t layer_state_set_user(layer_state_t state) { ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); uint8_t layer = get_highest_layer(state); switch (layer) { case 0: #ifdef RGBLIGHT_COLOR_LAYER_0 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0); #endif break; case 1: ergodox_right_led_1_on(); #ifdef RGBLIGHT_COLOR_LAYER_1 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_1); #endif break; case 2: ergodox_right_led_2_on(); #ifdef RGBLIGHT_COLOR_LAYER_2 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_2); #endif break; case 3: ergodox_right_led_3_on(); #ifdef RGBLIGHT_COLOR_LAYER_3 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_3); #endif break; case 4: ergodox_right_led_1_on(); ergodox_right_led_2_on(); #ifdef RGBLIGHT_COLOR_LAYER_4 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_4); #endif break; case 5: ergodox_right_led_1_on(); ergodox_right_led_3_on(); #ifdef RGBLIGHT_COLOR_LAYER_5 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_5); #endif break; case 6: ergodox_right_led_2_on(); ergodox_right_led_3_on(); #ifdef RGBLIGHT_COLOR_LAYER_6 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_6); #endif break; case 7: ergodox_right_led_1_on(); ergodox_right_led_2_on(); ergodox_right_led_3_on(); #ifdef RGBLIGHT_COLOR_LAYER_7 rgblight_setrgb(RGBLIGHT_COLOR_LAYER_7); #endif break; default: break; } return state; };