From ab1346c7a8d0fefca62d57fb9aba2d042af793a1 Mon Sep 17 00:00:00 2001 From: Tom Willemsen Date: Wed, 12 Sep 2012 23:15:44 +0200 Subject: [PATCH] Add awesome config --- .config/awesome/bowl.lua | 205 ++++++++++++++++++ .config/awesome/infoline.lua | 183 ++++++++++++++++ .config/awesome/keychain.lua | 334 ++++++++++++++++++++++++++++ .config/awesome/rc.lua | 410 +++++++++++++++++++++++++++++++++++ 4 files changed, 1132 insertions(+) create mode 100644 .config/awesome/bowl.lua create mode 100644 .config/awesome/infoline.lua create mode 100644 .config/awesome/keychain.lua create mode 100644 .config/awesome/rc.lua diff --git a/.config/awesome/bowl.lua b/.config/awesome/bowl.lua new file mode 100644 index 0000000..bf6af7b --- /dev/null +++ b/.config/awesome/bowl.lua @@ -0,0 +1,205 @@ +-- -*- coding: utf-8 -*- +-------------------------------------------------------------------------------- +-- @author Nicolas Berthier <nberthier@gmail.com> +-- @copyright 2010 Nicolas Berthier +-------------------------------------------------------------------------------- +-- +-- Bowls are kind of helpers that can be drawn (at the bottom --- for now) of an +-- area, and displaying the current key prefix. It is inspired by emacs' +-- behavior, that prints prefix keys in the minibuffer after a certain time. +-- +-- I call it `bowl' as a reference to the bowl that one might have at home, +-- where one puts its actual keys... A more serious name would be `hint' or +-- `tooltip' (but they do not fit well for this usage). +-- +-- Example usage: see `rc.lua' file. +-- +-------------------------------------------------------------------------------- + +--{{{ Grab environment (mostly aliases) +local setmetatable = setmetatable +local ipairs = ipairs +local type = type +local pairs = pairs +local string = string +local print = print +local error = error + +local capi = capi +local client = client +local awesome = awesome +local root = root +local timer = timer + +local infoline = require ("infoline") +--}}} + +module ("bowl") + +-- Privata data: we use weak keys in order to allow collection of private data +-- if keys (clients) are collected (i.e., no longer used, after having been +-- killed for instance) +local data = setmetatable ({}, { __mode = 'k' }) + +--{{{ Default values + +--- Default modifier filter +local modfilter = { + ["Mod1"] = "M", + ["Mod4"] = "S", + ["Control"] = "C", + ["Shift"] = string.upper, +} + +-- Timers configuration +local use_timers = true +local timeout = 2.0 + +--}}} + +--{{{ Keychain pretty-printing + +function mod_to_string (mods, k) + local ret, k = "", k + for _, mod in ipairs (mods) do + if modfilter[mod] then + local t = type (modfilter[mod]) + if t == "function" then + k = modfilter[mod](k) + elseif t == "string" then + ret = ret .. modfilter[mod] .. "-" + else + error ("Invalid modifier key filter: got a " .. t) + end + else + ret = ret .. mod .. "-" + end + end + return ret, k +end + +function ks_to_string (m, k) + local m, k = mod_to_string (m, k) + return m .. k +end + +--}}} + +--{{{ Timer management + +local function delete_timer_maybe (d) + if d.timer then -- stop and remove the timer + d.timer:remove_signal ("timeout", d.timer_function) + d.timer:stop () + d.timer = nil + d.timer_expired = true + end +end + +local function delayed_call_maybe (d, f) + if use_timers then + if not d.timer_expired and not d.timer then + -- create and start the timer + d.timer = timer ({ timeout = timeout }) + d.timer_function = function () f (); delete_timer_maybe (d) end + d.timer:add_signal ("timeout", d.timer_function) + d.timer:start () + d.timer_expired = false + elseif not d.timer_expired then + -- restart the timer... + + -- XXX: What is the actual semantics of the call to `start' (ie, + -- does it restart the timer with the initial timeout)? + d.timer:stop () + d.timer.timeout = timeout -- reset timeout + d.timer:start () + end + else -- timers disabled + f () -- call the given function directly + end +end + +--}}} + +--{{{ Infoline management + +function dispose (w) + local d = data[w] + if d.bowl then -- if bowl was enabled... (should always be true...) + infoline.dispose (d.bowl) + d.bowl = nil + end + delete_timer_maybe (d) + data[w] = nil +end + +function append (w, m, k) + local d = data[w] + local pretty_ks = ks_to_string (m, k) .. " " + infoline.set_text (d.bowl, infoline.get_text (d.bowl) .. pretty_ks) + + local function enable_bowl () + -- XXX: is there a possible bad interleaving that could make + -- this function execute while the bowl has already been + -- disposed of? in which case the condition should be checked + -- first... + + -- if d.bowl then + infoline.attach (d.bowl, w) + -- end + end + + delayed_call_maybe (d, enable_bowl) +end + +function create (w) + -- XXX: Note the prefix text could be customizable... + data[w] = { bowl = infoline.new (" ") } +end + +--}}} + + +--- Initializes the bowl module, with given properties; should be called before +--- ANY other function of this module. +-- Configurations fields include: +-- +-- `use_timers', `timeout': A boolean defining whether bowls drawing should be +-- delayed, along with a number being this time shift, in seconds (Default +-- values are `true' and `2'). +-- +-- `modfilter': A table associating modifiers (Mod1, Mod4, Control, Shift, etc.) +-- with either a string (in this case it will replace the modifier when printed +-- in heplers) or functions (in this case the key string will be repaced by a +-- call to this function with the key string as parameter). Default value is: +-- { ["Mod1"] = "M", ["Mod4"] = "S", ["Control"] = "C", ["Shift"] = +-- string.upper } +-- +-- @param c The table of properties. +function init (c) + local c = c or { } + modfilter = c.modfilter and c.modfilter or modfilter + if c.use_timers ~= nil then use_timers = c.use_timers end + if use_timers then + timeout = c.timeout ~= nil and c.timeout or timeout + end +end + +--- Setup signal listeners, that trigger appropriate functions for a default +--- behavior. +function default_setup () + local function to_root (f) return function (...) f (root, ...) end end + client.add_signal ("keychain::enter", create) + client.add_signal ("keychain::append", append) + client.add_signal ("keychain::leave", dispose) + awesome.add_signal ("keychain::enter", to_root (create)) + awesome.add_signal ("keychain::append", to_root (append)) + awesome.add_signal ("keychain::leave", to_root (dispose)) +end + +-- Local variables: +-- indent-tabs-mode: nil +-- fill-column: 80 +-- lua-indent-level: 4 +-- End: +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80 diff --git a/.config/awesome/infoline.lua b/.config/awesome/infoline.lua new file mode 100644 index 0000000..2b8e00c --- /dev/null +++ b/.config/awesome/infoline.lua @@ -0,0 +1,183 @@ +-- -*- coding: utf-8 -*- +-------------------------------------------------------------------------------- +-- @author Nicolas Berthier <nberthier@gmail.com> +-- @copyright 2010 Nicolas Berthier +-------------------------------------------------------------------------------- +-- +-- This is a module for defining infolines in awesome. An infoline is a wibox +-- attached to a region (typically, a client or the root window). +-- +-- Remarks: +-- +-- - It has not been tested with multiple screens yet. +-- +-- Example usage: (TODO --- read the comments for now, there are not many +-- functions) +-- +-------------------------------------------------------------------------------- + +--{{{ Grab environment (mostly aliases) +local setmetatable = setmetatable +local ipairs = ipairs +local type = type +local pairs = pairs +local string = string +local print = print +local error = error +local io = io + +local client = client +local awesome = awesome +local wibox = wibox +local widget = widget +local root = root +local screen = screen +local mouse = mouse +--}}} + +module ("infoline") + +-- Privata data: we use weak keys in order to allow collection of private data +-- if keys (clients) are collected (i.e., no longer used, after having been +-- killed for instance). +-- +-- XXX: For now, we have at most one infoline per client, but it could be +-- interesting to create several types of infolines (identified by indexes to be +-- allocated by this module), and associated to, e.g., different configuration +-- flags and positioning routine... +local data = setmetatable ({}, { __mode = 'k' }) + +--{{{ Infoline positioning + +-- XXX: this is a hack that positions an infoline at the bottom of a given area. +local function setup_position (wb, geom) + local b = wb:geometry () + b.x = geom.x + b.width = geom.width + b.y = geom.y + geom.height - awesome.font_height + b.height = awesome.font_height + wb:geometry (b) +end + +--}}} + +--{{{ Configurations: + +-- When true, this flag indicates that an infoline is hidden if its attached +-- client loses its focus. Otherwise, it remains always visible. +follow_focus = true + +--}}} + +--{{{ Infoline updates + +function get_text (il) return il.wb.widgets[1].text end +function set_text (il, text) il.wb.widgets[1].text = text end + +-- Forces a refresh of the given infoline. +function update (il) + local wb = il.wb + local c = il.cli + + if il.enabled then + -- XXX: Note this could be much better if we had some sort of root and + -- client interface unification: the following involves a priori useless + -- code duplication... + if c == root then + wb.screen = mouse.screen -- XXX: is this the behavior we need? + wb.visible = true + setup_position (wb, screen[mouse.screen].workarea) + else + if c:isvisible () and (not follow_focus or client.focus == c) then + wb.screen = c.screen + wb.visible = true + setup_position (wb, c:geometry ()) + else -- do we have to hide it? + wb.visible = false + end + end + elseif wb.visible then --otherwise we need to hide it. + wb.visible = false + end +end + +local function update_from_client (c) + -- Note that we may not have an infoline for this client, hence the + -- conditional... + if data[c] then update (data[c]) end +end + +-- Force execution of the above function on client state modification. +client.add_signal ("focus", update_from_client) +client.add_signal ("unfocus", update_from_client) +client.add_signal ("unmanage", update_from_client) + +--}}} + +--{{{ Infoline management + +--- Creates a new infoline, with the given initial text. Note it is not visible +--- by default, and not attached to any client. +function new (text) + local il = { + wb = wibox ({ + ontop = true, -- XXX: setting a depth when attaching to + --a client would be much better + widgets = { + widget ({ type = "textbox", align="left" }) + }, + }) + } + -- these will remain false until the infoline is attached to a client. + il.wb.visible = false + il.enabled = false + set_text (il, text or "") + return il +end + +-- Attached infolines will react to the following client-related signals, and +-- automatically setup their position according to the client's geometry. +local csignals = { "property::geometry", "property::minimized", + "property::visible", "property::focus", "property::screen", } + +-- Attaches an infoline to a client. Note the infoline becomes visible at that +-- time, if the client is currently visible (and if it has focus, when +-- `follow_focus' holds). +function attach (il, c) + data[c] = il + il.cli = c + il.enabled = true + update (il) + if c ~= root then + -- subscribe to client-related signals + for _, s in ipairs (csignals) do + c:add_signal (s, update_from_client) + end + end +end + +--- Detach the given infoline from its client, if any. +function dispose (il) + local c = il.cli + if c then -- note c can be nil here, if the given infoline has not been + --attached to any client... + il.enabled = false + update (il) -- a shortcut here would be: `il.wb.visible = false' + data[c] = nil + if c ~= root then + -- unsubscribe from client-related signals + for _, s in ipairs (csignals) do + c:remove_signal (s, update_from_client) + end + end + end +end + +--}}} + +-- Local variables: +-- indent-tabs-mode: nil +-- fill-column: 80 +-- lua-indent-level: 4 +-- End: +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80 diff --git a/.config/awesome/keychain.lua b/.config/awesome/keychain.lua new file mode 100644 index 0000000..86ce7b2 --- /dev/null +++ b/.config/awesome/keychain.lua @@ -0,0 +1,334 @@ +-- -*- coding: utf-8 -*- +-------------------------------------------------------------------------------- +-- @author Nicolas Berthier <nberthier@gmail.com> +-- @copyright 2010 Nicolas Berthier +-------------------------------------------------------------------------------- +-- +-- This is a module for defining keychains à la emacs in awesome. I was also +-- inspired by ion3 behavior when designing it. +-- +-- Remarks: +-- +-- - This module does not handle `release' key bindings, but is it useful for +-- keychains? +-- +-- - It has not been tested with multiple screens yet. +-- +-- - There might (... must) be incompatibilities with the shifty module. Also, +-- defining global and per-client keychains with the same prefix is not +-- allowed (or leads to unspecified behaviors... --- in practice: the +-- per-client ones are ignored). However, I do think separation of per-client +-- and global keys is a bad idea if client keys do not have a higher priority +-- than the global ones... +-- +-- Example usage: see `rc.lua' file. +-- +-------------------------------------------------------------------------------- + +--{{{ Grab environment (mostly aliases) +local setmetatable = setmetatable +local ipairs = ipairs +local type = type +local pairs = pairs +local string = string +local print = print +local error = error +local io = io + +local capi = capi +local client = client +local awesome = awesome +local root = root + +local akey = require ("awful.key") +local join = awful.util.table.join +local clone = awful.util.table.clone +--}}} + +module ("keychain") + +-- Privata data: we use weak keys in order to allow collection of private data +-- if keys (clients) are collected (i.e., no longer used, after having been +-- killed for instance) +local data = setmetatable ({}, { __mode = 'k' }) + +--{{{ Functional Tuples +-- see http://lua-users.org/wiki/FunctionalTuples for details + +--- Creates a keystroke representation to fill the `escape' table configuration +--- property. +-- @param m Modifiers table. +-- @param k The key itself. +-- @return A keystroke representation (only for the escape sequence, for now?). +function keystroke (m, k) + if type (m) ~= "table" then + error ("Keystroke modifiers must be given a table (got a ".. + type (m)..")") + end + if type (k) ~= "string" then + error ("Keystroke key must be given a string (got a ".. + type (m)..")") + end + return function (fn) return fn (m, k) end +end + +-- keystroke accessors +local function ks_mod (_m, _k) return _m end +local function ks_key (_m, _k) return _k end + +-- --- + +--- Creates a final keychain binding to fill the keychain binding tables, +--- meaning that the given function will be executed at the end of the keychain. +-- @param m Modifiers table. +-- @param k The key. +-- @param cont The function to be bound to the given keys. +-- @return A "final" key binding. +function key (m, k, cont) + if type (cont) ~= "function" then + error ("Final binding must be given a function (got a ".. + type (cont)..")") + end + return function (fn) return fn (keystroke (m, k), cont, true) end +end + +--- Creates an intermediate (prefix) keychain binding. +-- @param m Modifiers table. +-- @param k The key. +-- @param sub The subchain description table to be bound to the given keys. +-- @return An "intermediate" key binding. +function subchain (m, k, sub) + if type (sub) ~= "table" then + error ("Subchain binding must be given a table (got a ".. + type (sub)..")") + end + return function (fn) return fn (keystroke (m, k), sub, false) end +end + +-- key/subchain binding accessors +local function binding_ks (ks, cont, leaf) return ks end +local function binding_cont (ks, cont, leaf) return cont end +local function binding_leaf (ks, cont, leaf) return leaf end + +--- Creates an intermediate keychain if sub is a table, or a final key binding +--- otherwise (and then sub must be a function). +-- @param m Modifiers table. +-- @param k The key. +-- @param sub Either the subchain description table, or the function, to be +-- bound to the given keys. +function sub (m, k, sub) + if type (sub) == "table" then + return subchain (m, k, sub) + else + return key (m, k, sub) + end +end + +--}}} + +--{{{ Default values + +--- Default escape sequences (S-g is inspired by emacs...) +local escape_keystrokes = { + keystroke ( { }, "Escape" ), + keystroke ( { "Mod4" }, "g" ), +} + +--}}} + +--{{{ Key table management facilities + +local function set_keys (c, k) + if c == root then root.keys (k) else c:keys (k) end +end + +local function keys_of (c) + if c == root then return root.keys () else return c:keys () end +end + +--}}} + +--{{{ Signal emission helper + +local function notif (sig, w, ...) + if w ~= root then + client.emit_signal (sig, w, ...) + else -- we use global signals otherwise + awesome.emit_signal (sig, ...) + end +end + +--}}} + +--{{{ Client/Root-related state management + +local function init_client_state_maybe (w) + if data[w] == nil then + local d = { } + d.keys = keys_of (w) -- save client keys + data[w] = d -- register client + notif ("keychain::enter", w) + end +end + +local function restore_client_state (c) + local w = c or root + local d = data[w] + -- XXX: Turns out that `d' can be nil already here, in case the keyboard has + -- been grabbed since the previous call to this funtion... (that also seems + -- to be called again upon release…) + if d then + set_keys (w, d.keys) -- restore client keys + data[w] = nil -- unregister client + end +end + +local function leave (c) + local w = c or root + + -- Destroy notifier structures if needed + if data[w] then -- XXX: necessary test? + notif ("keychain::leave", w) + end +end + +-- force disposal of resources when clients are killed +client.add_signal ("unmanage", leave) + +--}}} + +--{{{ Key binding tree access helpers + +local function make_on_entering (m, k, subchain) return + function (c) + local w = c or root + + -- Register and initialize client state, if not already in a keychain + init_client_state_maybe (w) + + -- Update notifier text, and trigger its drawing if necessary + notif ("keychain::append", w, m, k) + + -- Setup subchain + set_keys (w, subchain) + end +end + +local function on_leaving (c) + -- Trigger disposal routine + leave (c) + + -- Restore initial key mapping of client + restore_client_state (c) +end + +--}}} + +--{{{ Configuration + +-- Flag to detect late initialization error +local already_used = false + +-- Escape binding table built once upon initialization +local escape_bindings = { } + +--- Fills the escape bindings table with actual `awful.key' elements triggering +--- execution of `on_leaving'. +local function init_escape_bindings () + escape_bindings = { } + for _, e in ipairs (escape_keystrokes) do + escape_bindings = join (escape_bindings, + akey (e (ks_mod), e (ks_key), on_leaving)) + end +end + +-- Call it once upon module loading to initialize escape_bindings (in case +-- `init' is not called). +init_escape_bindings () + + +--- Initializes the keychain module, with given properties; to be called before +--- ANY other function of this module. +-- Configurations fields include: +-- +-- `escapes': A table of keystrokes (@see keychain.keystroke) escaping keychains +-- (defaults are `Mod4-g' and `Escape'). +-- +-- @param c The table of properties. +function init (c) + local c = c or { } + + if already_used then + -- heum... just signal the error: "print" or "error"? + return print ("E: keychain: Call to `init' AFTER having bound keys!") + end + + escape_keystrokes = c.escapes and c.escapes or escape_keystrokes + + -- Now, fill the escape bindings table again with actual `awful.key' + -- elements triggering `on_leaving' executions, in case escape keys has + -- changed. + init_escape_bindings () +end + +--}}} + +--{{{ Keychain creation + +--- Creates a new keychain binding. +-- @param m Modifiers table. +-- @param k The key. +-- @param chains A table of keychains, describing either final bindings (see +-- key constructor) or subchains (see subchain constructor). If arg is not a +-- table, then `awful.key' is called directly with the arguments. +-- @return A key binding for the `awful.key' module. +-- @see awful.key +function new (m, k, chains) + + -- If the argument is a function, then we need to return an actual awful.key + -- directly. + if type (chains) ~= "table" then + return akey (m, k, chains) + end + + -- This table will contain the keys to be mapped upon keystroke. It + -- initially contains the escape bindings, so that one can still rebind them + -- differently in `chains'. + local subchain = clone (escape_bindings) + + already_used = true -- subsequent init avoidance flag... + + -- For each entry of the given chains, add a corresponding `awful.key' + -- element in the subchain + for _, e in ipairs (chains) do + local ks = e (binding_ks) + if e (binding_leaf) then + -- We encountered a leaf in the chains. + local function on_leaf (c) on_leaving (c); e (binding_cont) (c) end + subchain = join (subchain, akey (ks (ks_mod), ks (ks_key), on_leaf)) + else + -- Recursively call subchain creation. "Funny" detail: I think there + -- is no way of creating ill-structured keychain descriptors that + -- would produce infinite recursive calls here, since we control + -- their creation with functional tuples, that cannot lead to cyclic + -- structures... + local subch = new (ks (ks_mod), ks (ks_key), e (binding_cont)) + subchain = join (subchain, subch) + end + end + + -- Then return an actual `awful.key', triggering the `on_entering' routine + return akey (m, k, make_on_entering (m, k, subchain)) +end +--}}} + +-- Setup `__call' entry in module's metatable so that we can create new prefix +-- binding using `keychain (m, k, ...)' directly. +setmetatable (_M, { __call = function (_, ...) return new (...) end }) + +-- Local variables: +-- indent-tabs-mode: nil +-- fill-column: 80 +-- lua-indent-level: 4 +-- End: +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80 diff --git a/.config/awesome/rc.lua b/.config/awesome/rc.lua new file mode 100644 index 0000000..674e5c0 --- /dev/null +++ b/.config/awesome/rc.lua @@ -0,0 +1,410 @@ +-- Standard awesome library +require("awful") +require("awful.autofocus") +require("awful.rules") +-- Theme handling library +require("beautiful") +-- Notification library +require("naughty") +require("bowl") +require("keychain") + +-- {{{ Error handling +-- Check if awesome encountered an error during startup and fell back to +-- another config (This code will only ever execute for the fallback config) +if awesome.startup_errors then + naughty.notify({ preset = naughty.config.presets.critical, + title = "Oops, there were errors during startup!", + text = awesome.startup_errors }) +end + +-- Handle runtime errors after startup +do + local in_error = false + awesome.add_signal("debug::error", function (err) + -- Make sure we don't go into an endless error loop + if in_error then return end + in_error = true + + naughty.notify({ preset = naughty.config.presets.critical, + title = "Oops, an error happened!", + text = err }) + in_error = false + end) +end +-- }}} + +-- {{{ Variable definitions +-- Themes define colours, icons, and wallpapers +beautiful.init("/usr/share/awesome/themes/default/theme.lua") + +bowl.init({ use_timers = true, timeout = 1 }) +bowl.default_setup() + +-- This is used later as the default terminal and editor to run. +terminal = "urxvt" +editor = os.getenv("EDITOR") or "nano" +editor_cmd = terminal .. " -e " .. editor + +-- Default modkey. +-- Usually, Mod4 is the key with a logo between Control and Alt. +-- If you do not like this or do not have such a key, +-- I suggest you to remap Mod4 to another key using xmodmap or other tools. +-- However, you can use another modifier like Mod1, but it may interact with others. +modkey = "Mod4" + +-- Table of layouts to cover with awful.layout.inc, order matters. +layouts = +{ + awful.layout.suit.tile, + awful.layout.suit.tile.left, + awful.layout.suit.tile.bottom, + awful.layout.suit.tile.top, + awful.layout.suit.fair, + awful.layout.suit.fair.horizontal, + awful.layout.suit.spiral, + awful.layout.suit.spiral.dwindle, + awful.layout.suit.max, + awful.layout.suit.max.fullscreen, + awful.layout.suit.magnifier, + awful.layout.suit.floating +} +-- }}} + +-- {{{ Tags +-- Define a tag table which hold all screen tags. +tags = {} +for s = 1, screen.count() do + -- Each screen has its own tag table. + tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1]) +end +-- }}} + +-- {{{ Menu +-- Create a laucher widget and a main menu +myawesomemenu = { + { "manual", terminal .. " -e man awesome" }, + { "edit config", editor_cmd .. " " .. awesome.conffile }, + { "restart", awesome.restart }, + { "quit", awesome.quit } +} + +mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, + { "open terminal", terminal } + } + }) + +mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), + menu = mymainmenu }) +-- }}} + +-- {{{ Wibox +-- Create a textclock widget +mytextclock = awful.widget.textclock({ align = "right" }) + +-- Create a systray +mysystray = widget({ type = "systray" }) + +-- Create a wibox for each screen and add it +mywibox = {} +mypromptbox = {} +mylayoutbox = {} +mytaglist = {} +mytaglist.buttons = awful.util.table.join( + awful.button({ }, 1, awful.tag.viewonly), + awful.button({ modkey }, 1, awful.client.movetotag), + awful.button({ }, 3, awful.tag.viewtoggle), + awful.button({ modkey }, 3, awful.client.toggletag), + awful.button({ }, 4, awful.tag.viewnext), + awful.button({ }, 5, awful.tag.viewprev) + ) +mytasklist = {} +mytasklist.buttons = awful.util.table.join( + awful.button({ }, 1, function (c) + if c == client.focus then + c.minimized = true + else + if not c:isvisible() then + awful.tag.viewonly(c:tags()[1]) + end + -- This will also un-minimize + -- the client, if needed + client.focus = c + c:raise() + end + end), + awful.button({ }, 3, function () + if instance then + instance:hide() + instance = nil + else + instance = awful.menu.clients({ width=250 }) + end + end), + awful.button({ }, 4, function () + awful.client.focus.byidx(1) + if client.focus then client.focus:raise() end + end), + awful.button({ }, 5, function () + awful.client.focus.byidx(-1) + if client.focus then client.focus:raise() end + end)) + +for s = 1, screen.count() do + -- Create a promptbox for each screen + mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright }) + -- Create an imagebox widget which will contains an icon indicating which layout we're using. + -- We need one layoutbox per screen. + mylayoutbox[s] = awful.widget.layoutbox(s) + mylayoutbox[s]:buttons(awful.util.table.join( + awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), + awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), + awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), + awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) + -- Create a taglist widget + mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons) + + -- Create a tasklist widget + mytasklist[s] = awful.widget.tasklist(function(c) + return awful.widget.tasklist.label.currenttags(c, s) + end, mytasklist.buttons) + + -- Create the wibox + mywibox[s] = awful.wibox({ position = "top", screen = s }) + -- Add widgets to the wibox - order matters + mywibox[s].widgets = { + { + mylauncher, + mytaglist[s], + mypromptbox[s], + layout = awful.widget.layout.horizontal.leftright + }, + mylayoutbox[s], + mytextclock, + s == 1 and mysystray or nil, + mytasklist[s], + layout = awful.widget.layout.horizontal.rightleft + } +end +-- }}} + +-- {{{ Mouse bindings +root.buttons(awful.util.table.join( + awful.button({ }, 3, function () mymainmenu:toggle() end), + awful.button({ }, 4, awful.tag.viewnext), + awful.button({ }, 5, awful.tag.viewprev) +)) +-- }}} + +function keyhandler (mod, key, event) + if event == "release" then return true end + + if key == "o" then + awful.client.focus.byidx(1) + if client.focus then client.focus:raise() end + elseif key == "O" then + awful.screen.focus_relative(1) + elseif key == "f" then + awful.client.focus.bydirection("right") + if client.focus then client.focus:raise() end + elseif key == "b" then + awful.client.focus.bydirection("left") + if client.focus then client.focus:raise() end + elseif key == "n" then + awful.client.focus.bydirection("down") + if client.focus then client.focus:raise() end + elseif key == "p" then + awful.client.focus.bydirection("up") + if client.focus then client.focus:raise() end + else + naughty.notify({text=key}) + end + + return false +end + +-- {{{ Key bindings +local bind = keychain +local sub = keychain.sub +globalkeys = awful.util.table.join( + bind({ "Control", }, "z", + { sub({ }, "o", + function () + awful.client.focus.byidx(1) + if client.focus then client.focus:raise() end + end), + sub({ "Shift", }, "o", + function () + awful.screen.focus_relative(1) + end), + sub({ }, "f", + function () + awful.client.focus.bydirection("right") + if client.focus then client.focus:raise() end + end) }), + awful.key({ modkey, }, "Left", awful.tag.viewprev ), + awful.key({ modkey, }, "Right", awful.tag.viewnext ), + awful.key({ modkey, }, "Escape", awful.tag.history.restore), + + awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end), + + -- Layout manipulation + awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), + awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), + awful.key({ modkey, }, "u", awful.client.urgent.jumpto), + awful.key({ modkey, }, "Tab", + function () + awful.client.focus.history.previous() + if client.focus then + client.focus:raise() + end + end), + + -- Standard program + awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), + awful.key({ modkey, "Control" }, "r", awesome.restart), + awful.key({ modkey, "Shift" }, "q", awesome.quit), + + awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), + awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), + awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), + awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), + awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), + awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), + awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), + awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), + + awful.key({ modkey, "Control" }, "n", awful.client.restore), + + -- Prompt + awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end), + + awful.key({ modkey }, "x", + function () + awful.prompt.run({ prompt = "Run Lua code: " }, + mypromptbox[mouse.screen].widget, + awful.util.eval, nil, + awful.util.getdir("cache") .. "/history_eval") + end) +) + +clientkeys = awful.util.table.join( + awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), + awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end), + awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), + awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), + awful.key({ modkey, }, "o", awful.client.movetoscreen ), + awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end), + awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end), + awful.key({ modkey, }, "n", + function (c) + -- The client currently has the input focus, so it cannot be + -- minimized, since minimized clients can't have the focus. + c.minimized = true + end), + awful.key({ modkey, }, "m", + function (c) + c.maximized_horizontal = not c.maximized_horizontal + c.maximized_vertical = not c.maximized_vertical + end) +) + +-- Compute the maximum number of digit we need, limited to 9 +keynumber = 0 +for s = 1, screen.count() do + keynumber = math.min(9, math.max(#tags[s], keynumber)); +end + +-- Bind all key numbers to tags. +-- Be careful: we use keycodes to make it works on any keyboard layout. +-- This should map on the top row of your keyboard, usually 1 to 9. +for i = 1, keynumber do + globalkeys = awful.util.table.join(globalkeys, + awful.key({ modkey }, "#" .. i + 9, + function () + local screen = mouse.screen + if tags[screen][i] then + awful.tag.viewonly(tags[screen][i]) + end + end), + awful.key({ modkey, "Control" }, "#" .. i + 9, + function () + local screen = mouse.screen + if tags[screen][i] then + awful.tag.viewtoggle(tags[screen][i]) + end + end), + awful.key({ modkey, "Shift" }, "#" .. i + 9, + function () + if client.focus and tags[client.focus.screen][i] then + awful.client.movetotag(tags[client.focus.screen][i]) + end + end), + awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, + function () + if client.focus and tags[client.focus.screen][i] then + awful.client.toggletag(tags[client.focus.screen][i]) + end + end)) +end + +clientbuttons = awful.util.table.join( + awful.button({ }, 1, function (c) client.focus = c; c:raise() end), + awful.button({ modkey }, 1, awful.mouse.client.move), + awful.button({ modkey }, 3, awful.mouse.client.resize)) + +-- Set keys +root.keys(globalkeys) +-- }}} + +-- {{{ Rules +awful.rules.rules = { + -- All clients will match this rule. + { rule = { }, + properties = { border_width = beautiful.border_width, + border_color = beautiful.border_normal, + focus = true, + keys = clientkeys, + buttons = clientbuttons } }, + { rule = { class = "MPlayer" }, + properties = { floating = true } }, + { rule = { class = "pinentry" }, + properties = { floating = true } }, + { rule = { class = "gimp" }, + properties = { floating = true } }, + -- Set Firefox to always map on tags number 2 of screen 1. + -- { rule = { class = "Firefox" }, + -- properties = { tag = tags[1][2] } }, +} +-- }}} + +-- {{{ Signals +-- Signal function to execute when a new client appears. +client.add_signal("manage", function (c, startup) + -- Add a titlebar + -- awful.titlebar.add(c, { modkey = modkey }) + + -- Enable sloppy focus + c:add_signal("mouse::enter", function(c) + if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier + and awful.client.focus.filter(c) then + client.focus = c + end + end) + + if not startup then + -- Set the windows at the slave, + -- i.e. put it at the end of others instead of setting it master. + -- awful.client.setslave(c) + + -- Put windows in a smart way, only if they does not set an initial position. + if not c.size_hints.user_position and not c.size_hints.program_position then + awful.placement.no_overlap(c) + awful.placement.no_offscreen(c) + end + end +end) + +client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end) +client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) +-- }}}