-- Standard awesome library require("awful") require("awful.autofocus") require("awful.rules") -- Theme handling library require("beautiful") -- Notification library require("naughty") --require("vicious") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers beautiful.init(os.getenv("HOME") .. "/.config/awesome/themes/default/theme.lua") -- Functions function switch_tag (i) local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end function toggle_tag (i) local screen = mouse.screen if tags[screen][i] then awful.tag.viewtoggle(tags[screen][i]) end end function move_to_tag (i) if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end function toggle_client_tag (i) if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end function fexists(n) local f = io.open(n) print(f) print(f == nil) if f == nil then print("returning false") return false end print("returning true") io.close(f) return true end -- This is used later as the default terminal and editor to run. terminal = "urxvt" editor = "emacs" editor_cmd = editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.spiral, awful.layout.suit.spiral.dwindle, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.floating } -- }}} -- {{{ Tags -- Define a tag table which hold all screen tags. tags = {} for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = awful.tag({ "Q", "W", "E", "A", "S", "D", "Z", "X", "C" }, s, layouts[1]) end -- }}} -- {{{ Menu -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), menu = mymainmenu }) -- }}} -- {{{ Wibox -- Create a textclock widget mytextclock = awful.widget.textclock({ align = "right" }) -- Create Network usage widget --netwidget = widget({ type = "textbox" }) --vicious.register(netwidget, vicious.net, "down:${eth0 down_kb} up:${eth0 up_kb}") -- Create a systray mysystray = widget({ type = "systray" }) -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = awful.util.table.join( awful.button({ }, 1, awful.tag.viewonly), awful.button({ modkey }, 1, awful.client.movetotag), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, awful.client.toggletag), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) ) mytasklist = {} mytasklist.buttons = awful.util.table.join( awful.button({ }, 1, function (c) if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end client.focus = c c:raise() end), awful.button({ }, 3, function () if instance then instance:hide() instance = nil else instance = awful.menu.clients({ width=250 }) end end), awful.button({ }, 4, function () awful.client.focus.byidx(1) if client.focus then client.focus:raise() end end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end)) xmms2_playing = false -- Create a previous button myprevbutton = widget({ type = "imagebox" }) myprevbutton.image = image(beautiful.xmms2_previous_icon) myprevbutton:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.util.spawn("xmms2 prev") end) )) -- Create a play button myplaybutton = widget({ type = "imagebox" }) myplaybutton.image = image(beautiful.xmms2_play_icon) myplaybutton:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.util.spawn("xmms2 toggleplay") if xmms2_playing then xmms2_playing = false else xmms2_playing = true end if xmms2_playing then myplaybutton.image = image(beautiful.xmms2_pause_icon) else myplaybutton.image = image(beautiful.xmms2_play_icon) end end) )) -- Create a stop button mystopbutton = widget({ type = "imagebox" }) mystopbutton.image = image(beautiful.xmms2_stop_icon) mystopbutton:buttons(awful.util.table.join( awful.button({ }, 1, function () if xmms2_playing then xmms2_playing = false myplaybutton.image = image(beautiful.xmms2_play_icon) end awful.util.spawn("xmms2 stop") end) )) -- Create a next button mynextbutton = widget({ type = "imagebox" }) mynextbutton.image = image(beautiful.xmms2_next_icon) mynextbutton:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.util.spawn("xmms2 next") end) )) for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = awful.widget.layoutbox(s) mylayoutbox[s]:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) -- Create a taglist widget mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox[s] = awful.wibox({ position = "top", screen = s }) -- Add widgets to the wibox - order matters mywibox[s].widgets = { { mylauncher, mytaglist[s], mypromptbox[s], layout = awful.widget.layout.horizontal.leftright }, mylayoutbox[s], mynextbutton, mystopbutton, myplaybutton, myprevbutton, mytextclock, s == 1 and mysystray or nil, mytasklist[s], layout = awful.widget.layout.horizontal.rightleft } end -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "Left", awful.tag.viewprev ), awful.key({ modkey, }, "Right", awful.tag.viewnext ), awful.key({ modkey, }, "Escape", awful.tag.history.restore), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), awful.key({ modkey, "Mod1" }, "w", function () mymainmenu:show(true) end), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end), awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end), awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Mod1" }, "q", awesome.quit), awful.key({ "Mod1", "Control" }, "l", function () awful.util.spawn("i3lock -c 000000") end), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), -- Extra tag bindings awful.key({ modkey, }, "q", function () switch_tag(1) end), awful.key({ modkey, }, "w", function () switch_tag(2) end), awful.key({ modkey, }, "e", function () switch_tag(3) end), awful.key({ modkey, }, "a", function () switch_tag(4) end), awful.key({ modkey, }, "s", function () switch_tag(5) end), awful.key({ modkey, }, "d", function () switch_tag(6) end), awful.key({ modkey, }, "z", function () switch_tag(7) end), awful.key({ modkey, }, "x", function () switch_tag(8) end), awful.key({ modkey, }, "c", function () switch_tag(9) end), awful.key({ modkey, "Control" }, "q", function () toggle_tag(1) end), awful.key({ modkey, "Control" }, "w", function () toggle_tag(2) end), awful.key({ modkey, "Control" }, "e", function () toggle_tag(3) end), awful.key({ modkey, "Control" }, "a", function () toggle_tag(4) end), awful.key({ modkey, "Control" }, "s", function () toggle_tag(5) end), awful.key({ modkey, "Control" }, "d", function () toggle_tag(6) end), awful.key({ modkey, "Control" }, "z", function () toggle_tag(7) end), awful.key({ modkey, "Control" }, "x", function () toggle_tag(8) end), awful.key({ modkey, "Control" }, "c", function () toggle_tag(9) end), awful.key({ modkey, "Shift" }, "q", function () move_to_tag(1) end), awful.key({ modkey, "Shift" }, "w", function () move_to_tag(2) end), awful.key({ modkey, "Shift" }, "e", function () move_to_tag(3) end), awful.key({ modkey, "Shift" }, "a", function () move_to_tag(4) end), awful.key({ modkey, "Shift" }, "s", function () move_to_tag(5) end), awful.key({ modkey, "Shift" }, "d", function () move_to_tag(6) end), awful.key({ modkey, "Shift" }, "z", function () move_to_tag(7) end), awful.key({ modkey, "Shift" }, "x", function () move_to_tag(8) end), awful.key({ modkey, "Shift" }, "c", function () move_to_tag(9) end), awful.key({ modkey, "Control", "Shift" }, "q", function () toggle_cleint_tag(1) end), awful.key({ modkey, "Control", "Shift" }, "w", function () toggle_cleint_tag(2) end), awful.key({ modkey, "Control", "Shift" }, "e", function () toggle_cleint_tag(3) end), awful.key({ modkey, "Control", "Shift" }, "a", function () toggle_cleint_tag(4) end), awful.key({ modkey, "Control", "Shift" }, "s", function () toggle_cleint_tag(5) end), awful.key({ modkey, "Control", "Shift" }, "d", function () toggle_cleint_tag(6) end), awful.key({ modkey, "Control", "Shift" }, "z", function () toggle_cleint_tag(7) end), awful.key({ modkey, "Control", "Shift" }, "x", function () toggle_cleint_tag(8) end), awful.key({ modkey, "Control", "Shift" }, "c", function () toggle_cleint_tag(9) end), -- Prompt awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end), awful.key({ modkey, "Mod1" }, "x", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen].widget, awful.util.eval, nil, awful.util.getdir("cache") .. "/history_eval") end) ) clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Mod1" }, "c", function (c) c:kill() end), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), awful.key({ modkey, }, "o", awful.client.movetoscreen ), awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end), awful.key({ modkey, }, "n", function (c) c.minimized = not c.minimized end), awful.key({ modkey, }, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end) ) -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end clientbuttons = awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize)) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = true, keys = clientkeys, buttons = clientbuttons } }, { rule = { class = "MPlayer" }, properties = { floating = true } }, { rule = { class = "pinentry" }, properties = { floating = true } }, { rule = { class = "gimp" }, properties = { floating = true } }, { rule = { class = "gwibber", name = "gwibber" }, properties = { floating = true } }, -- Set Firefox to always map on tags number 2 of screen 1. -- { rule = { class = "Firefox" }, -- properties = { tag = tags[1][2] } }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.add_signal("manage", function (c, startup) -- Add a titlebar -- awful.titlebar.add(c, { modkey = modkey }) -- Enable sloppy focus c:add_signal("mouse::enter", function(c) if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) if not startup then -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Put windows in a smart way, only if they does not set an initial position. if not c.size_hints.user_position and not c.size_hints.program_position then awful.placement.no_overlap(c) awful.placement.no_offscreen(c) end end end) client.add_signal("focus", function(c) c.border_color = beautiful.border_focus -- c.opacity = 1 end) client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal -- c.opacity = 0.7 end) -- }}} if fexists(os.getenv("HOME") .. "/.config/awesome/local_rc.lua") then dofile(os.getenv("HOME") .. "/.config/awesome/local_rc.lua") end