#ifndef clox_value_h #define clox_value_h #include #include "common.h" typedef struct Obj Obj; typedef struct ObjString ObjString; #ifdef NAN_BOXING #define SIGN_BIT ((uint64_t)0x8000000000000000) #define QNAN ((uint64_t)0x7ffc000000000000) #define TAG_NIL 1 /* 01 */ #define TAG_FALSE 2 /* 10 */ #define TAG_TRUE 3 /* 11 */ typedef uint64_t Value; #define IS_BOOL(value) (((value) | 1) == TRUE_VAL) #define IS_NIL(value) ((value) == NIL_VAL) #define IS_NUMBER(value) (((value)&QNAN) != QNAN) #define IS_OBJ(value) (((value) & (QNAN | SIGN_BIT)) == (QNAN | SIGN_BIT)) #define AS_BOOL(value) ((value) == TRUE_VAL) #define AS_NUMBER(value) valueToNum(value) #define AS_OBJ(value) ((Obj *)(uintptr_t)((value) & ~(SIGN_BIT | QNAN))) #define BOOL_VAL(b) ((b) ? TRUE_VAL : FALSE_VAL) #define FALSE_VAL ((Value)(uint64_t)(QNAN | TAG_FALSE)) #define TRUE_VAL ((Value)(uint64_t)(QNAN | TAG_TRUE)) #define NIL_VAL ((Value)(uint64_t)(QNAN | TAG_NIL)) #define NUMBER_VAL(num) numToValue(num) #define OBJ_VAL(obj) (Value)(SIGN_BIT | QNAN | (uint64_t)(uintptr_t)(obj)) static inline double valueToNum(Value value) { double num; memcpy(&num, &value, sizeof(Value)); return num; } static inline Value numToValue(double num) { Value value; memcpy(&value, &num, sizeof(double)); return value; } #else typedef enum { VAL_BOOL, VAL_NIL, VAL_NUMBER, VAL_OBJ, } ValueType; typedef struct { ValueType type; union { bool boolean; double number; Obj *obj; } as; } Value; #define IS_BOOL(value) ((value).type == VAL_BOOL) #define IS_NIL(value) ((value).type == VAL_NIL) #define IS_NUMBER(value) ((value).type == VAL_NUMBER) #define IS_OBJ(value) ((value).type == VAL_OBJ) #define AS_OBJ(value) ((value).as.obj) #define AS_BOOL(value) ((value).as.boolean) #define AS_NUMBER(value) ((value).as.number) #define BOOL_VAL(value) ((Value){VAL_BOOL, {.boolean = value}}) #define NIL_VAL ((Value){VAL_NIL, {.number = 0}}) #define NUMBER_VAL(value) ((Value){VAL_NUMBER, {.number = value}}) #define OBJ_VAL(value) ((Value){VAL_OBJ, {.obj = (Obj *)value}}) #endif // NAN_BOXING typedef struct { int capacity; int count; Value *values; } ValueArray; bool valuesEqual(Value a, Value b); void initValueArray(ValueArray *array); void writeValueArray(ValueArray *array, Value value); void freeValueArray(ValueArray *array); void printValue(Value value); #endif