if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojo.dnd.Source"] = true; dojo.provide("dojo.dnd.Source"); dojo.require("dojo.dnd.Selector"); dojo.require("dojo.dnd.Manager"); /* Container property: "Horizontal"- if this is the horizontal container Source states: "" - normal state "Moved" - this source is being moved "Copied" - this source is being copied Target states: "" - normal state "Disabled" - the target cannot accept an avatar Target anchor state: "" - item is not selected "Before" - insert point is before the anchor "After" - insert point is after the anchor */ /*===== dojo.dnd.__SourceArgs = function(){ // summary: // a dict of parameters for DnD Source configuration. Note that any // property on Source elements may be configured, but this is the // short-list // isSource: Boolean? // can be used as a DnD source. Defaults to true. // accept: Array? // list of accepted types (text strings) for a target; defaults to // ["text"] // horizontal: Boolean? // a horizontal container, if true, vertical otherwise or when omitted // copyOnly: Boolean? // always copy items, if true, use a state of Ctrl key otherwise // withHandles: Boolean? // allows dragging only by handles this.isSource = isSource; this.accept = accept; this.horizontal = horizontal; this.copyOnly = copyOnly; this.withHandles = withHandles; } =====*/ dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, { // summary: a Source object, which can be used as a DnD source, or a DnD target // object attributes (for markup) isSource: true, horizontal: false, copyOnly: false, skipForm: false, withHandles: false, accept: ["text"], constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){ // summary: // a constructor of the Source // node: // node or node's id to build the source on // params: // any property of this class may be configured via the params // object which is mixed-in to the `dojo.dnd.Source` instance dojo.mixin(this, dojo.mixin({}, params)); var type = this.accept; if(type.length){ this.accept = {}; for(var i = 0; i < type.length; ++i){ this.accept[type[i]] = 1; } } // class-specific variables this.isDragging = false; this.mouseDown = false; this.targetAnchor = null; this.targetBox = null; this.before = true; // states this.sourceState = ""; if(this.isSource){ dojo.addClass(this.node, "dojoDndSource"); } this.targetState = ""; if(this.accept){ dojo.addClass(this.node, "dojoDndTarget"); } if(this.horizontal){ dojo.addClass(this.node, "dojoDndHorizontal"); } // set up events this.topics = [ dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"), dojo.subscribe("/dnd/start", this, "onDndStart"), dojo.subscribe("/dnd/drop", this, "onDndDrop"), dojo.subscribe("/dnd/cancel", this, "onDndCancel") ]; }, // methods checkAcceptance: function(source, nodes){ // summary: checks, if the target can accept nodes from this source // source: Object: the source which provides items // nodes: Array: the list of transferred items if(this == source){ return true; } for(var i = 0; i < nodes.length; ++i){ var type = source.getItem(nodes[i].id).type; // type instanceof Array var flag = false; for(var j = 0; j < type.length; ++j){ if(type[j] in this.accept){ flag = true; break; } } if(!flag){ return false; // Boolean } } return true; // Boolean }, copyState: function(keyPressed){ // summary: Returns true, if we need to copy items, false to move. // It is separated to be overwritten dynamically, if needed. // keyPressed: Boolean: the "copy" was pressed return this.copyOnly || keyPressed; // Boolean }, destroy: function(){ // summary: prepares the object to be garbage-collected dojo.dnd.Source.superclass.destroy.call(this); dojo.forEach(this.topics, dojo.unsubscribe); this.targetAnchor = null; }, // markup methods markupFactory: function(params, node){ params._skipStartup = true; return new dojo.dnd.Source(node, params); }, // mouse event processors onMouseMove: function(e){ // summary: event processor for onmousemove // e: Event: mouse event if(this.isDragging && this.targetState == "Disabled"){ return; } dojo.dnd.Source.superclass.onMouseMove.call(this, e); var m = dojo.dnd.manager(); if(this.isDragging){ // calculate before/after var before = false; if(this.current){ if(!this.targetBox || this.targetAnchor != this.current){ this.targetBox = { xy: dojo.coords(this.current, true), w: this.current.offsetWidth, h: this.current.offsetHeight }; } if(this.horizontal){ before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2); }else{ before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2); } } if(this.current != this.targetAnchor || before != this.before){ this._markTargetAnchor(before); m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection)); } }else{ if(this.mouseDown && this.isSource){ var nodes = this.getSelectedNodes(); if(nodes.length){ m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e))); } } } }, onMouseDown: function(e){ // summary: event processor for onmousedown // e: Event: mouse event if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){ this.mouseDown = true; this.mouseButton = e.button; dojo.dnd.Source.superclass.onMouseDown.call(this, e); } }, onMouseUp: function(e){ // summary: event processor for onmouseup // e: Event: mouse event if(this.mouseDown){ this.mouseDown = false; dojo.dnd.Source.superclass.onMouseUp.call(this, e); } }, // topic event processors onDndSourceOver: function(source){ // summary: topic event processor for /dnd/source/over, called when detected a current source // source: Object: the source which has the mouse over it if(this != source){ this.mouseDown = false; if(this.targetAnchor){ this._unmarkTargetAnchor(); } }else if(this.isDragging){ var m = dojo.dnd.manager(); m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection))); } }, onDndStart: function(source, nodes, copy){ // summary: topic event processor for /dnd/start, called to initiate the DnD operation // source: Object: the source which provides items // nodes: Array: the list of transferred items // copy: Boolean: copy items, if true, move items otherwise if(this.isSource){ this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); } var accepted = this.accept && this.checkAcceptance(source, nodes); this._changeState("Target", accepted ? "" : "Disabled"); if(accepted && this == source){ dojo.dnd.manager().overSource(this); } this.isDragging = true; }, onDndDrop: function(source, nodes, copy){ // summary: topic event processor for /dnd/drop, called to finish the DnD operation // source: Object: the source which provides items // nodes: Array: the list of transferred items // copy: Boolean: copy items, if true, move items otherwise do{ //break box if(this.containerState != "Over"){ break; } var oldCreator = this._normalizedCreator; if(this != source){ // transferring nodes from the source to the target if(this.creator){ // use defined creator this._normalizedCreator = function(node, hint){ return oldCreator.call(this, source.getItem(node.id).data, hint); }; }else{ // we have no creator defined => move/clone nodes if(copy){ // clone nodes this._normalizedCreator = function(node, hint){ var t = source.getItem(node.id); var n = node.cloneNode(true); n.id = dojo.dnd.getUniqueId(); return {node: n, data: t.data, type: t.type}; }; }else{ // move nodes this._normalizedCreator = function(node, hint){ var t = source.getItem(node.id); source.delItem(node.id); return {node: node, data: t.data, type: t.type}; }; } } }else{ // transferring nodes within the single source if(this.current && this.current.id in this.selection){ break; } if(this.creator){ // use defined creator if(copy){ // create new copies of data items this._normalizedCreator = function(node, hint){ return oldCreator.call(this, source.getItem(node.id).data, hint); }; }else{ // move nodes if(!this.current){ break; } this._normalizedCreator = function(node, hint){ var t = source.getItem(node.id); return {node: node, data: t.data, type: t.type}; }; } }else{ // we have no creator defined => move/clone nodes if(copy){ // clone nodes this._normalizedCreator = function(node, hint){ var t = source.getItem(node.id); var n = node.cloneNode(true); n.id = dojo.dnd.getUniqueId(); return {node: n, data: t.data, type: t.type}; }; }else{ // move nodes if(!this.current){ break; } this._normalizedCreator = function(node, hint){ var t = source.getItem(node.id); return {node: node, data: t.data, type: t.type}; }; } } } this._removeSelection(); if(this != source){ this._removeAnchor(); } if(this != source && !copy && !this.creator){ source.selectNone(); } this.insertNodes(true, nodes, this.before, this.current); if(this != source && !copy && this.creator){ source.deleteSelectedNodes(); } this._normalizedCreator = oldCreator; }while(false); this.onDndCancel(); }, onDndCancel: function(){ // summary: topic event processor for /dnd/cancel, called to cancel the DnD operation if(this.targetAnchor){ this._unmarkTargetAnchor(); this.targetAnchor = null; } this.before = true; this.isDragging = false; this.mouseDown = false; delete this.mouseButton; this._changeState("Source", ""); this._changeState("Target", ""); }, // utilities onOverEvent: function(){ // summary: this function is called once, when mouse is over our container dojo.dnd.Source.superclass.onOverEvent.call(this); dojo.dnd.manager().overSource(this); }, onOutEvent: function(){ // summary: this function is called once, when mouse is out of our container dojo.dnd.Source.superclass.onOutEvent.call(this); dojo.dnd.manager().outSource(this); }, _markTargetAnchor: function(before){ // summary: assigns a class to the current target anchor based on "before" status // before: Boolean: insert before, if true, after otherwise if(this.current == this.targetAnchor && this.before == before){ return; } if(this.targetAnchor){ this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); } this.targetAnchor = this.current; this.targetBox = null; this.before = before; if(this.targetAnchor){ this._addItemClass(this.targetAnchor, this.before ? "Before" : "After"); } }, _unmarkTargetAnchor: function(){ // summary: removes a class of the current target anchor based on "before" status if(!this.targetAnchor){ return; } this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); this.targetAnchor = null; this.targetBox = null; this.before = true; }, _markDndStatus: function(copy){ // summary: changes source's state based on "copy" status this._changeState("Source", copy ? "Copied" : "Moved"); }, _legalMouseDown: function(e){ // summary: checks if user clicked on "approved" items // e: Event: mouse event if(!this.withHandles){ return true; } for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){ if(dojo.hasClass(node, "dojoDndHandle")){ return true; } } return false; // Boolean } }); dojo.declare("dojo.dnd.Target", dojo.dnd.Source, { // summary: a Target object, which can be used as a DnD target constructor: function(node, params){ // summary: a constructor of the Target --- see the Source constructor for details this.isSource = false; dojo.removeClass(this.node, "dojoDndSource"); }, // markup methods markupFactory: function(params, node){ params._skipStartup = true; return new dojo.dnd.Target(node, params); } }); }