if(!dojo._hasResource["dijit._base.typematic"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dijit._base.typematic"] = true; dojo.provide("dijit._base.typematic"); dijit.typematic = { // summary: // These functions are used to repetitively call a user specified callback // method when a specific key or mouse click over a specific DOM node is // held down for a specific amount of time. // Only 1 such event is allowed to occur on the browser page at 1 time. _fireEventAndReload: function(){ this._timer = null; this._callback(++this._count, this._node, this._evt); this._currentTimeout = (this._currentTimeout < 0) ? this._initialDelay : ((this._subsequentDelay > 1) ? this._subsequentDelay : Math.round(this._currentTimeout * this._subsequentDelay)); this._timer = setTimeout(dojo.hitch(this, "_fireEventAndReload"), this._currentTimeout); }, trigger: function(/*Event*/ evt, /* Object */ _this, /*DOMNode*/ node, /* Function */ callback, /* Object */ obj, /* Number */ subsequentDelay, /* Number */ initialDelay){ // summary: // Start a timed, repeating callback sequence. // If already started, the function call is ignored. // This method is not normally called by the user but can be // when the normal listener code is insufficient. // Parameters: // evt: key or mouse event object to pass to the user callback // _this: pointer to the user's widget space. // node: the DOM node object to pass the the callback function // callback: function to call until the sequence is stopped called with 3 parameters: // count: integer representing number of repeated calls (0..n) with -1 indicating the iteration has stopped // node: the DOM node object passed in // evt: key or mouse event object // obj: user space object used to uniquely identify each typematic sequence // subsequentDelay: if > 1, the number of milliseconds until the 3->n events occur // or else the fractional time multiplier for the next event's delay, default=0.9 // initialDelay: the number of milliseconds until the 2nd event occurs, default=500ms if(obj != this._obj){ this.stop(); this._initialDelay = initialDelay || 500; this._subsequentDelay = subsequentDelay || 0.90; this._obj = obj; this._evt = evt; this._node = node; this._currentTimeout = -1; this._count = -1; this._callback = dojo.hitch(_this, callback); this._fireEventAndReload(); } }, stop: function(){ // summary: // Stop an ongoing timed, repeating callback sequence. if(this._timer){ clearTimeout(this._timer); this._timer = null; } if(this._obj){ this._callback(-1, this._node, this._evt); this._obj = null; } }, addKeyListener: function(/*DOMNode*/ node, /*Object*/ keyObject, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){ // summary: Start listening for a specific typematic key. // keyObject: an object defining the key to listen for. // key: (mandatory) the keyCode (number) or character (string) to listen for. // ctrlKey: desired ctrl key state to initiate the calback sequence: // pressed (true) // released (false) // either (unspecified) // altKey: same as ctrlKey but for the alt key // shiftKey: same as ctrlKey but for the shift key // See the trigger method for other parameters. // Returns an array of dojo.connect handles return [ dojo.connect(node, "onkeypress", this, function(evt){ if(evt.keyCode == keyObject.keyCode && (!keyObject.charCode || keyObject.charCode == evt.charCode) && (keyObject.ctrlKey === undefined || keyObject.ctrlKey == evt.ctrlKey) && (keyObject.altKey === undefined || keyObject.altKey == evt.ctrlKey) && (keyObject.shiftKey === undefined || keyObject.shiftKey == evt.ctrlKey)){ dojo.stopEvent(evt); dijit.typematic.trigger(keyObject, _this, node, callback, keyObject, subsequentDelay, initialDelay); }else if(dijit.typematic._obj == keyObject){ dijit.typematic.stop(); } }), dojo.connect(node, "onkeyup", this, function(evt){ if(dijit.typematic._obj == keyObject){ dijit.typematic.stop(); } }) ]; }, addMouseListener: function(/*DOMNode*/ node, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){ // summary: Start listening for a typematic mouse click. // See the trigger method for other parameters. // Returns an array of dojo.connect handles var dc = dojo.connect; return [ dc(node, "mousedown", this, function(evt){ dojo.stopEvent(evt); dijit.typematic.trigger(evt, _this, node, callback, node, subsequentDelay, initialDelay); }), dc(node, "mouseup", this, function(evt){ dojo.stopEvent(evt); dijit.typematic.stop(); }), dc(node, "mouseout", this, function(evt){ dojo.stopEvent(evt); dijit.typematic.stop(); }), dc(node, "mousemove", this, function(evt){ dojo.stopEvent(evt); }), dc(node, "dblclick", this, function(evt){ dojo.stopEvent(evt); if(dojo.isIE){ dijit.typematic.trigger(evt, _this, node, callback, node, subsequentDelay, initialDelay); setTimeout(dojo.hitch(this, dijit.typematic.stop), 50); } }) ]; }, addListener: function(/*Node*/ mouseNode, /*Node*/ keyNode, /*Object*/ keyObject, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){ // summary: Start listening for a specific typematic key and mouseclick. // This is a thin wrapper to addKeyListener and addMouseListener. // mouseNode: the DOM node object to listen on for mouse events. // keyNode: the DOM node object to listen on for key events. // See the addMouseListener and addKeyListener methods for other parameters. // Returns an array of dojo.connect handles return this.addKeyListener(keyNode, keyObject, _this, callback, subsequentDelay, initialDelay).concat( this.addMouseListener(mouseNode, _this, callback, subsequentDelay, initialDelay)); } }; }