SemanticScuttle/includes/js/dojo/_base/window.js

145 lines
4.5 KiB
JavaScript

if(!dojo._hasResource["dojo._base.window"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojo._base.window"] = true;
dojo.provide("dojo._base.window");
dojo._gearsObject = function(){
// summary:
// factory method to get a Google Gears plugin instance to
// expose in the browser runtime environment, if present
var factory;
var results;
var gearsObj = dojo.getObject("google.gears");
if(gearsObj){ return gearsObj; } // already defined elsewhere
if(typeof GearsFactory != "undefined"){ // Firefox
factory = new GearsFactory();
}else{
if(dojo.isIE){
// IE
try{
factory = new ActiveXObject("Gears.Factory");
}catch(e){
// ok to squelch; there's no gears factory. move on.
}
}else if(navigator.mimeTypes["application/x-googlegears"]){
// Safari?
factory = document.createElement("object");
factory.setAttribute("type", "application/x-googlegears");
factory.setAttribute("width", 0);
factory.setAttribute("height", 0);
factory.style.display = "none";
document.documentElement.appendChild(factory);
}
}
// still nothing?
if(!factory){ return null; }
// define the global objects now; don't overwrite them though if they
// were somehow set internally by the Gears plugin, which is on their
// dev roadmap for the future
dojo.setObject("google.gears.factory", factory);
return dojo.getObject("google.gears");
};
/*=====
dojo.isGears = {
// summary: True if client is using Google Gears
};
=====*/
// see if we have Google Gears installed, and if
// so, make it available in the runtime environment
// and in the Google standard 'google.gears' global object
dojo.isGears = (!!dojo._gearsObject())||0;
/*=====
dojo.doc = {
// summary:
// Alias for the current document. 'dojo.doc' can be modified
// for temporary context shifting. Also see dojo.withDoc().
// description:
// Refer to dojo.doc rather
// than referring to 'window.document' to ensure your code runs
// correctly in managed contexts.
// example:
// | n.appendChild(dojo.doc.createElement('div'));
}
=====*/
dojo.doc = window["document"] || null;
dojo.body = function(){
// summary:
// Return the body element of the document
// return the body object associated with dojo.doc
// example:
// | dojo.body().appendChild(dojo.doc.createElement('div'));
// Note: document.body is not defined for a strict xhtml document
// Would like to memoize this, but dojo.doc can change vi dojo.withDoc().
return dojo.doc.body || dojo.doc.getElementsByTagName("body")[0]; // Node
}
dojo.setContext = function(/*Object*/globalObject, /*DocumentElement*/globalDocument){
// summary:
// changes the behavior of many core Dojo functions that deal with
// namespace and DOM lookup, changing them to work in a new global
// context (e.g., an iframe). The varibles dojo.global and dojo.doc
// are modified as a result of calling this function and the result of
// `dojo.body()` likewise differs.
dojo.global = globalObject;
dojo.doc = globalDocument;
};
dojo._fireCallback = function(callback, context, cbArguments){
if(context && dojo.isString(callback)){
callback = context[callback];
}
return callback.apply(context, cbArguments || [ ]);
}
dojo.withGlobal = function( /*Object*/globalObject,
/*Function*/callback,
/*Object?*/thisObject,
/*Array?*/cbArguments){
// summary:
// Call callback with globalObject as dojo.global and
// globalObject.document as dojo.doc. If provided, globalObject
// will be executed in the context of object thisObject
// description:
// When callback() returns or throws an error, the dojo.global
// and dojo.doc will be restored to its previous state.
var rval;
var oldGlob = dojo.global;
var oldDoc = dojo.doc;
try{
dojo.setContext(globalObject, globalObject.document);
rval = dojo._fireCallback(callback, thisObject, cbArguments);
}finally{
dojo.setContext(oldGlob, oldDoc);
}
return rval;
}
dojo.withDoc = function( /*Object*/documentObject,
/*Function*/callback,
/*Object?*/thisObject,
/*Array?*/cbArguments){
// summary:
// Call callback with documentObject as dojo.doc. If provided,
// callback will be executed in the context of object thisObject
// description:
// When callback() returns or throws an error, the dojo.doc will
// be restored to its previous state.
var rval;
var oldDoc = dojo.doc;
try{
dojo.doc = documentObject;
rval = dojo._fireCallback(callback, thisObject, cbArguments);
}finally{
dojo.doc = oldDoc;
}
return rval;
};
}